Pojo's Fullmetal Alchemist news, tips, strategies and more!

Fullmetal Home Page
FMA News
Message Board
Pojo's Books

Card Game
Card of the Day
TCG Tips
Tourney Reports
Top 10 Lists

Anime
Intro
Bios
Episode Guide
DVD List


Contact Us

Magic
DBZ
Pokemon
Yu Yu Hakusho
NeoPets
HeroClix
Harry Potter
Anime
Vs. System
Megaman

Pojo's FMA Card of the Day


 

  

Strassenmarkt

Reviewed:
5.14.07

Ratings
Constructed: 3.25
Limited: 3.00

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews.

Darktaro

Today is Gate locations week! We start with Streetmarket's real world twin, Strassenmarkt. It is a 2 point location. Battling on Wits/Alchemy which for those who aren't familiar with gate locations means both the attacker and defender gets to choose which stat to use in battle. In addition all Elric faction characters get +1 alchemy and +2 to determine the active player. This is a great location in Elric decks as their already high alchemy should be good enough to battle even Homonculus on their wits. Not to mention the added bonus of 1 alchemy and the +2 for active player which may even beat out Homonculus as well. In other decks you run the risk of coming up against an Elric deck for it to be really effective I think.

Constructed: 4/5 In Elric decks (if only it were 3 points instead of 2) ,1/5 everywhere else.
Sealed: 3/5-Locations are hit or miss in sealed, sometimes you have no choice. Average because if you pull an Elric leader it's great, but a bit of a dead location everywhere else.
lonedothacker Monday 5/14

Strassenmarkt

2 Clue Points
Munich-Gate
Battle: Wits/Alchemy
Goal: Wits +3

Each Elric faction characters gets +1 alchemy and "You get +2 to determine the active player."

"14 marks for a piece of fruit? Its absurd!" Hohenheim Elric


Welcome to cards that feature a quote from Hohenheim, we venture to our side of Ed and Al's world. Last week I wasn't here just for personal time, no worries I should be back a bit.

Gate locations are interesting offering the chance to defend in one of the two attributes. For example if I attack in Alchemy you may defend in Wits or Alchemy. With this locations boost it offers a good amount to the Elrics, but to me not enough to use it over an Alchemy battle location. The Alchemy pump may allow them to contend against Homonc's Wits, and sense Elrics run pumps these days they can probably outrun the Homoncs, who more rely on control to keep the search party minimal. Also useful to note is that Alchemist Showdown/Taunt/Test of Might turn it into a pure stat vs stat battle, so if you fall behind and go fling out a changer its nice. This location isn't bad for a bait and switch type of deal, you get some nice Wits character's in and then use you're Alchemy boosts to take out their characters.

Overall- Pretty nice card

Constructed: 2.5/5- Its useful but you should be able to provide better for yourself
Sealed: 3/5 Great even if you only have one or two Elrics it can provide an edge.

Copyright© 1998-2007 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.