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Pojo's Harry Potter Card of the Day
Time Out - Quidditch Cup
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Time Out |
Power Needed:
1 Quidditch |
Card Type:
Spell |
Effect:
Look at the top 6 cards of your deck and put them back
on top in any order. (If there are fewer than
6, look at all of them.)
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Card No:
74 |
Rarity:
Common |
Set:
Quidditch Cup |
Average Rating: 1.56
(based on 5 reviews) |
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Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating. |
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Aardvark
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OK, maybe this card isn't as dumb
as it looks. Drawn early, you can set up to draw lessons for a faster
start. If you have some means to shuffle your deck, you can use
that to skip drawing the stuff you don't want. Later, you can play
the opposite game and avoid drawing the lessons in favor of your
deck's action cards. Of course, the problem here is that you've
used your first action to stack the deck the way you want it, leaving
you with only one remaining action to draw. Then your opponent can
damage you on his or her turn, messing up your carefully made plans.
On second thought, I've changed my mind. This card really *is* dumb.
Rating: 1 |
MadEye
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I am not a big fan of this card. If
it was one of your first plays it may not be a bad way to start
off. However, over all the only advantage I can see where this may
come into play is with Draco Malfoy, Slytherin as your starter.
He gives you the extra action you need to get the item and line
up the cards so you can draw what you want. Also if it is early
on, and your opponent has only 1 or 2 small creatures out, you can
plan to discard the cards that you are willing to give up. I never
have like the cards that let you stack your deck much, but it would
be a nice way to line up a match or get your pick of the card you
may need early on (if it were on the top 6 of course.)
Rating: 1.5 |
Prof_Lockhart
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Whoa, call a T-O Baby. This is my
primetime special, my diaper dandy baby, oh yeah. *Smacks himself*
Sorry every once in awhile Dick Vitale invades my body. Alright
onto today's card, Time Out. Time Out requires one quidditch lesson
and you get to look at your top 6 cards. Well, I don't know about
you, but there's only one situation where this could be very handy
is if you're opponent has 4 cards left and you have about 8 or 9
and you're opponents creatures will kill you and you want to make
sure you get that damage card that will finish them off. Now I don't
want to burst your bubble, but we're trying to make decks so that
you'll be winning and not have to worry about a chance draw at the
end of the game to win, but it happens. As for the usefulness of
this card, I wouldn't rate it very high, but if you like knowing
which cards are going to be coming in your hand then include, but
I think Cleensweep Seven could do this task just as well while providing
one lesson for you.
Rating: 1.5 |
Snuffles
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I really like the idea of this card.
I like the aspect of controlling the next few cards i draw... It's
almost like 2 Gringott's Vault Keys in one. The only problem is
that if your opponent does say 2 damage to you after you use this
card, unless you were smart and put the cards you wanted a little
farther down, your best cards just got toasted. But then.... you're
opponent might not damage you.... which way do you go? I guess the
smartest way to use this card would be to put one card you want
on top and use an action to draw it and put the card you want next
at the bottom of the six.... this way... your opponent will be tempted
to damage you and hopefully help you out. Or you could combine with
Quick Thinking or Pulling Up or even Harry Potter or something....
Hmmmmm..... I like the Pulling Up idea... that might not be too
bad after all. Generally though, I tend to take cards like this
out of decks for other stuff.
Rating: 2.3 |
Wozniac
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I have the same opinion about this
card as I have about the Cleansweep Seven; On the long run, it won't
affect the game much. In a well built deck, you can usually draw
good cards without having to use it. On top of that, a quick damage
spell ruins the "sweet deal" you maybe thought you made
by ordering those cards the way you want.
Rating: 1.5 |
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