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Pojo's HeroClix "Click of the Day" 
        
     
  
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    vizier_usa | 
    Polaris REV 
	 
	Clix Info:  
	 
	Rookie 
	Point Value: 50 
	Team: X-Men 
	Range: 6  
	Ranged Attacks: 1 Powers 
	Flier 
	Speed: 9/8/8/7/6 Force Blast 
	Attack: 8/7/7/6/6 TK 
	Defense: 15/15/14/13/13 Energy Def 
	Damage: 4/3/3/2/2 None 
	 
	Experienced 
	Point Value: 70 
	Team: X-Men 
	Range: 6 
	Ranged Attacks: 1 Powers 
	Speed: 8/8/7/7/6/6/5 None 
	Attack: 9/8/8/7/7/6/6 Super Strength 
	Defense: 16/15/15/14/13/13/12 Invul, Tough 
	Damage: 4/3/3/3/2/2/2 None 
	 
	Veteran 
	Point Value: 76 
	Team: 76 
	Range: 8 
	Ranged Attacks: 2 Powers 
	Team: X-Men 
	Flier 
	Speed: 10/9/8/8/7/6 Force Blast 
	Attack: 9/8/8/7/7/6 TK 
	Defense: 16/15/15/14/13/13 E/Deflection 
	Damage: 4/4/3/3/2/2 None 
	 
	Background: Hot chick with green hair. Magnetic powers. Sorta like the 
	Junior Varsity version of Jean Grey spliced with Magnet Toes. Not going to 
	go into storylines, because if I did I d probably have to spend two pages 
	into it. 
	 
	First Thoughts: Wow, yet another TKer. Oh, wait no, the Exp version is a 
	beatstick. With a point scale of 50-76, this figure is definitely into 
	secondary attacker territory. However, does it have the goods?  
	Well, the Rookie version is basically a support character, although the 4 
	damage is definitely noticeable on a 50 pt figure. TK and Force Blast are 
	vanilla, plus the Energy/Deflection. Exp is your standard beatstick with 
	Super Strength plus Invul and Toughness. The Vet at 76 points is simply the 
	Rookie with better stats. Overall, this REV set fills out a slot as a 
	secondary attacker, but is it actually necessary? 
	 
	Strengths: A 50 pt TKer with Energy Defection and 4 Damage is pretty good, 
	considering the Range and Speed Values. There really aren t any figures that 
	can fill the role of a second attacker/support figure in this point range 
	with these values, so Polaris should clearly be a consideration in any teams 
	that need TK support. Force Blast isn t anything to cheer about, although it 
	will be useful in certain situations in regard to close combat (or in this 
	case, running away from close combat ) Regarding the Vet version, while it 
	has stats that are superior to the Rookie, the 26 pt increase may not 
	translate into a better figure.  
	While the Rookie version was cheap enough to use as a Tker in addition to a 
	secondary attacker, the 76 pt Vet almost has to be used particularly as an 
	attacker because of its cost, which forces it into the same dilemma as the 
	old Magneto REV did in the past, namely should you TK first and then push to 
	attack or just attack. However, the 9 AV for 4 damage is actually decent for 
	a figure in this point range, along with the potential 18 Def, so as a 
	ranged attacker, Vet 
	Polaris may have some potential.  
	 
	Weaknesses: The Exp version is such a basic compilation of powers for a 
	beatstick that there really isn t anything to talk about. If you ve seen one 
	beatstick with Super Strength and Defensive powers, you ve seen them all. 
	Personally speaking, unless the figure itself has a MV power like Charge, 
	which allows movement plus an action at the end, (i.e. 
	Wonder Woman, V Captain Britain), it is highly doubtful that it will be 
	useful in a tournament event. 
	Other than that, the Rookie and Vet have fairly short dials, so one good hit 
	will probably put them out of action and running to a medic. In fact, with 
	the power creep of late for damage, it may not be too out of place to see 
	someone with enough Perplex take out Polaris with one shot. Remember, Energy 
	Deflection increases Def values, so the full damage values are applied if 
	your opponent manages to roll right. Also, recently speaking, Pulse Wave and 
	Hypersonic Speed seems to be making their presences felt in Marvel Heroclix, 
	powers which are both generally hazardous ranged attackers like Polaris that 
	rely on Energy 
	Deflection.  
	 
	Final Thoughts: The rookie is a nice figure, although most players may feel 
	that 50 pts is a lot to spend on TK. Fortunately, R Polaris also has enough 
	punch in her stats to make her a fairly good addition to any team. E Polaris 
	however, really shouldn t be in any competitive team outside of a sealed 
	Mutant Mayhem event. Finally, V Polaris is a judgment call, specifically in 
	regard to her cost and short dial versus her stats and abilities. 
	 
	Tournament 
	R: 4 
	E: 2 
	V: 3  
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