![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
|||
Pojo's Fullmetal Alchemist news, tips, strategies and more! | |||||
|
|||||
![]() |
|||||
![]() |
|||||
![]()
Fullmetal Home Page Card Game
Magic |
![]() |
Pojo's Fullmetal Alchemist
News Advantages
Advantages are a new card
Most advantages have passive abilities, such as "Each player draws 1 extra card during the draw phase." These abilities are in effect while the advantage is in play. Advantages with activated abilities may be used once per turn, like any other card with an activated ability. To use such an ability, you must select one of your characters who could legally play an event with the same text as the ability on the advantage; for example, only a character in a search party could play an ability that starts with Search or Battle. The selected character must also meet all costs of the ability, though he may use Equivalent Exchange to meet attribute costs. A player can't have more than one advantage with the same name in play. |
![]() |
||
Copyright© 1998-2005 pojo.com This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site. |