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Guardian Slime – Yu-Gi-Oh! Review

Guardian Slime
Guardian Slime

Guardian Slime
– #LED7-EN003

If you take battle or effect damage: You can Special Summon this card from your hand. During damage calculation, if this card battles an opponent’s monster (Quick Effect): You can make this card gain DEF equal to that opponent’s monster’s ATK during that damage calculation only. If this card is sent from the hand or field to the GY: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card “The Winged Dragon of Ra” in its text. You can only use each effect of “Guardian Slime” once per turn.

Date Reviewed: 
November 17th, 2020

Rating: 3.08

Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.

Reviews Below:


King of
Lullaby

Hello Pojo Fans,

Guardian Slime is more searchable than yesterdays card, and is a Ra search card in itself.

Hand trap mechanics off damage and will be a good wall at stopping an attack. Once per turn effects, meaning off the DEF gain it will get in battle forces your opponent to attack with a lower ATK, trigger the slime, then finish it with a stronger monster. Once in the grave (from field or hand) you get that Ra spell/trap search that can be so key. Doesn’t matter how you get it in the grave, ditch it as a cost and get that search. Discard this for something, get Ancient Chant off the search, then into Reactor Slime and you will have an instant Winged Dragon of Ra. Five possible cards to choose from off the search, but Ancient Chant is far above the best choice. Blaze Cannon is the choice if you already have Ra on the field. If you could merely discard Guardian Slime it would be even better, but as is it functions as a lesser version of Battle Fader or Tragoedia. Sangan or Witch can search out Guardian Slime, and you can pair it with Metal Reflect Slime for a Rank 10 Xyz like Gustav Max, something your opponent is likely not expecting with you going after Winged Dragon of Ra. If getting them both on the field isn’t in the cards, you can go straight into another card we’re looking at this week (Egyptian God Slime).

Guardian Slime, used correctly, can be a good search option for Ra, or an offensive weapon as an Xyz material. Most of the time though, you’ll be eating up an attack and getting that spell/trap search.

Advanced-3.5/5     Art-3.5/5

Until Next Time
KingofLullaby


Crunch$G

From one slime to another we now have Guardian Slime.

Guardian Slime is a Level 10 WATER Aqua with 0 ATK and DEF. Low stats, but relevant at least, and the WATER and Aqua combo works sometimes. This can be Special Summoned from the hand if you take battle or effect damage and it doesn’t specify the opponent if you want to try to burn yourself to get this on board easy. A free Special Summon on a Level 10 body is all we want to see typically. During damage calc (Quick Effect) when this is battling an opponent’s monster, this can gain DEF equal to the attacking monster’s ATK, so it basically can be a massive wall until you’re ready to do your combo or your opponent could just out it another way. Spoiler alert though, each effect is a hard once per turn, so you aren’t stalling too much with this. Finally, if this card is sent from the hand or field to the graveyard, you can search for any Spell or Trap that specifically lists The Winged Dragon of Ra in its text from your Deck to your hand. There’s various different options of cards to give Ra its anime effects, so that’s great, and a free search is a free search and it can be easy to resolve to tribute this for Friday’s card. Guardian Slime overall is a fine card for Ra and Ra accessories, probably one of the better cards they have.

Advanced Rating: 3/5

Art: 4/5 Okay, this one looks cool at least.


Alex
Searcy

Guardian Slime is a Level 10 Water/Aqua Monster, with 0 attack and defense (awful but relevant to other cards and combos) and reminds me of Tragoedia in a way.  Taking Battle or Effect Damage lets you Special Summon this card from your Hand.  A nifty Hand Trap for sure, and the fact it covers Effect Damage as well only adds icing to the cake.  If this card Battles, you can via Quick Effect have this card gain defense equal to that Monster’s attack.  Which is reasonably solid, but the loophole here is that if attacked in attack position, barring some protection, you’re either losing a resource, or taking a LOT of Damage.  The best effect is probably the latter most where if sent to the Graveyard (from the Hand or Field, which is awesome) you can add any Magic/Trap from your Deck to your Hand that lists the Winged Dragon of Ra in its Text.  There’s plenty of those these days, obviously depending on what you have on the Field and in your Hand already (possibly also the Grave).  This card does a lot, but it’s still not a GREAT card.

Rating:  2.75/5

Art:  4/5  He certainly looks like a protectorate.  

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