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Pojo's FMA Card of the Day


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Edward Elric, Self-Righteous

Reviewed:
March 26, 2007

Ratings
Constructed: 3.50
Limited: DNA/Promo card

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews.


Crenshinibon

 

Edward Elric, Self-Righteous:

Since Researcher's power has been drastically decreased (even if it was several months ago), all of the other Ed allies have started to look a bit more appealing. Self-Righteous is, in my opinion, the best option of the bunch.

Since villain decks are always prominant, Self-Righteous has a great hate effect that is useful most of the time. Even military and rebels have a few great villain allies, so the effect that's the main source of his strength (the +2 to each attribute pump) will essentially always be useful. His second effect has tons of combo potential, and it makes his effect, and the ability of cards like Maes Hughes, Mentor, useful against other hero decks.

The most obvious place for Ed to see play, is, of course, in Izumi where he's a turn 1 drop. He also has lots of potential in Marcoh, or Alphonse fighting-oriented decks. Hohenheim likes the 9 drop Eds more, so it's unecessary. Still, he's huge, and really powerful for a 7-drop, despite not creating any actual card advantage.

Ratings:
Constructed: 4.5/5
(It's a promo, so limited ratings are removed.)

Darktaro

Today is promo allies week at Pojo! This week we look at Edward Elric, Self-Righteous. Another in the long list of Edward Elric allies this particular Ed is a 7 cost potential beatstick. When compared to his other 7 cost beatstick ally, Enraged, Self-Righteous has 1 less point in every attribute. However both cards do have ways to pump their own attributes. Enraged has a Quick Alchemy of 2, while Self-Righteous can have a +2 to each while opposing villian characters. Both cards also involve card discard in their effect.

When it comes down to it I think Enraged is more for decks that are on the defensive end. You can assign Enraged and sometimes not even need to attack since your opponent may decide just to leave him alone. Self-Righteous is more of a aggressive character as you will want him to attack your opponent's villian characters before a non-villian character attacks him first. In the long run, if you're facing a non-villian deck Self-Righteous' ability may cost you more cards over the course of the game and has the chance of being cancelled. Once again I think it all comes down to meta. In a meta that runs high villians Self-Righteous is great because he won't need to discard as many cards and his pump is passive and effects all attributes in all battles. Also depending on your meta you may find cancelling main phase events to be much more powerful than simply battling and you may just opt to run Researcher instead.

Constructed: 3/5-Good for battling, but a Mugear, Land Baron or Lust, Torturer can make him useless.
lonedothacker Monday
Before I review todays card I'd like to clarify something from a week's ALA review. I do understand Quick attributes can boost any of the three stats, my point was his Wits and Alchemy probably won't rise significantly enough from it to justify using another pump on it.

Edward Elric Self Righteous
7 Cost Elric
Human-State Alchemist-Hero
4/4/5

Edward Elric gets +2 to each attribute while opposing a villian character in battle.

Main Wits Discard a card: Target characters gains the "Villian" keyword until the end of the turn.

Well lets see what to say about this guy. Hes a small guy who can get big. He shines mostly against a pure Villian deck such as Homonc/Basque/Archer where most characters he opposes will be villians. Being a 6/6/7 in battle is pretty impressive for a 7 coster. His effect allows one character to be susceptible to his beefy stats. He can play most alchemy pumps Elrics run when hes in his pumped form, but at base he is dependent on Pendant. No Quick Alchemy takes away from how much I like him at the same time. His effect is a redeemer, but if you play against Secret Agenda or Life on the Run, his effect is moot as he can't target anyone.

His effect is not just an offensive one, any interesting deck someone posted once involved Self Righteous in a Life on the Run Deck, the deck used allies who had lower cost then printed. Some examples are Trend Follower/Entourage/Mobs using Harbringer, then he turned his level2 into a villian with Self Righteous and played My Turn for Fame to power level him to Life on the Run earlier. Pretty neat idea, so long as a deck doesn't require the card to work properly.

Overall there are several Ed's I'd run over this one, but hes not to bad. The potential of a big ally is great, but being dependant on your opponent's deck is worse.

Ratings:
Constructed 2.5/5- Again not a fan of relying on your opponent using something to get optimal use, however since a neutral leader can have villians splashed along with the fact he can convert a character he gets cookies.
Sealed- Hes a promo you can't pull him. However if theres some way to get him play him, villians are teched and a self pump is great.

retched

Monday - Edward Elric, Self Righteous.

Here we are ladies and gentlemen with today's Card of the Day for Monday, March 26. Last week we had Sacrifice leaders, now let's take a look at some promos starting with Edward Elric, Self Righteous.

Recruit Cost - 7

Human, State Alchemist, Hero

4/4/5

Edward Elric gets +2 to each attribute while opposing a villian character in battle.

MAIN WITS Discard 1 card: Target character gains the "Villain" keyword until the end of the turn.

Ok. For a 7 cost, this Edward has pretty average stats in comparison to other Edwards, but this Edward has two pretty cool effects. The first being that he can give someone the Villain keyword during the Main phases of a turn, the second that he gets a boost out of battling that same character on any other villian for that matter). You should consider running The Confident Hero (set one of your characters to set two target villain characters) if your playing with this card. Otherwise consider running the various characters (and leaders) that give a boost for opposing villain characters in battles (Alphonse has a few abilities you can use here and there and the same for Roy Mustang). Now this card doesn't help too much in regards to trying to activate Villain only abilities as you would need to have this ally on the field the time you activate it. And you more than likely would've thrown that card away for EE a while ago. Otherwise your probably just going to be making sacrifice bait with this card and just call it a day.

Something about this card says that it's usable... The other part... not as much. Hero decks, should make good use of this card. Villains on the other hand... not as much. Meanwhile villains will certainly love Dirty Tricks as well as Target Civilians. Other than that there's only a few villian leaders that will really help you out.

Constructed: 3.75/5. The card is usable, don't get me wrong. Just requires the right combo of cards to make it work it.

Limited: 2/5. The cards that really make this card worth while aren't coming to you unless you are playing a wacky draft.

The “Steel Talon” Alchemist

Today we look at Edward Elric: Self Righteous

 

7 Cost

4 Strength

4 Wits

5 Alchemy

 

Decent stats for a Level 2 drop but the power in this card comes from the combination of its static ability and its activated ability. The ability to discard a card to make one of the opponents characters gain the villain keyword is no small thing. The main issue is to know which character to place that keyword on. If you can get it on a character your opponent needs to obtain the goal of the current location it can be a great help, however if you choose wrong you’ve just ditched a card and won’t see any gain from it during the search phase. Now going up against a villain deck this card is indispensable, getting that +2 bonus without the need to pitch a card is huge.

 

Final Score

Constructed 4/5

This is a great addition to an Elric deck, especially when you have plenty of draw power.

 

Limited: Not Applicable for Limited play

 

The “Steel Talon” Alchemist

 

State
Alchemist
Evan

Those pesky promo allies may well be hard to find, but some of them can be well worth it. Edward Elric: Self-Righteous is one such card, depending on what decks you like to play with. I like this guy for two reasons. The first is the fact that you can villainize your favorite target on an opponent's team, then use whatever anti-villain goodness you may have in your deck (Maes Hughes: Mentor for example) judiciously against a character that would normally be harder to touch. It's nice to know that this Ed becomes a 6/6/7, lovely stats for a 7-cost, against the chosen villain or, if you're lucky, against characters that are villains anyway.

Another use for Ed is in villainizing your own team. Why would this be useful? It's a little card called My Turn for Fame. Here are the basic steps for doing so:

1. Start game with Edward: Parallel Soul (from Sacrifice), a 1-cost, and policeman 2. Hopefully you can recruit 6 points worth of allies this turn.
Sacrifice Edward to search for Self-Righteous and Policeman to level up (lv. 2 must be a 7 command).
3. Use Self-Righteous to label your leader a villain, then use My Turn for Fame to sacrifice self-righteous, the 6 points you recruited on turn 1, and your 1-cost ally to level up to 3.

You may lose one or two locations with this but you can theoretically use this to gain momentum and win with a powerful level 3, such as Scar, Life on the Run.

Constructed 4/5: Given the right settings this guy can be very useful.
It's up to you whether this or Researcher is a better mid-cost Ed for you, it really all depends on whether your deck is all about the brute force, which this ed is very much about. Also, speed-leveling a non-villain with my turn for fame is always fun. :)

-StateAlchemistEvan

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