Top 10 Cool Cards

 

The Top 10 Cool Card List - Maximum Lukai

 

These cards, to me, are the most powerful, or most playable cards in the game.

 

#10: Hanusa, Radiance Elemental- I know many of you are probably wondering why this awesome card is the lowest card on my list. The reason behind this is because of its total playability. Though Hanusa is a super-powerful 9500 power monster plus Double Breaker, it is somewhat expensive. It costs 7 mana, and could only be played if your mana curve kicks in at the right time. It is highly collectable, and is the ultimate attacker in the whole English version, so it deserves mention.

 

#9: Tower Shell- A mighty Colony Beetle type monster with a great effect. This monster is the ultimate shield battering ram. No blockers can block this monster under 4000. This effect leaves only a handful of monsters able to stop it which includes: Gran Gure, Space Guardian, Dia Nork, Moonlight Guardian, and Revolver Fish. Plus, for only six mana, this is an all out behemoth of a duel master creature.

 

#8: Seamine- One great Water creature with a great attack. If used correctly this Fish type card can be one of your greatest combos. Even though it’s a Blocker, nothing on it says you can’t attack, so that’s one big loophole that you might think about taking advantage of. If you got a Toel, Vizier of Hope, Seamine may really come in handy.

 

#7: Explosive Fighter Ucarn- Two words. Overwhelmingly useful in just about any situation, this card is definitely very playable. 9000 power, costs only five mana, AND a Double Breaker, I mean, who wouldn’t want this bad boy on their team, even if it does cost you two extra mana. This dragonoid fighter is one mean machine.

 

#6: Death Smoke- OH, YEAH! It costs four mana, and it destroys your opponent’s monsters, even if they are untapped. If anyone’s a Darkness dueler, you got some serious power backing it up. Use it well!

 

#5: Urth, Purifying Elemental- It’s a Light tribe Angel Command card with some serious power. It's got 6000 power, and it only costs six mana. When played earlier in the game, this creature has a force to be reckoned with and can eliminate you or your opponent in the blink of the eye.

 

#4: Zagaan, Knight of Darkness- Definitely the Yin to Urth’s Yang. Almost same stat’s except for 1000 more attack points, this card is an overall exceptionally playable Demon Command monster, but sending it into battle would overwhelm the enemy, better save it for when you need it or play with your opponent, taunting, and taunting, and taunting!

 

#3: Roaring Great-Horn- The strongest Nature card. Roaring Great-Horn is purely awe-inspiring. A 6000 Beast Folk, Double Breaker card with a Power Attacker +4000, that’s 10000 power points (4 zeros). A Roaring Great-Horn is a source of power for all Nature cards of the game or of any Nature-themed deck.

 

#2: Deathliger, Lion of Chaos- One word. BRILLIANT!!! A 9000 Demon Command creature from the ultimate Darkness cards and it’s a Double Breaker. What more could you want from the greatest Civilizations of the game. However it does cost seven mana which limits its combinations with different cards in your deck.

 

#1: Bolshack Dragon- An extremely strong Fire super-soldier with a powerhouse effect. This monster definitely deserves its spot on my Top 10 list. A Double Breaker, 6000+ monster, with an extra 1000 for every Fire card in your graveyard, this card is simply magnificent.

 

Don’t get me wrong any of these cards can be pitted, Smoked, Awed, or something else. This is just my interpretation of the game’s best cards.

 

Viet Huynh

MaximumLukai@aol.com