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Pojo's FMA Card of the Day


 

  

Roy Mustang, Heavy Handed

Reviewed:
April 3, 2007

Ratings
Constructed: 3.50
Limited: 3.50

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews.


Crenshinibon

 

Roy Mustang, Heavy Handed:
There's a lot that's awesome about heavy handed. The picture is amazing, the flavor text is amazing, the name is pretty good, and it was designed by the world champion. In terms of actual gameplay, Roy is a little strange.

In constructed, Roy is decent, but it's debateable if he's actually better than any other military Roys. His effect is strong, but his attributes aren't particularly high, and the effect isn't as strong as, say, Sarcastic. But it is a hero, which helps its playability. If a deck needs more big drops, he's a good choice. I particularly like him in Maes Hughes, where he makes Elysia great at the last location as a setting.

In limited, Roy is much stronger. Any level 2 with 8 command should try playing him, there' isn't really a reason not to, he has alchemy and a strong search-oriented effect. If you're a better strategist than your opponent, you should do fine.

Ratings:
Constructed: 3.5/5
Limited: 4/5
lonedothacker Welcome to Military Week Day 1

Today we look at Roy Mustang, Heavy Handed. This card was the card designed by World's Champ Mr. Storm.

Roy Mustang, Heavy Handed
7 Cost Military Faction
Human-Hero-Solider-State Alchemist
4/5/4
While Roy Mustang is in a search party, set each defending character after an attack is declared.

This is a pretty nifty card. His stats are kind of meh, but his effect is pretty nifty. Oddly enough, during military week I don't see him working best inside the military deck build. I'm not huge on splashing allies, but this one I just couldn't help but see splash potential. My deck of choice for him would be a mob deck. The idea for me would be see if I couldn't pull off multiple search actions via Police Squad or Jean Havoc as the couple non-mobs in the deck. Let your little guys set their big guys and out last them in the overall location goal. Of course this depends on meeting the goal while losing a few characters here and there.

Overall this guy is pretty strong in the right deck.

Constructed: 3.5/5- Good ability the stats are a little harsh, however your deck should have some way to guard him.
Sealed: 3/5 Not as much versatility, but you do have the elusive 3rd stat which is helpful.

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