The
Facts About Evolution Creatures Part II -
Smcman
The Facts About Evolution Creatures
Part II
June 15, 2004
In the past two weeks I have been to
several Duel Masters tournaments and learned a lot more about the game. This
helped me see several problems in my first article. I am writing Part II to fix
some of my incorrect information from before and also add new
observations.
There are eleven individual
Evolution Creatures currently released in the English TCG. In the expansion
Evo-Crushinators of Doom, ten of these were unleashed, with each civilization
having one Super Rare and one Uncommon Evolution. In the JDC league, there are
two more promotional Evolutions. One is a variant Barkwhip the Smasher and the
other is the too-good-to-be-in-an-expansion-set Armored
Groblav.
If you haven't figured it out by
now, Evolution creatures are some of the most powerful cards in the game. They
have no summoning sickness and usually have a lot more power than their mana
cost, not to mention the great effects we have come to expect with Evos.
So
why doesn't everyone pack their decks with these
monstrosities?
Well, Evolutions do have
weaknesses just like every type of card. They must be placed on top of, or
evolved from, a base monster of the same civilization and race. So by looking at
which civilization has better base creatures we can also tell to what extent
this weakness limits Evolutions. If a civilization has good base creatures, then
the only weakness is not even that bad. But if a civilization has bad base
creatures, then that will be a big problem for getting out the Evoluions.
Another weakness of Evolutions is
that you have to get the base creature on the field. To do that, you want to
have a good number of the base race in your deck. The standard ratio is two base
creatures for every Evolution. So if you run all eight possible Evos, you should
probably have about sixteen copies of the base creatures. Now if those base
creatures are bad, then you just had to put sixteen not-so-good cards in your
deck in order to be effective at running the
Evos.
Now in the online and real-life
environment, some evolutions have had more of an impact than others. This is
mainly because that civilization has better base creatures to offer. Now I want
to re-evaluate each civilization's Evolutions and base
creatures.
Green's
Beastfolk
Beast Base Creatures: Bronze-Arm
Tribe, Burning Mane
Evolutions: Fighter Dual Fang, Barkwhip the
Smasher
I use the almighty Beastfolk
Evolutions in my (tournament-winning) deck and I must say they are incredible.
Barkwhip the Smasher can come out on turn three if you played a Burning Mane or
Steel Smasher the turn before. And a 5k beatstick that can attack on turn three
is something your opponent does not want to see. Fighter Dual Fang is also huge
and provides an incredible mana boost. But what makes these trump cards so
powerful is that Nature has the most base creatures (eight) and probably the
best too. Bronze-Arm Tribe and Silver Axe are great because they can provide
extra mana before being evolved. Fear Fang and Golden Wing Striker are base
creatures that can hold their own for a few turns if you need time to get those
Evolutions to your hand. Overall, lots of solid choices for Beastfolk
basics.
Yellow's
Guardians
Best Base Creatures: La Ura Giga
Sky Guardian, Reso Pacos Clear Sky Guardian
Evolutions: Ladia Bale the
Insperational, Larba Geer the Immaculate
Most of Light's Guardians are costly
blockers, but you want to use cheaper base creatures to evolve from. That's
where La Ura Giga comes in handy. He is already probably in your mono-yellow
bloackade deck, so you are not being forced to add sub-par cards to your deck in
order to use the Evolutions. Reso Pacos is also decent, and a good creature to
turn into the powerful Ladia Bale. The shiny yellow evo has become known as one
of the best evolutions because of its huge power and multi-purpose
uses.
Blue's Liquid
People
Best Base Creatures: Aqua Hulcus, Aqua
Vehicle
Evolutions: Crystal Paladin, Crystal
Lancer
The Water civilization was lucky
enough too get solid tournament material. The uncommon evolution is arguably
better than the Super Rare one and has tremendous power. Aqua Vehicle is a fast
2-mana drop that can swarm the field, so even if one dies you should have
another Vehicle waiting to be evolved. Aqua Soldier can also swarm the field due
to his self-recursion effect. And finally is Aqua Hulcus, a great creature in
any deck running blue and a high-caliber base
creature.
Black's Parasite
Best
Base Creatures: Horrid Worm, Poison Worm
Evolutions: Ultracide Worm, Chaos
Worm
Darkness did not far as well as the
other colors when it comes to base creatures. There are only four different
Parasite Worms and Horrid Worm is the only one without a drawback. Poison Worm
may have a drawback, but it can easily be overcome and is not as horrible as
Stinger Worm's effect. Even though the base creatures are crummy, the uncommon
Chaos Worm makes up for it with a Terror Pit and a 5k body for only five mana.
Ultracide Worm is pretty good too, boasting the highest original attack in the
game at 11,000. Great Evolutions and bad base creatures make black an iffy
choice.
Red's
Humans
Best Evolution Creatures: Mini
Titan Gett, Immortal Baron Vorg
Evolutions: Armored Blaster Valdios, Armored
Groblav, Armored Cannon Balbero
Fire is the civilization to have
three Evolution creatures, and they needed Groblav to make up for sub-par
uncommon evo. Valdios and Groblav are both good evolutions that could make it at
a tournament level. What is really good about red is the base creatures. There
are four different Human base creatures, three of which cost only two mana. Can
you say swarm? Mini Titan Gett is very nice, and Vorg over Zyler is just a
personal preference. Ree finished nicely.
Overall, here is my rating of how
each civilization fared:
1. Beastfolk
2. Humans
3.
Liquid People
4. Parasite Worma and Guardian
(Tie)
In conlusion, each of the
civilizations has at least a few decent base creatures for your evolutions
creatures to evolve from. Some are a little better than others, but they are all
useable. I hope you have learned something from this article (otherwise I am
wasting my time).
Steven Cantrell
Thrash-494 on the
boards
Smcman7@aol.com