Gelatinous Cube – D&D: ADVENTURES IN THE FORGOTTEN REALMS
Date Reviewed: July 13, 2021
Ratings:
Constructed: 3.13
Casual: 3.67
Limited: 4.25
Multiplayer: 3.00
Commander [EDH]: 3.38
Ratings are based on a 1 to 5 scale. 1 is bad. 3 is average. 5 is great.
Reviews Below:
David
Fanany
Player
since
1995
Gelatinous Cube is one of the most flavorful cards in Adventures in the Forgotten Realms, successfully translating the D&D creature into Magic terminology. Efficient stats plus exiling any creature is undeniably good, and while you’d often prefer to have the creature remain in exile rather than in a graveyard, the dissolve function can be a good backup plan for when the Cube is about to die. But for some decks, the bottom line might be its similarity to Banisher Priest, but in mono-black. I think the closest thing to it in other Magic sets is Faceless Butcher, and Gelatinous Cube is usually stronger. I wouldn’t be surprised if there end up being decks that take advantage of that specific facet of it.
Constructed: 3/5
Casual: 3/5
Limited: 4/5
Multiplayer: 3/5
Commander: 3/5
While Gelatinous Cube’s effect is somewhat akin to Banisher Priest, it’s a rather flavorful way to try and devour a pesky creature that irks you. Given enough mana, the Cube is able to properly consume the creature, giving black another way around things like indestructibility. While it’s not a great body on its own, a 4/3 for 4 has never been bad, particularly stapled to creature removal, and permanently removing a creature is nice upside. I’d say Gelatinous Cube is more flavorful than Constructed powerhouse, but it feels on the cusp of being a Constructed card as-is.
Constructed: 3.25
Casual: 4.25
Limited: 4.5
Multiplayer: 3
Commander: 3.75
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