Top
10 Cool Cards
The Top 10 Cool Card List - Maximum
Lukai
These cards, to me, are the most
powerful, or most playable cards in the game.
#10: Hanusa, Radiance Elemental- I
know many of you are probably wondering why this awesome card is the lowest card
on my list. The reason behind this is because of its total playability. Though
Hanusa is a super-powerful 9500 power monster plus Double Breaker, it is
somewhat expensive. It costs 7 mana, and could only be played if your mana curve
kicks in at the right time. It is highly collectable, and is the ultimate
attacker in the whole English version, so it deserves
mention.
#9: Tower Shell- A mighty Colony
Beetle type monster with a great effect. This monster is the ultimate shield
battering ram. No blockers can block this monster under 4000. This effect leaves
only a handful of monsters able to stop it which includes: Gran Gure, Space
Guardian, Dia Nork, Moonlight Guardian, and Revolver Fish. Plus, for only six
mana, this is an all out behemoth of a duel master
creature.
#8: Seamine- One great Water
creature with a great attack. If used correctly this Fish type card can be one
of your greatest combos. Even though it’s a Blocker, nothing on it says you
can’t attack, so that’s one big loophole that you might think about taking
advantage of. If you got a Toel, Vizier of Hope, Seamine may really come in
handy.
#7: Explosive Fighter Ucarn- Two
words. Overwhelmingly useful in
just about any situation, this card is definitely very playable. 9000 power,
costs only five mana, AND a Double
Breaker, I mean, who wouldn’t want this bad boy on their team, even if it does
cost you two extra mana. This dragonoid fighter is one mean
machine.
#6: Death Smoke- OH, YEAH! It costs
four mana, and it destroys your opponent’s monsters, even if they are untapped.
If anyone’s a Darkness dueler, you got some serious power backing it up. Use it
well!
#5: Urth, Purifying Elemental- It’s
a Light tribe Angel Command card with some serious power. It's got 6000 power,
and it only costs six mana. When played earlier in the game, this creature has a
force to be reckoned with and can eliminate you or your opponent in the blink of
the eye.
#4: Zagaan, Knight of Darkness-
Definitely the Yin to Urth’s Yang. Almost same stat’s except for 1000 more
attack points, this card is an overall exceptionally playable Demon Command
monster, but sending it into battle would
overwhelm the enemy, better save it for when you need it or play with
your opponent, taunting, and
taunting, and
taunting!
#3: Roaring Great-Horn- The
strongest Nature card. Roaring Great-Horn is purely awe-inspiring. A 6000 Beast
Folk, Double Breaker card with a Power Attacker +4000, that’s 10000 power points (4 zeros). A Roaring
Great-Horn is a source of power for all Nature cards of the game or of any
Nature-themed deck.
#2: Deathliger, Lion of Chaos- One
word. BRILLIANT!!! A 9000 Demon
Command creature from the ultimate Darkness cards and it’s a Double Breaker.
What more could you want from the greatest Civilizations of the game. However it
does cost seven mana which limits its combinations with different cards in your
deck.
#1: Bolshack Dragon- An extremely
strong Fire super-soldier with a powerhouse effect. This monster definitely
deserves its spot on my Top 10 list. A Double Breaker, 6000+ monster, with an
extra 1000 for every Fire card in your graveyard, this card is simply
magnificent.
Don’t get me wrong any of these
cards can be pitted, Smoked, Awed, or something else. This is just my
interpretation of the game’s best cards.
Viet
Huynh
MaximumLukai@aol.com