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Pojo's Harry Potter Card of the Day
Comet Two Sixty - Quidditch Cup
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Comet Two Sixty |
Power Needed:
3 Quidditch |
Card Type:
Item/Broom |
Provides:
1 Quidditch |
Ability:
Once during each of your opponents turns, you
may prevent 1 damage done to you. If you play this card,
and you already have a Broom in play, discard the old
one. |
Card No:
32 |
Rarity:
Uncommon |
Set:
Quidditch Cup |
Average Rating: 4.3
(based on 5reviews) |
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Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating. |
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Aardvark
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Overall, I think this is the best
of the brooms. It is cheap enough to cast that it won't sit in your
hand for long. It is effective at slowing down the accumulating
damage upon you without being so gaudy in this that your opponent
feels honor bound to destroy it right away. Any deck design that
typically contains 8 or more Quidditch lessons and no brooms in
it should normally substitute one copy of this for one of those
lessons. But only one, since you can only have one broom in play
at a time, and you don't want to have a useless card sitting in
your hand.
Rating: 4.5 |
Crusader
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Comet Two Sixty is a really good broom.
Go to Quality Quidditch Supplies, and you have yourself an instant
broomstick for a low, low price! Comet costs 3Q to play, unlike
the other popular broom, Nimbus, which costs 7Q. Comet also prevents
1 damage a turn to you, and if you have it out for just about the
whole game, you can usually prevent 10 damage! That could be a huge
difference between losing and winning. It also supplies one Quidditch
lesson, which makes it even better!
Rating: 4 |
Prof_Lockhart
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So apparently its sweeps week, and
I would just like to tell my adoring fans out there, that doesn't
imply yours truly cleans. So rest your weary hearts and know for
certain that I would never do anything of the such. Now onto today's
card the Comet Two Sixty. As all my fans know, I was quite the quidditch
player in my youth, as I describe in my autobiography "Magical
Me". But alas I became too good and gave it up to make it fairer
for everyone else. Now, when it comes to riding in style you can
ride a Firebolt or a Nimbus 2000, but there's something about that
good ole Comet Two Sixty that I love. First, very low power to cast,
second provides a lesson, and third its prevents one damage a turn.
If your slick enough you can have this broom out on your second
turn and then assuming your opponent gets at least 10 more turns
after that, you could realistically prevent up to 10 damage. That
right there is a two spell card avantage, now I'm not one for avoiding
your opponent, but this card might keep you in it long enough that
by the end of the game, you're able so squeak a close one out. I
highly recommend this card for any speed deck or any deck that isn't
totally all offense.
Rating: 4 |
MadEye
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This has a real good benefit for seemingly
having such a little effect. It gives you a power just like a lesson,
which is just as good as playing a lesson. But, by saving you 1
damage per turn, you could be seemingly save yourself 1 to 2 turns'
worth of damage over the duration of a game. One a turn can really
add up. The thing I really like about this card is it works against
any deck's damage and not just certain types of decks.
Rating: 4.5 |
Snuffles
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This card often can win a game although
it doesnt sound like much... but if you are in a tight or close
game, avoiding one damage every turn can mean the difference between
winning and losing. It's cheap to play and provides a power, so
the only question in most Quidditch Decks is How Many? Unless you
are going for heavy damage with the Nimbus 2000, this is probably
the broom for you. in fact there is no reason you couldnt play this
and then switch over to the nimbus later. Kinda like the card implies,
it is a nice, safe, reliable and inexpensive broom.
Rating: 4.5 |
Guest
Reviewer
Wozniac
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Ah! The good old days where a comet
and a good seeker could make you win a match. Now that the shops
in Diagon Alley came out with lots of new items to hit, people started
buying things to destroy 'em as well. This broom was frequently
used with Hooch to get 1 more lesson without having to draw it and
help prevent matches from being won. The famous combo at 3rd turn
that consisted of a player to lay down Hufflepuff Match then Fouled!.
The usual spell that coutered that combo was Dogbreath that became
very popular in QC times but the Comet would just block that 8th
damage and walk... oops, fly away with a +5 damaging spell and massive
hand advantage. If it stays out all game, You are well likely to
prevent 10+ damage with it!
Rating: 4 (Guest Reviewer's ratings are not added into the average.) |
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