Well thar she blows
for some mech time:
Starter:
Prof. Minerva McGonagall
Potions:
2x Snapes Question
4x Burning Bitteroot Balm
3x Potions Exam
2x Malevolent Mixture
2x Dogbreath Potion
Charms:
3x Obliviate
2x Vermillious
2x Stupefy
Transfiguration:
1x Raven to Writing Desk
2x Lost Notes
3x Incarcifors
3x Transfiguration Test
Items:
2x Pewter Cauldron
2x Pheonix Feather Wand
1x Invisibility Cloak
1x Winged Keys
Adventure:
3x 4 Privet Drive
Lessons:
10x Potions
10x Charms
basically im an all
around killer, kill the creatures, do lots of damage to
them, heal myself and try to stall them a.s.a.p. Im having trouble against
deck's like KGB's and Gred_and_Feorge lol, hallowean feast....*shudder*.... I
try to hurt them a.s.a.p. but mainly its the damage+healing+stall. Can ya
help me!! Am i fixable doc!!
-Stephen
(Sparky300
Hey,
No worries Sparky, you are definitely
fixable ;/ Sorry guys about not doing a recent deck fix, busy with school and
such. I promise you an article in at 2 weeks. It’s sorta something that I’ve
been itching to do. I’ll tell you more about it later, now then, to the deck:
I’m not
a super awesome guy on high-end stall decks, but I start playing them just for
this fix. Lesse:
Characters:
I like
McGonagal for this deck, but remember guys, Mcgonagal does NOT always work
great in all decks. It nearly eliminates the adventure threat, but not
completely. A skilled player will know how get around this popular starter and
coax you into using the power to soon. However, I think the Amazin’ Abbot could
really help get those needed cards to finish the guy off or stall him till he’s
done.
+2
Hannah Abbot
Spells:
Ahh…the core of a high-end Stall,
the spells. You must choose very carefully with your spells, since it is what
you will work with a lot. Hmmm…I see a chunk of cards that depend on whether
your opponent plays Potions, like Snape’s Question and Potions Exam. I say it
once, I’d say that would be bad, but actually it’s alright in this deck because
you might get rid of those pesky Potions cards with Obiliviate or Potions Class
Disaster (which, obviously, I’m going to add). You haven’t utilized the full
power of high-end cards (when you have a high powered deck, you have to commit
or it wont come out right), so that we gotta fix. You really got a lot of stray
cards, and as I say, BE CONSISTENT.
An excellent card that could do well
in this deck is Potions Class Disaster. A nice combo is when you have 12 power
out, is play Obliviate then Potions Class Disaster. This forces the opponent to
have to not only discard their hand, but now they MUST choose 5 cards in play only. Potions Exam is an excellent
follow up to this combo, as well as a finisher to clean all the remaining cards
your opponent has in play that survived The Disaster ;)
-2
Snape’s Question
-2
Vermillious
-1
Burning Bitteroot Balm
-3
Incarcifors
-2
Malevolent Mixture
-3
Transfiguration Test
-1 Raven
To Writing Desk
+2
Draught of Living Death
+1
Stupefy
+4
Potions Class Disaster
+3 Transfiguration
Exam
+2
Diffindo
I eased
up on the creature defense, since you can hit them mid game with Trans Exam
followed by an Obliviate, which is a devastating blow since they have no
creatures and none to play. I put a strong offense in case a deck is a
resilient type deck and has to be taken out quicker before it can rebuild from
a barrage of Potions Exams and Disasters. Diffindo is an awesome multi purpose
card that can get rid of pesky adventures or a critical card that is hurting
you.
Items
This here
is the workhorse of the deck. The Items will provide you with massive amounts
of lesson power, and in Winged Key’s case, great protection. Pewter Cauldron
and Pheonix Feather Wand are great high-end lesson “shortcuts,” good call on
those picks. Invisibility is not needed most of the time if you can wipe out
their lessons, so that 1 Cloak is gone…
-1
Invisibility Cloak
+1
Pewter Cauldron
+1
Pheonix Feather Wand
+1
Winged Keys
Adventures
Let’s
stay away from adventures since in this case Privet is too easy to solve and
you only got 3, plus adventures take up a chunk of your time, and you need all
the time you can get to have 10-12 Potions/Charms power in play.
-3 4
Privet Drive
Lessons
Both
Potions and Charms are equally needed in this deck, being that at least 3
charms are needed in play for the Wand, and you need a good surplus of Potions
for lesson-discarding cards like Malevolent Mixture. So:
+2
Potions
+2
Charms
*Phew!*
That was pretty fun, to be honest. For me, it opened up new deck strategies
since I wasn’t as familiar with high-end cards as I should be. Heh, I guess
I’ve been hanging around my faithful Beatdown too long ;)
The end
product is….
//NAME:
Lupin's Deck Fix
//
Starter
1 Prof. Minerva McGonagall
//
Additional Characters
2 Hannah Abbott
//
Lessons
12 Charms
12 Potions
// Items
3 Phoenix Feather Wand
3 Pewter Cauldron
2 Winged Keys
//
Spells
3 Transfiguration Exam
4 Potions Class Disaster
4 Stupefy
3 Obliviate
2 Dogbreath Potion
2 Draught of Living Death
2 Diffindo
3 Potions Exam
3 Burning Bitterroot Balm
Alright,
that aside, I will be writing an article shortly entitled The Next Step: The
Advanced Level. It’s a refresher on the state of HP and a tutorial on how to
reach the advanced style of playing serious HP.
Again,
join the ladder, it’ll help you more than a dozen deck fixes!
Beein’
c00,
Professor
Lupin