Flying Creatures Deck
My deck the
Flying Creatures Uses quidditch, creatures, and transfiguration. My strategy is
to get 5 lessons up and start putting down cunning foxes. Then I want to try to
win some of my own matches and get down some of my more powerful cards into
play. I don't have many problems beating some of the people around my area, but
that dosen't mean that I shouldn't try to make my deck better and that is where
you come in. Please try to make my deck as good as it can be. Dale Gamez
Prof.
Minerva McGonagall
ITEMS//
2 Bludger
1 Nimbus Two Thousand
LESSONS//
10 Care Of Magical Creatures
10 Transfiguration
CREATURES//
4 Cunning Fox
2 Devil's Snare
1 Fluffy
2 Guard Dog
2 Trevor
2 Unicorn
SPELLS//
2 Catch The Snitch
2 Cobbing
2 Fouled!
2 Hagrid And The Stranger
2 Incarcifors
2 Ouch!
2 Out Of Control
2 Searching For The Snitch
2 Steelclaw
2 Take Root
MATCHES//
2 Ravenclaw Match
2 Slytherin Match
Hola Dale! First thing I noticed is you need
Quidditch power coming from somewhere. Either you meant to have Hooch, or you
meant for the Transfig to be Quidditch. We’ll end up “transfiguring” your
Transfiguration Lessons into Quidditch lessons. ;)
Characters:
Keep
McGonagall, one of the best starters, even if you did intend to have Hooch. :D
Adventures:
+1 Gaze into the Mirror
+1 4 Privet Drive
Have
one of each of the spell stoppers, just so you have a choice. If you want to
just use one, go right ahead, but otherwise, you can try to find Gaze if your
opponent does damage spells, like potions, and Privet if he does spells that don’t
do damage. Probably if you wanted to stop most things, Privet would work, but
discarding 6 cards is something many people take for granted since Privet has
been in the metagame for so long. Gaze makes it were the cards they discard
have to be “spell” cards, so it’s a little bit harder to solve. If you’ve played
a Fouled the turn before they solve it, it’s like they just get their normal
actions instead. :)
Creatures:
+1 Norbert
+2 Vicious Wolf
-1 Fluffy
-2 Devil's Snare
Fluffy
is really kind of big for the little amount of lessons you have in this deck.
Norbert is a good replacement because I’ve accually seen a drop in the number
of Norberts since the new set came out and everyone tries to use Fluffy. Biggest
isn’t always the best. Replace the Snares with Wolves. Snapes are costing you
lessons and Wolves are pretty good damage dealers.
Spells:
+2 Steelclaw
+2 Fouled!
+1 Comet Two Sixty
-1 Nimbus Two Thousand
-2 Bludger
-2 Ouch!
-2 Out Of Control
More Steelclaws are good. Add more Fouled so they get less play time. Replace Nimbus with Comet 2-60, because 1 damage on the few quidditch spells you have won’t do too much, and it’s usually better to be able to get it out earlier and prevent damage so you won’t lose your matches as fast. :) Take out Bludgers, Ouch, and OoC for more room.
Lessons:
+10
Quidditch
-10
Transfiguration
Need Quidditch power from somewhere and
McGonagall already provides Transfig, so swap em.
Change
that up and you should be ready to play. :D
-profpoke