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Pojo's Harry Potter Card of the Day
Purple Firecrackers - Adventures at Hogwarts
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Purple Firecrackers |
Power Needed:
6 Charms |
Card Type:
Spell |
Effect:
Your opponent chooses 3 cards in his or her hand and discards them. (If he or she has fewer than 3 cards in his or her hand, he or she discards all of them.)
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Card No:
44 |
Rarity:
Uncommon |
Set:
Adventures at Hogwarts |
Average Rating: 4.07
(based on 5 reviews) |
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Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating. |
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Aardvark
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It takes an action to draw and play this card. If you can catch your
opponent with at least three cards in hand, then you will effectively gain
an action from the use of this card. Once your opponent has been hit
by one of these, they will naturally tend to rush to play out their cards,
to avoid having them "wasted" by this potent discard attack. This will in
turn make them more vulnerable to board clearing cards, such as Table
Trouble or Transfiguration Exam. Combination decks that try to hold their
combo pieces in hand until all are assembled will find this card to be the
bane of their existence. At only a six lesson cost, the benefit of this card,
materially and psychologically, is so great that you should consider filling
out most deck charms deck designs with one or two of these cards.
Rating: 4 |
Crusader
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This card rules. Shadowfeld taught me that. =/ 3 cards from your opponents
hand? Thats one half of a Titillando! Play two of these in one turn, and
your opponent is going to be annoyed! This is in most Stall decks, since for
6C, it is VERY reachable. But, your opponent gets to choose which cards, so
if they have a large hand, you may be helping them. But, if there hand is
small, go for it! Combine this with some of the other Hand Discard cards,
and you have yourself an annoyed opponent! ;)
Rating: 4.5 |
Prof_Lockhart
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Purple Firecrackers fits right in there with your Denial Decks. Why do you
ask my friend, well the answer is simple, This card lets you rid 3 cards
from your opponents hand for only 6 power. It goes well with Ouch, or
Bludger Bop or being played right before you play Candy Cart. The
strategies are endless. When most people think denial they think about
getting rid of cards in play, but there is also another art known as Hand
Denial. Force your opponent to discard the important cards in their hand,
and you don't have to worry about discarding the cards they have in play.
Rating: 4.15 |
profpoke
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w00t indeed! You've got Illegibus which is like Draco's ability, then Confundus which is
like this but only 2 cards. I've always prefured Confundus but now this. If I'm playing
hand-disruption, I really don't care "which" cards get discarded, as long as the all do
eventually. They'll probably throw away their least valuable cards, so if you see them chunk
something good, you know there's either something better in their hand, or that's the last
card they had. ;')
Rating: 4 |
Snuffles
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Hand Denial is annoying but often not effective. It is always hard to guage
how many cards will be in your opponent's hand. This is one of those cards
that i would suggest having 2 or 3 of in your deck but not the full four
unless you are going for total hand destruction in which case you will need
other support cards. At the right time this can really mess with your
opponent's game play. This card would be really mean in conjuction with
Letters from No One or any adventure that needs your opponent to solve by
discarding cards.
Rating: 3.7 |
Guest Reviewer
Legolas
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=D! I love this card! One of my favorite styles to play is denial, and this
card is denial and it's Charms powered and not Transfiguration! This card
work great in Quidditch/Charms decks that prevent actions, discard cards
from hand/play, and things like that. 3 cards from the hand could be the
deciding factor in a game, or it could cause your opponent to make a really
hard decision. This could also work good in speed-creature decks. :)
Rating: 3.3 (Guest Reviewer's ratings are not added into the average.) |
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