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Pojo's Harry Potter Card of the Day
Self-Stirring Cauldron - Diagon Alley
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Self-Stirring Cauldron |
Power Needed:
4 Potions |
Card Type:
Item/Cauldron |
Ability:
To play this card, discard 2 of your Potion lessons
from play. You get 1 more action the turn you play this
card. |
Provides:
4 Potions |
Card No:
23 |
Rarity:
Rare/Foil |
Set:
Diagon Alley |
Average Rating: 3.06
(based on 5 reviews) |
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Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating. |
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Aardvark
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With all of the item destruction cards
being used these days, it's very chancey to discard two potion lessons
in order to get this out. If your opponent zaps your bubbling pot
on their turn, you'll be two lessons behind rather than ahead. I
do think that extra built-in action for playing this card is spiffy,
though. You could surprise your opponent by having a full turn's
worth of actions at a learning level two above what they were expecting.
Instead of a double dose of Lost Notes, they get hit with two Scribblifors,
for example. This card gets really scary when Hermione is your starter
and you have a Potions Dungeon out. It could go something like this:
Turn 1- Potion lesson, Potion lesson. Turn 2 - lesson, lesson, Potions
Dungeon. Turn 3 - Self Stirring Cauldron, Potion lesson, Potion
lesson, Self Stirring Cauldron, Potion lesson, Potion lesson. It
is now the end of your 3rd turn, and you have 12 lessons worth of
learning out. You are all ready to double PCD them next turn. Yikes!
Rating: 3 |
Enraged
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I like this card and I don't. I like
it beacuse it provides a free action (an extra action with Draco
Malfoy, Slytherin) and it only costs four power so you can lay it
on the second turn. But I don't like it because it you have to get
rid of two of your potions lessons. The bad in this case out ways
the good in this case, unless you are playing Draco Malfoy, Slytherin,
two lessons is just to many to sacrafice. I would not recomend this
card at all play Pewter Cauldren or Collapsable Cauldren.
Rating: 2.3 |
Lockhart
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This card can be such a double edge
sword. In essence, you can think about it this way. Start with Draco
Slytherin, first turn play a charms and potions lessons. Next turn
play a Potions Lesson, and then self-stirring cauldron and you're
sitting there w/ 5 power. You now have two actions to play say two
more lessons and you're now at 7 power going into your third turn.
But then your opponent plays a lost notes and you're backed up against
the wall. I like this card for its early playing ability and that
fact that it provides an extra action, I don't like that it costs
two lessons to play and can easily be gotten rid of. If you're going
to use a cauldron I suggest a Pewter or Collapsible Cauldron, cause
they won't hurt as much if they are discarded, but the Self-Stirring
Cauldron can really help you, or just be a waste of potions lessons.
Rating: 2.7 |
MadEye
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Hmmm, let's see. One nice combo I
have seen is Hermione as the starter and the deck has Potions Dungeon
and Self-Stirring Cauldrons. Well, if I drew those in the right
order, my goodness would that be lethal. Let's face it, in theory
this looks brutal. In fact, it is a tough draw. Yes, I do believe
that Potions Dungeon is a great compliment to this card. I also
think that even though you are gaining an action (and with Draco
Malfoy, Slytherin as your starter that could get wild), 2 lessons
to give up just to gain 4 seems a bit harsh. Pewter Cauldron is
only giving up 1 to gain 2. Plus, when Pewter Cauldron gets discarded
you lose only 3 power not 4. However, the fact that you could be
playing this Self-Stirring Cauldron on your second turn (depending
on your starter) and gaining that action right then can be very
inviting also. It is because of this last fact that I rate this
card higher than I normally would. Speed kills!
Rating: 3 |
Snuffles
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How do i love thee? Let me count the
ways. Thou art more temperate than a summer's eve. uhm.... ok, so
i don't know my Shakespear, but i do know that your opponent will
definitely think twice about making you discard this item. It eats
a potions lesson every time you play it, but if you couple with
Potions Dungeon, you got one scary combo going on. Even without
it what this item does is make your opponent think twice about killing
it. This provides you with a little bit of disruption in the metagame.
Any time you can make your opponent think twice, you got a good
groove going.
Rating: 4.3 |
Guest
Reviewer
ProfKobe
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If you're gonna play this you're takin
a big risk since the opponent can easily Lost Notes or PON it away
and in essence discard your two potions lessons with one card. However,
if it stays on the table, it is a very good card to speed things
up for you. It's a +2 lesson replacement (same as a pewter cauldron
or collapsible cauldron) but it costs less and it gives you an extra
action. Sooo depending on what your opponent plays it might be smarter
to use a collapsible or pewter cauldron than this one. Overall,
not a bad card, but there's probably better choices.
Rating: 2.7 (Guest Reviewer's ratings are not added into the average.) |
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