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Pojo's FMA Card of the Day


 

  

Unnatural Speed

Reviewed:
5.23.07

Ratings
Constructed: 2.25
Limited: 2.50

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews.

Darktaro

Unnatural Speed is today's wits card and it is restricted to leaders that likes wits event the most, Homonculus. That said this is one of the very few mill cards in the game. Luckily it works well with one of the other few mill cards that of Gluttony, Homonculus. Unfortunately mill decks are a bit underpowered in the world of the FMA TCG as drawing out your deck won't lose you the game. And against an Elric deck, one Burning the Past can destroy all the work you've done up to that point.

For me the ideal situation to mill would be, your opponent has no recruit next turn in his hand and you happen to mill 2 or 3 really good allies into the discard pile. However, since there is no way to determine what lies on your opponent's deck you may mill useless cards and help your opponent get that really good ally. Add it to the fact that you need to win the battle to play this cards makes it very meh in my book.

Constructed: 1/5-Mill decks just aren't that powerful. If you're playing Homonculus and want to get certain cards out of an opponent's deck use Infiltration instead.
Sealed:1/5-You're not guaranteed a Homonculus leader or even an ally with 6 wits. Put in a pump instead.

retched

Hello again and welcome back to Wits Event Week at Pojo.com. Let's take a look at day 2's card of the day, an Uncommon from Alchemists' Gate: Unnatural Speed.

6 Wits - Unnatural Speed
Unnatural Speed can only be played if your leader is a Homunculus character.

Battle Wits 6: If you win this battle, remove the top 4 cards of opposing player's deck from the game.

So there's some life in a Homunculus deck after all. This card isn't too bad if your playing a powerhouse deck like say Pride or Dante and you're pretty confident come the time of resolution, you're character(s) will win a battle. You get a nice little chance to mess up your opponents draw step with cards they could've gotten, but are now lost for the rest of the game as there is little to no support for retrieving cards that have been removed from the game.

Really if you are running Homunculus in general and you want to disrupt your opponents top-decking ability you should run this card. Be sure that you are packing support because if you activate this card at the wrong time and you get full of yourself, chances are you would've just wasted it. Some React/cancel abilities on your character might help you tremendously when making a deck around this card.

To the numbers:

Constructed: 3.5/5. Only Homunculus get a chance to use it... And you have to win be winning the battle in the end to get the effect. A wrong activation and you have just wasted a what would've been useful effect.

Sealed: 4/5. In sealed environments you are most likely going back and forth against your opponent in any case. And removing cards from your opponents deck in limited is EXTREMELY hurtful. If you come across this card as your 2nd choice or 3rd choice, pick it up. If you open the pack first and you come across a more potent rare, let this card go.

Wraps it here, see you on Friday with the conclusion of Wits Event Week.

See you soon.

Paul/retched.

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