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Pojo's HeroClix "Click of the Day"  
  
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     WMNOE
 | Jane Foster Continuing the theme of "secret identities", the LE series Jane Foster is 
    one of the characters from The Call mini-series. Lemme tell you something, 
    if this figure were available in larger quantities, she'd be broken. 
    Seriously. She's 16 points, has the obligatory Support, but also has 
    Willpower, meaning, she takes no damage from a push. Can you say SUPER-DOC? 
    She has starting stats of 7 Speed, 8 Attack, 13 Defense and 0 Damage.
 
 Wiz Kids gives out limited edition clix at tournaments, using several 
    different levels. Jane is one of the more plentiful LE's, but that doesn't 
    mean she's cheap! You won't pay less than $25 for one, and possibly as much 
    as $50.
 
 My Ratings:
 Playability 5 of 5
 Collectability 5 of 5
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    |   Craftytony
 | Jane Foster Jane Foster is by far one of my most favorite figures. Not only is she going 
    to heal you, but you can push her without taking a click thanks to her 
    willpower. This is just awesome. I always try and make room for her on ANY 
    team. And for only 4 points more than the veteran paramedic, she is a steal. 
    She is also one of the more sought after figures in heroclix since she is an 
    L.E. I've seen prices for her go as far up as $90. I was lucky enough to 
    pick her up for $30. Don't pass this figure up. If you can get her, do it!
 
 Playability: 4 of 5
 Collectability: 5 of 5
 200 games: 4 of 5
 300 games: 5 of 5
 400+ games: 5 of 5
 Overall: 5 of 5
 
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    | Jesse | 
      Jane Foster 
        
      Ms. Foster was a supporting character from Thor, a nurse 
      who worked with Dr. Donald Blake (Thor's former human identity).  She's 
      also one of the most sought after pieces in Heroclix, an le4 currently 
      going for an average of $37.27 on Ebay.  What makes her so valuable, you 
      ask?  
     
        
      Well, she's a 16 point medic with no team ability, or 
      damage capability (without being Perplexed).  But what she does have is 
      the abilities that also make her a huge target when played:  Support and 
      Willpower.  Meaning if you missed your support roll last turn, you can try 
      again without worrying about pushing!  Plus she has good attack values (for 
      a medic).  Or you can move up one turn, and heal the next!  As for 
      collectability, she's a piece that people will trade heavily for, dropping 
      multiple uniques at a time for it. 
        
      Sealed - n/a (unless you're a guy I know who pulled one in 
      a booster pack.  I am not making this up) 
      200 points - 4/5 
      300 points - 5/5 |  
    | Chris Fulop
 | Oh the beauty of 
Jane Foster. For those who do not know, and I am sure there are many, me and the 
rest of the crew at our site Jesseville, were the ones to post Janes stats about 
a month before the LEs for Xplosion were listed, as our friend had pulled one in 
a BOOSTER PACK out of some odd production error. Anyways, onto the review for 
this beautiful LE figure. ( As you can tell, shes going to get extremely high 
ratings here -_- ) 
 Ok, everyone runs a Medic in their team if they wish to compete 
competitively as it is, and for 16 points, this one is within the standard price 
range for a Medic ( Usually you either go anywhere from a Rookie Paramedic to an 
Experienced AIM Medic, using any of the medics with prices ranging in between as 
well ) so Jane is already effective. She has a beautiful 8 attack, the highest 
for a Medic that we have seen yet. Not only does she have it for one click, but 
even if she takes one damage, she keeps it ( I would say " Even if she pushes " 
but we will get to that momentarily :P ) Her attack never drops below a 7 even. 
Her movement is high for a medic, but it does not really apply all that much 
anyways.
 
 Her defense is neglectable too, as you do your best not to let your 
opponent get a shot off at your Medic. Now we have her 0 damage, but she is not 
used offensively anyways, but to heal, so this does not matter at all. We have 
two really strong abilities to look over on her, those being Willpower and 
Support.
 
 Jane has four clicks of Support, the most any figure to date has, and she 
makes good use of all of them. With her high attack value, she is one of the 
best for healing figures. Willpower allows her to heal every turn without 
pushing, which is great! How many times have you healed someone and rolled a 1-2 
on the roll, and needed to wait a turn before trying again, or flat out missed 
the heal entirely? It happens too often, even with a high attack. With Jane 
being able to heal every turn without taking damage, you can " Push " much more 
rigorously. You are also able to position her one turn, and heal the next. This 
is very useful as many games I see a figure taking damage, so I move up my 
medic, than use a taxi to grab and run my damaged figure into base with my 
Medic. Now I can do this without my Medic taking damage.
 
 Many people complain that alot of times it is hard to get your pieces 
back to a medic, but with Jane, and her ability to relocate than heal 
consecutively at no cost, this is much less of a disadvantage. She is easily the 
best medic in the game, and if points allow it, she has no competition ( Alot of 
times points DONT allow it though, and thus we see cheaper Paramedics played 
often. )
 
 Overall, Jane is an amazing piece and perfectly priced. She has an 
extremely healthy does of Support and is the only medick with Willpower. Now if 
only she were a tad bit less rare -_- Anyways, Ratings time!
 
 200 Points-10
 300 Points-10
 400+ Points-10
 Sealed- ??? ( Not applicable unless your like my friend who goes pulling LEs out 
of boosters!!! )
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