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Control Deck Synergy-The Dark Advocate

 

.....Here I am. Yet again, trying to make a deck, I do not seem to have the right cards for. Why me? Any ways, I'm writing a tip now, about control decks. In my area, Yu-gi-oh is still popular, and all they play is control. $9,000,000 decks, people. You go blind from all the holo foils.

 

    Well, what I want to do, is make a 3-civ. control deck. Can you guess the colors? Black and Blue, of course. But, the third, may not be what you think. It probably is though. So any ways....::lost himself in his babbling::

 

    Well, most Control decks are Black/Green, Blue/Green, or Blue/Black, at least from what I know. It seems to me, a good idea to try and put them all together, right? Right.

 

    Well, lets breakdown the decks functions.

 

Nature: Gain mana. Uh.....Mana Nexus stuff. Thats about it.

 

Blue: Draw cards. Search for cards. Interact with my mana and shield zone. Attack late game.

 

Black: Kill stuff. Attack and defend early-mid game. Use some hand destruction cards. I.E. Lost Soul, Horrid Worm, ext..

 

    Well, I've got some of the cards I need/want. Only about, 5-10 cards I still need, and none of them too rare. When I finally get them all {or at least a good decklist } I'll post, Vs 2.0.

 

    I dont really think I need to go over a strategy, but I'll give a simple run down. Early game, play conservatively, take some cheap shots when you can, but defense and board control is what you want to set up. Mid-game, start casting spells to screw your opponent, and set yourself up for a attack. Late game, ideally, you'll be in control. Guess you know why its called that type of deck.

 

    Well, there you go. Expect 2.0 in a bit. Until then, this is The Dark Advocate signing off, wishing you a bright today, and a magnificent tommorow.

 

                    ta-ta......................... { Contact me at GenStd4@Aol.com!! }