Eldlich the Golden Lord – #SESL-EN027
Date Reviewed: December 21, 2020
Rating: 4.25
Ratings are based on a 1 to 5 scale. 1 is bad. 3 is average. 5 is great.
Reviews Below:
Crunch$G
The time of the year has come to the Top 10 cards of the year, and 2020 has had a ton of insanely good cards that not all of them could make the list. We start the list with the card that has been supplementing so many other archetypes and strategies due to how much it could generate card advantage. From Secret Slayers, we have Eldlich the Golden Lord.
Eldlich is a Level 10 LIGHT Zombie with 2500 ATK and 2800 DEF. Kinda underwhelming stats in theory for Level 10, LIGHT is a good Attribute, and Zombie has some good support still. You can send this card and a Spell/Trap from the hand to the graveyard to target a card on the field and send it to the graveyard. It’s a pretty good effect since non-destruction removal is pretty great, even though it targets. The natural minus shouldn’t matter since you’re using this alongside a ton of Spells and Traps that replace themselves. If Eldlich is in the graveyard, you can send a Spell/Trap you control to the graveyard to add this card to the hand, and then you can Special Summon a Zombie from your hand that, until the end of the opponent’s turn, boosts the Zombie by 1000 ATK and DEF and gives the Zombie immunity from effect destruction. Best part is that Eldlich can summon himself with this effect, making it a much more respectable 3500/3800 body on board, which can get insane. Eldlich is so easy to get to in the archetype with all three Eldlixrs you got and having it makes your Golden Land cards much stronger. Eldlich is a very strong and very good Monster that you’ve seen many different strategies mix with, and deserves a slot even though I personally didn’t add it. Probably could of been my 11.
Advanced Rating: 4.25/5
Art: 4.5/5 He does look like a rich lad still.
My #10: Union Carrier
Alex
Searcy
It’s that time again y’all, as the year draws to a close, here is the start of our Top 10 Cards of 2020.
#10 Eldlich the Golden Lord
Position on my list: #3
My #10: Plunder Patrollship Lys
I always like to see how many cards I get from what I choose on the list, 1/1 so far. Eldlich is a Light/Zombie, Level 10 with 2500 attack and 2800 defense. Low stats initially for a Level 10, certainly. Sending a Magic/Trap, as well as this card, both from the Hand to the Graveyard lets you Target a card on the Field and send it to the Graveyard. You’re losing a card here initially, but the latter effect here makes up for that. Sending a Magic/Trap of your control to the Grave lets you add this card back to your Hand and then Special Summon a Zombie (I can’t imagine why it wouldn’t be this card) especially gives said Monster gains 1000 attack and defense until the End Phase of your opponent’s turn, and immunity to card effects for the duration as well. You’re losing three cards in total to bring this guy out this way, but you gain this card back, and in not Tributing two Monsters, you actually +1 if the card you destroyed by the first effect belonged to your opponent. So this definitely works to your advantage. He’s good in his Theme, as well as Zombie hybrids of about any kind. Apparently I placed him too high, but I’m glad he made the list.
Rating: 4.5/5
Art: 5/5 Majestic, in an almost creepy but appropriately Zombie manner
King of
Lullaby
Hello Pojo Fans,
Welcome to the Top 10 of 2020. Regardless of there being hardly any competitive Yu-Gi-Oh in person, the cards have still come and we’re here to review them. Lets start it with #10: Eldlich the Golden Lord.
Eldlich is the only monster in the archetype, like Sky Striker, and just like SS before him, Eldlich hit the ground running. With a variety of spells and traps behind him, Eldlich found himself not only in pure Zombie decks but decks that revolve around him using other splashable monsters to beef up the deck. The one-card removal from the hand may be a -1 on the surface, but with the Eldlich Continuous Trap cards having a second effect in your End Phase that can change. Same principle goes for if you send them from the field to add back Eldlich back to the hand from the grave. Eldlich pops right out of the hand with the continuation of its add back effect and gains destruction protection and 1000ATK, pretty darn good! Sure, you could summon any Zombie with Eldlich’s add back to the hand effect, but why wouldn’t you want to summon him? The Continuous Trap cards in the archetype do so much more with him on the field to gain you advantage it would be silly not to always have him on the field. He has so much support behind him and synergy with many archetypes because of the lack of monsters in the archetype.
Eldlich isn’t going away anytime soon.
Advanced-4/5 Art-3.5/5
Until Next Time
KingofLullaby
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