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Pojo's FMA Card of the Day
ffseriesfan |
Father Cornello,
Benevolent Father
6 Command Level 1
Human * Villian
2/3/1
Main Alchemy 2: Put a mob ally into play from
your hand. At the end of your turn, sacrifice
that card.
So we start off a Father Cornello week! Not one
of my favorite leaders, but Father Cornello
decks can utilize rebels and mobs very
efficiently.
This leader's effect is quite good. Since rebels
gain a huge advantage by swarming the field,
being able to play allies outside of your
recruit phase definitely helps out. Even though
you lose the ally at the end of the turn, just
having that extra ally could turn the tides for
your side for that location. Some mob allies
have an effect that needs for it to be
sacrificed so you can use Father Cornello's
effect just for that sole purpose.
With 6 command and some decent stats, this is
definitely a great level 1 leader to use. The
only downsides I can see is that you have to
give up a card for equivalent trade unless you
can attach something to Father Cornello to give
him that extra +1 alchemy.
Also, losing that ally at the end of the turn
might hurt you in the long run since you lose
hand advantage, but being able to win the
location might be worth it.
Rating: 4/5
Good effect, decent stats, definitely playable.
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Xeverex18
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Father Cornello,
Benevolent Father
Why must we go back to the crap cards? Scar and
Siren are better leaders because they have
better effects. for father cornello, you have to
discard a card to put an ally in play, then in
the end of turn, you sacrifice the ally? Unless
the ally has a special ability that sacrifices,
talk about wasting cards on one turn. Resist the
urge to use this leader please.
1.3/5 |
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