www.pojo.com/harrypotter

 

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Mr. Snuffles,

Here is the deck that you were helping me with. Please give this deck a full 22-point check. My strategy is to use Oliver Wood and  Vanishing Ref over and over again to get full damage. 

~Lazybones411
 

Name : Quidditch Bash

//Characters : 1 Prof. Minerva McGonagal
2 Oliver Wood
2 Prof. Quirrel

//Lessons : 20 Quidditch

//Items : 3 Blue Bottle Brooms

//Spells : 3 Picking On Neville
3 Lost Notes
3 Fouled
3 Ouch
3 Cobbing
3 Pulling Up
3 Quick Thinking
3 Vanishing Referee
3 Catch the Snitch

//Matches: 2 Three Month Long Match

2 Gryffindor Match

2 Slytherin Match


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Hey there Lazy Bones!  What I am hearing is that you want to get as nuch damage as you can with Quidditch.  I can dig that.  I see a few flaws straight off and we will touch on those.   Quidditch has the best damage, so we're gonna stock this thing up on hurting your opponent.  I like the Lost Notes and Picking on Neville combo.  That should hurt your opponent fairly well especially combined with quid damage right off the bat.  And keeping them down with matches and some denial.  All in all a nice theme for a deck.  Without any further adieau, lets get this boat a rockin' !!!

 

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Starting Character:  PERFECT! J

 

Additional Characters:  Well I hate to say it, but I think your deck will do better without these.  2 Actions on Wood is great, but instead, you could play 2 spells that will hurt your opponent.  And since we are shooting for an early win here, I think it's better If you put in as many damaging spells as possible.  I played around with the idea of Biased Commentary, but once again, instead of playing a Biased, and then a Fouled, why not play an Ouch and then a Fouled!  Professor Quirrell looks great, but keep in mind that the next turn, your opponent can keep throwing out creatures.  You don't really have to worry about items with all the denial you have in here.  So we are opting for something a little more old fashioned which I will tell you all about in the Trans section.

 

Matches:  Let's do a little thing I like to call K.I.S.S.  Keep It Simple and Stupid.  Let's just stick to Three Month Long match and Slytherin Match.  And of course, your friend and mine, Catch the Snitch.

 

Quidditch:  MORE DAMAGE!!!  Alright, we are pumping this up to the max.

 

Transfiguration:  NICE JOB!  We gonna throw in the good old fashioned Incarcifors for Critter Removal.  If you have a severe fear of critters, consider Transfiguration Test. 

 

Items:  Alright, I think Comet 260's will do you a much better job here.  They save you one damage every turn and you don't even have to spend an action on it. 

 

Lessons:  Two less Lessons should do ya fine!

 

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Here is the new deck:

 

Deck Name:

Quidditch Bash

Characters :

1 Prof. Minerva McGonagal
Lessons :

18 Quidditch
Items:

3 Comet 260

Transfiguration:

3 Picking On Neville
3 Lost Notes
4 Incarcifors

Quidditch:

4 Fouled!
4 Ouch!
4 Cobbing
4 Pulling Up
4 Bludger in the Stands
3 Catch the Snitch

Matches:

3 Three Month Long Match

3 Slytherin Match

 

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General Tips and Strategy:

Be careful not to use McGonagall on the wrong adventure.  Sometimes it is better to solve an adventure in the long run.  You have quite a bit of denial in here, although it may not look like it.  Bludger in the Stands, Cobbing, Incarcifors, Lost Notes, Fouled!, Picking on Neville, and Ouch! are all denial of a sort, so you should be sure to frustrate your opponent early on.  Keep it up as long as you can while you build up to Seven for your catch the Snitches and Cobbings.  NEVER play a match unless you can Catch the Snitch the same turn.  Don't be afraid to use your Picking on Neville early on on your opponents lessons.  In a way, it is just like casting a Fouled! because they have to replace that lesson and perhaps even draw to find another one.  Only draw/Pulling Up if you have nothing better to do with your turn.

 

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Well, hopefully that will help you out!

Good Luck!

let me know how it fares!

take care and have fun!

~Snuffles

 

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