Hell to Pay – Outlaws of Thunder Junction
Date Reviewed: April 8, 2024
Ratings:
Constructed: 3.63
Casual: 3.50
Limited: 4.25
Multiplayer: 3.25
Commander [EDH]: 3.50
Ratings are based on a 1 to 5 scale. 1 is bad. 3 is average. 5 is great.
Reviews Below:
Constructed: 3.5
Casual: 3.5
Limited: 4
Multiplayer: 3.5
Commander [EDH]: 3.5
Into the “Wild West” we go with Outlaws of Thunder Junction, focused on doing crimes and being Bad. Hell to Pay is a fairly simple design we’ve seen before, but the twist is that it rewards you for an overpay by helping set up a future play. There are plenty of interesting ways to make this work even better (like giving it deathtouch), but even past that, this is a pretty straightforward removal spell that has a bit of depth in terms of figuring out how to weigh immediate action versus planning future plays.
Constructed: 3.75
Casual: 3.5
Limited: 4.5
Multiplayer: 3
Commander [EDH]: 3.5
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