Heart of the Blue-Eyes
Heart of the Blue-Eyes

Heart of the Blue-Eyes – #ROTA-EN004

(This card is always treated as a “Millennium” card.)
Control of this card cannot switch. You can discard this card; add 1 “Millennium Ankh” from your Deck to your hand. You can only use this effect of “Heart of the Blue-Eyes” once per turn. If this card is in your GY, and you have successfully activated “Millennium Ankh” this Duel, and your opponent Normal or Special Summons a monster(s) that is Level 8 or higher, or has 3000 or more ATK: You can send that monster to the GY, and if you do, Special Summon this card. You can only use this effect of “Heart of the Blue-Eyes” once per Duel.

Date Reviewed:  October 25th, 2024

Rating: 3.83

Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.

Reviews Below:


KoL's Avatar
King of
Lullaby

Hello Pojo Fans,

Heart of the Blue-Eyes ends our week and shows off a new addition to the Millennium Ankh archetype.

Always treated as a Millennium card, Heart of the Blue-Eyes has inherited protection from being taken on the field by the opponent. There’s a lot of effects and card that can steal an opposing monster and while it isn’t always going to be something you have to deal with it is good to have. Heart of the Blue-Eyes can be discarded to be a Millennium Ankh search if you are without it. With the Millennium monsters needing to pay 2000LP to Special Summon themselves or reveal Millennium Ankh, the latter would be the preferred route, and Heart of the Blue-Eyes offers that.

Having a graveyard effect was what the card needed, as your primary function for HotBE is to search Ankh. This Blue-Eyes can bring itself back to the field once per Duel and get rid of an opponent’s monster at the same time, if you’ve played Ankh and the opponent summons a monster that is either Level 8 or has 3000 or more ATK. Thankfully it says “or” and not “and”, otherwise this effect would have a tough time happening. Covering Rank and Link Monsters increases the chances you’ll get your summon, and your opponent now has to play around losing their monster they will likely invest a few resources into. Almost every deck in the game runs a big Main Deck or Extra Deck monster that meets these categories, and, since you’re searching Ankh with Blue-Eyes, you’re likely playing Ankh after you reveal it a few times so you don’t have to pay LP with the other Millennium monsters. All told, this effect is going to happen and when it does at the very least this Blue-Eyes will get negated and stay in the grave.

The Millennium archetype may be about big monsters and Exodia most importantly, but everything goes through Millennium Ankh, and Heart of The Blue-Eyes helps to search that, giving you up to three more recruiters for that card. Grave ability is great and will force your opponent to dance around it or use a negation to prevent them from losing their monster. And since a Millennium Deck just made the top cut at a YCS just after this card has become legal, I think it’s safe to say it makes a VERY big difference in the deck.

Advanced- 4/5      Art- 4/5

Until Next Time,
KingofLullaby


Crunch$G Avatar
Crunch$G

Grandpa’s Deck gets an upgrade as his copy of Blue-Eyes White Dragon joins the archetype as Heart of the Blue-Eyes.

Heart of the Blue-Eyes is a Level 8 LIGHT Dragon with 3000 ATK and 2500 DEF. Great stats as always, plus LIGHT Dragon is great. It’s always treated as a Millennium card, making it searchable in the Deck it’s designed for since it does nothing for Blue-Eyes. Control of this card cannot switch, which is a refrence to Grandpa Muto refusing to sell his copy of Blue-Eyes White Dragon to Kaiba, but it’s nice to prevent the opponent from stealing this. You can discard this card to add a Millennium Ankh from your Deck to your hand, giving you another way to search that card so you can reveal it with your Millennium monsters instead of paying LP, then being able to summon your big Exodia boss monster. HOPT on the search, so you can’t grab more than 1 Ankh per turn. Finally, if this card is in the graveyard and you activated Millennium Ankh in this Duel and your opponent Normal or Special Summons a monster(s) that’s Level 8 or higher and/or has 3000 or more ATK, you can send that monster to the graveyard to summon this from your graveyard. A nice effect to prevent the opponent from getting their powerful monster on the field and instead you getting your Blue-Eyes back for a 3000 ATK body. It’s also a reference to the manga where after Kaiba stole it and summoned it, it refused to attack and destroyed itself so Yugi could Monster Reborn it and attack for the win, but it makes for a pretty cool refrence to turn into a practical effect for the game. It’s a once per Duel, but hopefully that’s all you need with your powerful Exodia. It’s a good card for the Millennium Deck, mainly to search for the Ankh without needing LP, which is great for that archetype to get you a powerful Exodia. Play 3 of this along with 3 of the Ankh in the dedicated Millennium Exodia strategy.

Advanced Rating: 3.75/5

Art: 4.25/5 For what’s basically another Blue-Eyes White Dragon alternate art, it’s one of the better ones.


Mighty Vee
Mighty
Vee

Considering the Blue-Eyes White Dragon is technically a signature card of Yugi’s grandpa as well, it’s not surprising that Millennium would get Heart of the Blue-Eyes, ending the week as a new sub-boss for the Millennium archetype. Heart is a level 8 LIGHT Dragon monster, just like the original, sharing its solid 3000 attack and 2500 defense as well. Since it’s treated as a Millenium card, you can search it with all the Millennium bells and whistles (Caveman that Awoke after a Millennium and Wedju Temple). You can search it with Blue-Eyes support as well, including The Melody of Awakening Dragon, though you won’t really play this in Blue-Eyes so there’s no real point.

As mentioned, Heart has a name clause to make it a Millennium card, which is great since it otherwise has nothing to do with Blue-Eyes. Heart uniquely cannot switch control, a cute nod to how Yugi’s grandpa refused to sell his copy to Kaiba– it’s not the best protection by any means, but it can come up against decks that use stealing as a disruption, like Gimmick Puppet. Heart has two other effects, the first of them being a hard once per turn effect to discard it, then search Millennium Ankh. It’s simple, but amazing, as more copies of Millennium Ankh are always welcome to avoid the steep Life Point costs of the other Millennium monsters. The other effect, oddly enough, is once per duel, and has quite a few parts to its condition: it can only be triggered if Heart is in your Graveyard, you activated Millennium Ankh at least once this duel, and your opponent Normal or Special Summons any level 8 or higher monster or a monster with 3000 or more attack, letting you send that monster to the Graveyard then Special Summon Heart to your field. If that sounds awfully specific, it’s a reference to one of Yugi’s earlier manga duels against Kaiba! The disruption itself is very strong, removing one of your opponent’s monsters without targeting then bringing back a solid beater. I’m not sure why they decided to make it once per duel since I think the condition is niche enough that it doesn’t quite justify it. Lore-wise I get it since Yugi’s grandpa only had one Blue-Eyes, but I suppose you’ll likely be winning quickly with Exodia anyway. Heart doesn’t do anything for Blue-Eyes or Millennium as an engine, but searching Ankh alone makes it an instant three-of, and being able to zing an opponent’s boss monster is a cherry on top.

+Searches Millennium Ankh to help bring out Exodia
+Strong disruption effect that revives it and removes an opponent’s monster
-Disruption is once per duel
-Requires your opponent to summon a monster with a high level or attack stat

Advanced: 3.75/5
Art: 4/5 According to Yugipedia, this is taken from the aforementioned manga panel. Go, Yugi’s grandpa!


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