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By: JMatthew
The Gathering Begins:
Players converse, trade and prepare as they await the
tournament.
Tony’s Next Attempt:
Tony made second in the 14 and under division in San
Antonio.
Here he registers in Austin at Pat’s Games for his second
attempt to win the free trip and save me some dough!
“The Austin Duel Masters Invitational”
The Place:
Pat’s Games
2310 Hancock Drive
Austin, Texas 78756
http://www.patsgames.com/
The Time:
Saturday, July 16th, 2005
The Weapon of My Choosing:
Water/Darkness/Nature Pure Control
Tony, Justin and I made our way to Austin the day before the
Invitational as I didn’t want to have to make the trip from
San Antonio and then risk not being able to find Pat’s Games
in time for registration. With a little bit of guidance from
my brother in law we where able to find the place quite
easily and managed to be the one of the first groups of
people to show up.
I love a game shop with creativity and Pat’s Games possess
more creativity than Pablo Piccaso’s whole body. The main
and original shop in is in small house slightly set back
from the road. A couple of rooms are set aside for gaming
and some for stock, however much of the place appears to be
dedicated to the gamers. Before you even walk in you notice
a table setting out on the porch – a fine consideration for
gamers who might be sick of playing in the cramped quarters
with to many sweating nerds. As you walk in you immediately
notice a cool prize game machine with booster packs wrapped
in dollar bills nearly dead set in front of you. To the left
gaming table which is a work of art (in a gaming geeks eyes)
– a table plastered with Magic: The Gathering cards formed
into the image of a woman. To the right is a room with
another gaming area – at the time I finally made it into
there it was cram packed wall to wall with Magic: The
Gathering players. However, where the heck are the Duel
Masters players?
Beside the house is another building. Wait – not just a
building – a small castle. Yep, that’s right – a castle.
This is the new addition to Pat’s games. While the
construction of the place was just wrapping up and white
dust covered everything, the staff tells me they have plans
to turn the place into a sort of bistro/video games
arcade/card shop - if I understand correctly. Wow – almost
makes me want to move to Austin just to hang out there.
Heck, I could live in Pat’s. I’ve always wanted to live in a
castle anyway.
By the time everyone arrives we’ve got around 20 people in
each division. Even better turn out than we had in San
Antonio! Would that make it even more of a challenge or did
more inexperienced players simply turn out. Either way, the
trading was hot. Within the hour before the first round I’d
finished more trades than I normally would have been able to
in two weeks down here in San Antonio!
Before I knew it the pairing for round one where up. How was
the tourney to turn out for me? Let’s see!
About My Weapon of My Choice:
I’ll be the first to admit that there is a lot of this style
deck going around. No matter what anyone says, though –
playing one of the strongest decks in the format does not
mean you are going to get a free pass. You still have to
work at getting your wins…sometimes more so than other
times.
Water/Darkness/Nature Pure Control
Cards: 49
4x Emeral
4x Corile
4x Aqua Hulcus
3x Illusionary Merfolk
2x Phantom Fish
2x Thrash Crawler (thanks to reading cecillbill’s advice)
4x Ghost Touch
4x Locomotiver
4x Horrid Worm
2x Lost Soul
4x Terror Pit
3x Pyrofighter Magnus
3x Rothus, the Traveler
4x Searing Wave
Ding! Ding! Round One!
Eggbert
Eggbert was a nice guy with a big smile and a slightly thick
accent. I could tell this match was going to be one in which
no matter who won no hard feelings would be evident.
His Deck: Water/Light/Fire
Multiple Aqua Hulcus and Magris, Vizer of Magnetism seem to
hit the board. For the most part I am able to take them down
though Eggbert gets through to one shield here and another
there. The first two games go pretty much the same as I
attempt to control the board – the first game successfully
and the second not so successfully. This leads to a third
game, which I go for broke and rush him. After a couple of
games focusing on control, rush from a control deck can
surprise the heck out of your opponent. True, it’s risky,
but the risk can really pay off and it sure did this game.
Results: 2/1
Ding! Ding! Round Two!
Joshua
I first met Joshua at the San Antonio Invitationals. With
what little we interacting we got along well and things hit
it off here in Austin also. This time I was to play him,
though.
His Deck: Water/Nature Liquid Beast
I’ve played against this style of deck on many occasions –
heck I used to play this deck! Right at the beginning of
this match I was confident that it was mine. Smack! Boom!
Bash! Kabowee! I’m dead…
Uh – okay, I’ve got this next game, right? Joshua trounces
me cleanly. I’m not even able to pick up one game off of
him. This was one of the worst beating I’ve taken since
playing Duel Masters.
Results: 0/2
Ding! Ding! Round Three!
Elizabeth
Elizabeth was obviously a new player to the game from the
get go. Still, she had apparently won one match and so I
wasn’t about to underestimate her.
Her Deck: Mono-Blue Block/Unblockables
As I said, I wasn’t sure what to expect from Elizabeth so I
played everything safe to start with. I left her blockers on
the field and only allowed her unblockables a chance to
attack when I felt I needed another card in my hand. Pretty
soon I had built up a sizable army – still, she had plenty
of blockers. Over the next couple of turns I let loose with
multiple Coriles and Rothus and thus weakening her defenses
before my one and final assault. This assault was easily
successful winning me the first game of the match.
The second game went over pretty much the same with me using
the same tactics and ending up with the same results.
Results: 2/0
Ding! Ding! Round Four!
Benjamin
As I sat town and began talking to Benjamin I quickly found
out that the entire table was full of his family – including
mother and brother. Conspiracy? Let’s find out.
Her Deck: Water/Darkness/Fire Pure Control – Near Mirror
Match
Yep – this was to be nearly a mirror match. As the first
game really got started I truly began worry. Relatively
early he is able to play out a Ill-Folk and start to put me
behind. Barely keeping my head above water I am finally able
to cast my own Ill-Folk and begin to balance the board.
Another Ill-Folk seals his fate a as I draw more cards than
he can handle. As I swing with a massive army that has drawn
the attention of the players around us the only types of
shield triggers is able to get off with are Proclamation of
Death and such – not good considering I get to choose and
this was to be my death blow.
The second game I gambled, yet again. Seeing as he was
playing mirror he wouldn’t expect me to rush – and rush I
did. Before he knew it he only had one shield left. Finally
he began to fend me off a little, however this isn’t enough
with his single shield in play.
Results: 2/0
Ding! Ding! Round Five!
David
I noticed David’s demeanor was rather suspicious early on
into our pre-game greetings. He was acting borderline
depressed as if he had been having such a hard time during
the tournament – almost as if he hadn’t a single win. This
was obviously not true if he was facing me in round five.
His Deck: Water/Nature/Light/Darkness Shield Trigger
Immediately I knew I had to be careful playing against this
deck. I had rarely played against this style of deck,
however had mentally prepared my tactics well in advanced.
First, no early attacks – that would only mean free creature
for him. So, I set up, ensure he is forced into top-decking
and prepare my slow assault. You see, I wasn’t going to be a
fool. I knew if I attacked he would likely get a few free
creatures and then I would be focused to contend with a Holy
Awe. So, one shield per a turn until I hit a creature (or my
blockers where reduced to below one. This way, he was not
able to attack with the single creature on his turn as I
could block and I would be able to kill his creatures during
the main phase of my turn. Slow and tedious this tactic
surely was, however after three games it was successful
enough to give me the match.
Results: 2/1
Ding! Ding! Round Six!
Jerry
Jerry seemed a little removed when I first sat across from
him. Someone else commented on his shirt and hat
(Magi-Nation World Champs 2002) which allowed me to toss in
a comment and break the ice. Still, I was a little unnerved
by his apparent “World Championships” status, even if it was
in Magi-Nation. The skills from one game can often be
translated into another. I shuffled and prepared for the
worst.
His Deck: Mono-Water Control
Talk about harsh games! This first game Jerry manage to go
off with 5th and 6th turn Ill-Folk. This left something like
8 cards in his hand. Fortunately, I had had gone first and
thus was able to lay down my turn 7 mana and cast Lost Soul
annihilating his entire hand instantly! This didn’t give me
the game, though. Jerry had managed to drop a number of
blockers that I could only take card of with Terror Pit or
with the creative use of Rothus. This wasn’t going to be
easy. Back and forth we went with neither of us gaining any
ground. All to much later I look down at his deck and
noticed only three cards left. At that moment I made the
decision to hold all my removal cards to anything that could
actually hurt me. If I could only hold out a few turns I
would win. Sure enough he decked out! First game goes to me.
Second game went just are harshly, only this time I did not
manage to go off with the powerful hand destruction I had
during the first game. After yet another long game he
managed to make his way through my defense. Everything was
tied up.
We began shuffling and called the judge over to ask how much
time was left. Time had been called and the match was over
with a draw! It was hard to tell where this would leave us –
still we wish each good luck at making it into the finals.
Results: 1/1 DRAW
Ding! Ding! Semi-Finals!
Yep! I made it to the top 4! Excellent – now, who is my
opponent? Joshua from round two! Excellent, time for my
revenge…10 minutes later I sit there stunned. Joshua had
defeated me even more cleanly than the last time.
Finals!
While I did not a chance to watch the finals, Joshua ended
up taking the tournament! Congratulations Joshua!
The 14 and under division…
The younger division ended about an hour earlier than the
older division. As I mentioned at the beginning of this
report this was Tony’s second attempt after making 2nd in
San Antonio. How did it turn out – could he pull it off? And
the winner of the younger bracket is….JOHNATHON – Joshua’s
brother!
Ouch – where did that leave Tony? Second place, once again!
Well, two second places is great consistency (better than
most of us could hope for). Maybe third time will be a
charm…
The decks…
Thanks to Pat’s Games I am able to include the 1st and 2nd
place decks from both divisions – check them out!
Joshua C Bauer
1st place 15 +
2x Fighter Duel Fang
4x Barkwhip, the Smasher
4x Bronze-Arm Tribe
4x Torcon
3x Grow Winger
3x Natural Snare
4x Mana Nexus
2x Crystal Lancer
2x Crystal Paladin
4x Aqua Guard
4x Aqua Hulcus
2x Emeral
4x Aqua Surfer
4x Terror Pit
2x Corile
Aaron K Pieratt
2nd Place 15+
4x Magris, Vizer of Magnetism
4x Sarious
4x Miele
3x Craze Valkyrie, the Drastic
4x Holy Awe
2x Senatine Jade Tree
4x Corile
4x Emeral
4x Spiral Gate
3x Illusionary Merfolk
2x Energy Stream
2x Aqua Hulcus
1x Thrash Crawler
Jonathan Bauer
1st Place Under 15
4x Holy Awe
2x Hydro Hurricane
4x Marinomancer
4x Corile
1x Gran Gure
1x Siri Glory Elemental
4x Aeris Flight Elemenatal
4x Kenesill, The Explorer
4x Sarius Vizier of Suppression
2x Craze Valkyrie, The Drastic
2x Alcadies, Lord of Spirits
2x Rain of Arrows
1x Arcbine, the Astounding
2x Diamond Cutter
3x Mist Rias Sonic Guardian
3x Magris, Vizier of Magnetism
3x Screaming Sunburst
4x La Ura Giga, Sky Guardian
Tony Bishop
2nd Place Under 15
4x Fighter Dual Fang
4x Bronze Arm Tribe
4x Torcon
4x Natural Shire
4x Mana Nexus
2x Crystal Lancer
3x Crystal Paladin
4x Aqua Guard
4x Aqua Hulcus
4x Aqua Jolter
4x Terror Pit
4x Corile
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