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STOMPATRONS OF INVINCIBLE WRATH
By Steven Cantrell
April 1, 2005

I put this Spoiler together mainly by using the Stompatrons poster sent out to D-Max members. It is fully accurate with all 120 cards. Please DO NOT COPY THIS SPOILER and say that you put it together because I spent a good bit of time working on this. The cards are sorted by Civilizations with Light, Water, Darkness, Fire, and Nature in that order. Each Civ is then sorted into creatures and spells. From there the cards go in order of rarity with Super Rares first and Commons last. I unfortunately could not get the card numbers, but all other information is included. Have fun getting with the full Spoiler a week before the release!

120 Total Cards
24 of each Civilization
10 Super Rares (2 Each)
10 Very Rares (2 Each)
30 Rares (6 Each)
30 Uncommons (6 Each)
40 Commons (8 Each) 

LIGHT CREATURES

Craze Valkyrie, the Drastic Rarity: Super Rare/Cost: 6/Type: Initiate/Power: 7500/Ability: Evolution- Place on top of an Initate. When this creature is put into the battle zone, choose 2 creatures in your opponents battle zone and tap them. Double Breaker.

Laveil, Seeker of Catastrophe Rarity: Super Rare/Cost: 8/Type: Mechathunder/Power: 8500/Ability: Blocker. Double Breaker. Untap this creature at the end of your turn.

Lu Gila, Silver Rift Guardian Rarity: Very Rare/Cost: 5/Type: Guardian/Power: 4000/Ability: Blocker. Evolution creatures are placed into the mana zone tapped. This creature cannot attack a player.  

Arc Bine, the Astounding Rarity: Rare/Cost: 5/Type: Guardian/Power: 5000/Ability: Evolution - Place this on 1 of your Guardians. Each of your light creatures may tap instead of attacking to use this creatures ability. Choose one of your opponents creatures in the battle zone and tap it.

Forbos, Sanctum Guardian Q Rarity: Rare/Cost: 6/Type: Guardian and Survivor/Power: 4000/Ability: Survivor: When this creature is put into the battle zone, search your deck for 1 spell card. Show it to your opponent then put it into your hand. Shuffle your deck afterwards.

Gariel, Elemental of Sunbeams Rarity: Rare/Cost: 5/Type: Angel Command/Power: 7500/Ability: Double Breaker. You can only summon this creature during a turn in which you played a spell.

Cosmogold, Spectral Knight Rarity: Rare/Cost: 4/Type: Rainbow Phantom/Power: 3000/Ability: Instead of having this creature attack, you may tap it to use this ability. Return a spell from your mana zone to your hand.

Telitol, the Explorer Rarity: Rare/Cost: 4/Type: Gladiator/Power: 3000/Ability: Blocker. This creature cannot attack a player. When you put this creature into the battle zone, you may look at your shield cards. Then put them back were they were.

Dava Torey, Seeker of Clouds Rarity: Uncommon/Cost: 6/Type: Mechanic Thunder/Power: 5500/Ability: During your opponent’s turn, if this creature would be discarded from your hand, summon it to the battle zone.

Razorpine Tree Rarity: Uncommon/Cost: 5/Type: Starlight Tree/Power: 1000/Ability: This creatures gets +2000 power for each shield you have.

Adomis, the Oracle Rarity: Uncommon/Cost: 3/Type: Lightbringer/Power: 2000/Ability: Instead of having this creature attack, you may tap it to use this ability. Choose a shield and look at it. Then put it back face down.

Moontear, Spectral Knight Rarity: Uncommon/Cost: 2/Type: Rainbow Phantom/Power: 3500/Ability: You can only summon this creature after you have played a spell this turn.

Chen Treg, Vizier of Blades Rarity: Common/Cost: 5/Type: Initiate/Power: 2000/Ability: Instead of having this creature attack, you may tap it to use this ability. Choose on of your opponents creatures in the battle zone and tap it.

Chekicul, Vizier of Endurance Rarity: Common/Cost: 5/Type: Initiate/Power: 1000/Ability: Blocker. When this creature blocks and battles, there is no battle. Both creatures stay tapped. This creature cannot attack.

Kanesill, the Explorer Rarity: Common/Cost: 3/Type: Gladiator/Power: 4000/Ability: Blocker. This creature cannot attack another player.

Lightning Grass Rarity: Common/Cost: 3/Type: Starlight Tree/Power: 3000

Ballas, Vizier of Electrons Rarity: Common/Cost: 2/Type: Initiate/Power: 2000

Yuluk, the Oracle Rarity: Common/Cost: 1/Type: Lightbringer/Power: 2500/Ability: You can only summon this creature when you cast a spell already this turn.

Vess, the Oracle Rarity: Common/Cost: 1/Type: Lightbringer/Power: 2000/Ability: Blocker. This creature cannot attack a player.

 

LIGHT SPELLS

Invincible Aura Rarity: Very Rare/Cost: 13/Type: Spell/Power: 0/Ability: You may add upto 3 cards from the top of your deck into the shield zone face down.

Bonds of Justice Rarity: Rare/Cost: 4/Type: Spell/Power: 0/Ability: Shield Trigger. Tap all creatures in the battle zone that are not Blockers.

Rain of Arrows Rarity: Uncommon/Cost: 2/Type: Spell/Power: 0/Ability: Look at your opponents hand. Your opponent discards all Darkness spells.

Protective Force Rarity: Uncommon/Cost: 1/Type: Spell/Power: 0/Ability: Shield Trigger. Choose 1 creature in your battle zone with Blocker. Until the end of the turn that creatures power is +4000.

Sphere of Wonder Rarity: Common/Cost: 4/Type: Spell/Power: 0/Ability: If your opponent has more shields then you, take the top card from your deck and put it face down into the shield zone.

WATER CREATURES

Qtronic Hypermind Rarity: Super Rare/Cost: 8/Type: Survivor/Power: 8000/Ability: Evolution - Place on top of a survivor. When you put this creature into the battle zone, you may draw a card for each survivor in the battle zone. Double Breaker.

Crystal Jouster Rarity: Super Rare/Cost: 7/Type: Liquid People/Power: 7000/Ability: Evolution - Place on top of a Liquid People. Double Breaker. When this creature would be destroyed, return it to your hand instead.

Aeropica Rarity: Very Rare/Cost: 7/Type: Sea Hacker/Power: 4000/Ability: Instead of having this creature attack, you may tap it to use this ability. Chose a creature in the battle zone and return it to it’s owners hand.

Fort Megacluster Rarity: Rare/Cost: 5/Type: Cyber Cluster/Power: 5000/Ability: Evolution - Place on a Cyber Cluster. Each of your water creatures may tap instead of attacking to use this ability. Draw a card.

King Triumphant Rarity: Rare/Cost: 8/Type:  Leviathan/Power: 7000/Ability: Double Breaker. When your opponent summons a creature or uses a spell, this creature gets Blocker until the end of the turn.

Midnight Crawler Rarity: Rare/Cost: 8/Type: Earth Eater/Power: 6000/Ability: When you put this creature into the battle zone, select 1 card in your opponent's mana zone and return it to its owner's hand. Double breaker.

Raptor Fish Rarity: Rare/Cost: 6/Type: Gel Fish/Power: 3000/Ability: When you put this creature into the battle zone, count the cards in your hand. Shuffle those cards into your deck, then draw the same number of cards.

Kyuroro Rarity: Rare/Cost: 6/Type: Cyber Lord/Power: 2000/Ability: Whenever an opponent’s creature would break a shield, you choose the shield instead of your opponent 

Ripple Lotus Q Rarity: Rare/Cost: 6/Type: Cyber Virus and Survivor/Power: 2000/Ability: Survivor: When you put this creature into the battle zone, you may choose 1 of your opponents creatures in the battle zone and tap it.

Neon Cluster Rarity: Uncommon/Cost: 7/Type: Cyber Cluster/Power: 4000/Ability: Instead of having this creature attack, you may tap it to use this ability. Draw 2 cards.

Hazard Crawler Rarity: Uncommon/Cost: 5/Type: Ground Eater/Power: 6000/Ability: Blocker This creature cannot attack.

Overload Cluster Rarity: Uncommon/Cost: 5/Type: Cyber Cluster/Power: 4000/Ability: Whenever your opponent summons a creature or plays a spell, this creature gets Blocker until the end of the turn.

Thrash Crawler Rarity: Uncommon/Cost: 4/Type: Ground Eater/Power: 5000/Ability: Blocker. When you put this creature into the battle ozne, return a card from your mana zone to your hand. This creature cannot attack.

Sopian Rarity: Common/Cost: 4/Type: Cyber Lord/Power: 2000/Ability: Instead of having this creature attack, you may tap it to use this ability. Choose one of your creatures the battle zone. It can’t be blocked this turn.

Aqua Rider Rarity: Common/Cost: 4/Type: Liquid People/Power: 2000/Ability: Whenever your opponent casts a spell or summons a creature this creature gets "Blocker" until the end of the turn.

Promephius Q Rarity: Common/Cost: 3/Type: Sea Hacker and Survivor/Power: 2000/

 

Madrillon Fish Rarity: Common/Cost: 2/Type: Gel Fish/Power: 3000/Ability: Blocker. This creature cannot attack.

Steam Star Rarity: Common/Cost: 2/Type: Cyber Virus/Power: 1000

Zepimeteus Rarity: Common/Cost: 1/Type: Sea Hacker/Power: 2000/Ability: Blocker This creature cannot attack.

WATER SPELLS

Invincible Technology Rarity: Very Rare/Cost: 13/Type: Spell/Power: 0/Ability: Search your deck. You may take any number of cards from your deck, show those cards to your opponent, and put them into your hand. Shuffle your deck afterwards.

Shock Hurricane Rarity: Uncommon/Cost: 5/Type: Spell/Power: 0/Ability: Return any number of your creatures in the battle zone to your hand. Then you may choose the same number of creatures in your opponents battle zone and return them to their owners hand.

Mystic Dreamscape Rarity: Uncommon/Cost: 4/Type: Spell/Power: 0/Ability: Shield Trigger. Choose up to 3 cards in your mana zone and return them to your hand.

Energy Stream Rarity: Common/Cost: 3/Type: Spell/Power: 0/Ability: Draw 2 cards.

Spiral Gate Rarity: Common/Cost: 2/Type: Spell/Power: 0/Ability: Shield Trigger. Choose 1 creature in the battle zone and return it to its owners hand. 

DARKNESS CREATURES

Phantasmal Horror Gigazald Rarity: Super Rare/Cost: 5/Type: Chimera/Power: 5000/Ability: Evolution - Place on top of a Chimera. Each of your Darkness creatures may tap instead of attacking to use this creatures ability. Your opponent discards a card at random from his hand.

Diaidalos, General of Fury Rarity: Super Rare/Cost: 4/Type: Demon Command/Power: 11000/Ability: When this creature attacks, desroy one of your creatures. Double Breaker.

Tank Mutant Rarity: Very Rare/Cost: 9/Type: Hedrian/Power: 6000/Ability: Instead of having this creature attack, you may tap it to use this ability. Your opponent chooses one of his creatures in the battle zone and destroys it.

Frost Specter, Shadow of Age Rarity: Rare/Cost: 3/Type: Ghost/Power: 5000/Ability: Evolution - Place on top of a Ghost. Each of your Ghosts in the battle zone has Slayer.

Gnarvash, Merchant of Blood Rarity: Rare/Cost: 6/Type: Demon Command/Power: 8000/Ability: Double Breaker. At the end of your turns, if this is your only creature in the battle zone, destroy it.

Schuka, Duke of Amnesia Rarity: Rare/Cost: 6/Type: Dark Lord/Power: 5000/Ability: When this creature is destroyed, each player discards his hand.

Grave Worm Q Rarity: Rare/Cost: 5/Type: Parasite Worm and Survivor/Power: 3000/Ability: Survivor: When this creature is put into the battle zone, you may return a survivor in your graveyard to your hand.

Vile Mulder, Wing of the Void Rarity: Rare/Cost: 4/Type: Demon Command/Power: 7000/Ability: This creature cannot attack other creatures. Double Breaker. When this creature battles, destroy it after the battle.

Gigagriff Rarity: Uncommon/Cost: 6/Type: Chimera/Power: 4000/Ability: Blocker. Slayer. This creature cannot attack.

Bazooka Mutant Rarity: Uncommon/Cost: 4/Type: Hedrian/Power: 8000/Ability: This creature can only attack creatures with Blocker. This creature cannot attack a player.

Skullcutter, Swarm Leader Rarity: Uncommon/Cost: 4/Type: Devil Mask/Power: 4000/Ability: At the end of your turns, if this is your only creature in the battle zone, destroy it.

Lupa, Poison-Tipped Doll Rarity: Uncommon/Cost: 2/Type: Death Puppet/Power: 1000/Ability:

Instead of having this creature attack, you may tap it to use this ability. One of your creatures in the battle zone gets slayer until the end of this turn.

Zorvaz, the Bonecrusher Rarity: Common/Cost: 5/Type: Demon Command/Power: 8000/Ability: Blocker. This creature cannot attack. When this creature does battle,destroy it after the battle. 

Grim Soul, Shadow of Reversal Rarity: Common/Cost: 5/Type: Ghost/Power: 3000/Ability:

Instead of having this creature attack, you may tap it to use this ability. Return a creature from your graveyard to your hand.

Tentacle Worm Rarity: Common/Cost: 4/Type: Parasite Worm/Power: 3000

Cursed Pincher Rarity: Common/Cost: 4/Type: Brainjacker/Power: 2000/Ability: Blocker. Slayer. This creature cannot attack.

Grinning Axe, the Monstrosity Rarity: Common/Cost: 3/Type: Devils Mask/Power: 1000/Ability: Slayer.

Junkatz, Rabid Doll Rarity: Common/Cost: 2/Type: Death Puppet/Power: 2000

Lone Tear, Shadow of Solitude Rarity: Common/Cost: 1/Type: Ghost/Power: 2000/Ability: At the end of your turn, if this is the only creature in your battle zone, destroy it 

DARKNESS SPELLS

Invincible Abyss Rarity: Very Rare/Cost: 13/Type: Spell/Power: 0/Ability: Destroy all of your opponent’s creatures.

Intense Evil Rarity: Rare/Cost: 3/Type: Spell/Power: 0/Ability: Shield Trigger. Destroy any number of your creatures. Then draw that many cards.

Future Slash Rarity: Uncommon/Cost: 7/Type: Spell/Power: 0/Ability: Search your opponent’s deck. Take up to two cards from his deck and put them in the graveyard. Then shuffle the deck.

Proclamation of Death Rarity: Uncommon/Cost: 4/Type: Spell/Power: 0/Ability: Shield Trigger. Your opponent chooses 1 creature in their battle zone and destroys it.

Death Smoke Rarity: Common/cost: 4/Type: Spell/Power: 0/Ability: Choose 1 of your opponents untapped creatures in the battle zone, then put it into the graveyard.

FIRE CREATURES

Bolmeteus Steel Dragon Rarity: Super Rare/Cost: 7/Type: Armored Dragon/Power: 7000/Ability: When this creature breaks a shield, that shield is placed into the graveyard (Shield triggers not useable). Double Breaker.

Lava Walker Executo Rarity: Super Rare/Cost: 4/Type:Dragonoid/Power: 5000/Ability:   Evolution - Place over 1 of your Dragonoid Creatures. Each of your Fire creatures may tap instead of attacking to use this ability. One of your Fire creatures in the Battle zone gets +3000 power until the end of the turn.

Valiant Warrior Exorious Rarity: Very Rare/Cost: 6/Type: Armorloid/Power: 4000/Ability: This creature can attack untapped creatures. Power Attacker +3000.

Q-tronic Gargantua Rarity: Rare/Cost: 6/Type: Survivor/Power: 9000/Ability: Evolution - Place on a Survivor. Crew Breaker – Survivor.  (This creature breaks one more shield for each survivor you have in the battle zone.)

Armored Decimator Valkaizer Rarity: Rare/Cost: 5/Type: Human/Power: 5000/Ability: Evolution - Place on a Human. When you put this creature into the battle zone, you may destroy one of your opponent’s creatures with power 4000 or less.

Bazagazeal Dragon Rarity: Rare/Cost: 8/Type: Armored Dragon/Power: 8000/Ability: Speed Attacker. This creature can attack untapped creatures. Double Breaker. At the end of your turn, return this creature to your hand.

Badlands Lizard Rarity: Rare/Cost: 5/Type: Dune Gecko/Power: 3000/Ability: Power Attacker +3000. If this creatures attack is blocked, there is no battle. Both creatures remained tapped. 

Rikabu’s Screwdriver Rarity: Rare/Cost: 2/Type: Xeno Parts/Power: 1000/Ability: Instead of having this creature attack, you may tap it to use this ability. Destroy one of your opponet’s creatures that has blocker. 

Rumblesaur Q Rarity: Uncommon/Cost: 6/Type: Rock Beast and Survivor/Power: 3000/Survivor: Speed Attacker. 

Cutthroat Skyterror Rarity: Uncommon/Cost: 3/Type: Armored Wyvern/Power: 5000/Ability: Speed Attacker. This creature cannot attack a player. Return this creature to your hand at the end of your turn.  

Migasa, Adept of Chaos Rarity: Uncommon/Cost: 3/Type: Humanoid/Power: 2000/Ability: Instead of having this creature attack, you may tap it to use this ability.  Choose 1 fire creature in your battle zone. Until the end of your turn, that creature gets Double Breaker. 

Cocco Lupia Rarity: Uncommon/Cost: 3/Type: Firebird/Power: 1000/Ability: Each of your creaturs with Dragon in their race costs 2 less to summon.  They cannot cost below one. 

Legionnaire Lizard Rarity: Common/Cost: 6/Type: Dune Gecko/Power: 4000/Ability: Speed Attacker. Instead of having this creature attack, you may tap it to use this ability. One of your creatures gets Speed Attacker until the end of the turn. 

Armored Scout Gestuchar Rarity: Common/Cost: 5/Type: Armorloid/Power: 4000/Ability: If you dont have any other fire creatures in your batte zone, this creature gets Power Attacker + 3000 and Double Breaker. 

Automated Weaponmaster Machai Rarity: Common/Cost: 4/Type: Armorloid/Power: 4000/Ability: This creautre must attack when possible. 

Pyrofighter Magnus Rarity: Common/Cost: 3/Type: Dragonoid/Power: 3000/Speed Attacker. If this creature is in your battle zone at the end of your turn, return it to your hand. 

Torchclencher Rarity: Common/Cost: 3/Type: Dragonoid/Power: 2000/Ability: While you have at least one other Fire creature in the battle zone, this creature gets Power Attacks +3000. 

Pikora’s Wrench Rarity: Common/Cost: 2/Type: Xenoparts/Power: 2000 

Choya, the Unheeding Rarity: Common/Cost: 2/Type: Humanoid/Power: 1000/Ability: Power Attacker +1000. If this creatures attack is blocked, dont to battle. Both creatures remain tapped 

FIRE SPELLS

Invincible Cataclysm Rarity: Very Rare/Cost: 13/Type: Spell/Power: 0/Ability: Choose up to three of your opponents shields and put them in the graveyard. 

Crisis Boulder Rarity: Rare/Cost: 4/Type: Spell/Power: 0/Ability: Shield Trigger. Your opponent chooses 1 card in the battle zone OR mana zone and puts it into the graveyard. 

Spastic Missile Rarity: Uncommon/Cost: 3/Type: Spell/Power: 0/Ability: Choose 1 creature in your opponents battle zone with a power of 3000 or less and put it into the graveyard. 

Comet Missile Rarity: Uncommon/Cost: 1/Type: Spell/Power: 0/Ability: Shield Trigger. Choose 1 creature with a power of 6000 or less and Blocker and put it into the graveyard. 

Phantom Dragon’s Flame Rarity: Common/Cost: 3/Type: Spell/Power: 0/Ability: Shield Trigger. Choose 1 creature in your opponents battle zone with a power of 2000 or less. Put that creature in the graveyard. 

NATURE CREATURES

Cliffcrush Giant Rarity: Super Rare/Cost: 5/Type: Giant/Power: 7000/Ability: All of your creatures must be tapped in order for this creature to attack. Double Breaker.  

Ultra Mantis, Scourge of Fate Rarity: Super Rare/Cost: 6/Type: Giant Insect/Power: 9000/Ability: Evolution - Place over 1 of your Gaint Insect Creatures. Double Breaker. This creature cannot be blocked be creatures with 8000 or less power.  

Splinterclaw Wasp Rarity: Very Rare/Cost: 7/Type: Giant Insect/Power: 4000/Ability: Power Attacker + 3000. Double Breaker. When this creature is blocked and your opponent has at least 1 shield, break 1 shield. 

Living Citadel Vosh Rarity: Rare/Cost: 5/Type: Colony Beetle/Power: 5000/Ability: Evolution - Place on a Colony Beetle. Any of your Nature creatures may tap instead of attacking to use this ability. Take the top card of your deck and put it into your mana zone. 

Clobber Totem Rarity: Rare/Cost: 6/Type: Mystery Totem/Power: 4000/Ability: Power Attacker +2000. This creature cannot be blocked by creatures of 5000 or less. Double Breaker. 

Factory Shell Q Rarity: Rare/Cost: 6/Type: Colony Beetle and Survivor/Power: 2000/Ability: Survivor: When you put this creature into the battle zone, search your deck. You may take a Survivor and show your opponent. Put it into your hand then shuffle your deck. 

Forbidding Totem Rarity: Rare/Cost: 5/Type: Mystery Totem/Power: 4000/Ability: Your opponents attacking creatures must attack Mystery Totems if able. 

Charmilia, the Enticer Rarity: Rare/Cost: 4/Type: Snow Fairy/Power: 3000/Ability: Instead of having this creature attack, you may tap it to use this ability. Search your deck. You may take a creature from your deck, show it to your opponent, and put it into your hand. Then shuffle your deck.

 

Cantankerous Giant Rarity: Uncommon/Cost: 7/Type: Giant/Power: 8000/Ability: Double Breaker. 

Bliss Totem, Avatar of Luck Rarity: Uncommon/Cost: 6/Type: Mystery Totem/Power: 5000/Ability: Instead of having this creature attack, you may tap it to use this ability. Put up to three cards from your graveyard into your mana zone. 

Feather Horn, the Tracker Rarity: Uncommon/Cost: 4/Type: Horn Beast/Power: 4000 

Paradise Horn Rarity: Uncommon/Cost: 4/Type: Horn Beast/Power: 3000/Ability: Power Attacker + 2000.

Innocent Hunter, Blade of All Rarity: Uncommon/Cost: 4/Type: Beastfolk/Power: 1000/Ability: You may put an evolution creature of any race on this creature.

Trench Scarab Rarity: Common/Cost: 3/Type: Giant Insect/Power: 4000/Ability: This creature cannot attack a player. Power Attacker +4000.

Illusory Berry Rarity: Common/Cost: 3/Type: Treefolk/Power: 3000/

Carrier Shell Rarity: Common/Cost: 3/Type: Colony Beetle/Power: 2000/Ability: Power Attacker +3000.

Mighty Bandit, Ace of Thieves Rarity: Common/Cost: 3/Type: Beastfolk/Power: 2000/Ability:

Instead of having this creature attack, you may tap it to use this ability. One of your creatures in the battle zone gets +5000 power until the end of the turn.

Slumber Shell Rarity: Common/Cost: 2/Type: Colony Beetle/Power: 2000

Garabon, the Glider Rarity: Common/Cost: 2/Type: Snow Fairy/Power: 1000/Ability: Power Attacker +2000.

NATURE SPELLS

Invincible Unity Rarity: Very Rare/Cost: 13/Type: Spell/Power: 0/Ability: Each of your creatures in the battle zone gets +8000 power and Triple Breaker until the end of the turn.

Mystic Treasure Chest Rarity: Rare/Cost: 3/Type: Spell/Power: 0/Ability: Search your deck. You may take a non-Nature card from your deck and put it into the mana zone. Shuffle your deck.

Pangaea’s Will Rarity: Uncommon/Cost: 3/Type: Spell/Power: 0/Ability: Shield Trigger. Choose 1 of your opponents evolution creatures and put the topmost card into its owners mana zone.

Dimension Gate Rarity: Common/Cost: 3/Type: Spell/Power: 0/Ability: Shield Trigger. Seach your deck for 1 creature. Show it to your opponent then put it into your hand. Shuffle your deck afterwards.

Faerie Life Rarity: Common/Cost: 2/Type: Spell/Power: 0/Ability: Shield Trigger. Put the top card of your deck into the mana zone.

 


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