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Pojo's HeroClix "Click of the Day"
WildWill |
Name: Black Queen/Selene
Set: Critical Mass
Numbers: 79-81
Rarities: 3-5
Costs: 51, 59, 71
Health: 7, 8, 9
SSADD:8/9/15/2, 8/10/16/2, 9/11/17/2
Powers: Rookie –Mind Control, Phasing/Teleport, TK, Energy Explosion, Steal
Energy, Toughness .
Experienced adds no new powers.
Veteran adds no new powers.
Ranged Attacks: All three have 1 Range 6 attack.
Team: None
Origin from Whoclix (since I really don’t know who Selene is…)”In past ages
Selene was a sorceress whose power was feared and respected by practitioners
of black and white magic. She eventually came to live in the hidden Amazon
city of Nova Roma where she led the dreaded Cult of Fire as its Black
Priestess. After an encounter with the New Mutants, Selene traveled to New
York where she became a member of the Hellfire Club. She rapidly rose to the
high rank of Black Queen of the Inner Circle.”
Yeah, this is one of those pieces that changes name. The Rookie is known as
“Black Queen” and the Experienced and Veteran are “Selene”. Confusing, I
know, but it could be worse.
Can you say broken? Well, almost. TK and Mind Control are two of my personal
favorite powers, The rookie has a weak attack, but that’s because she’s
pretty cheap. By the time you get to her Veteran version, that attack is
pumped up to 11, which isn’t too shabby. I’m not real fond of
Phasing/Teleport so that doesn’t do anything for me, but I love Energy
Explosion and Steal Energy. Add in toughness for a few clicks, and she’s a
monster. Cheap too…If I had one, I’d definitely look at playing her. Good
thing there isn’t an LE version of her too, because if there were, she’d be
broken as well.
REV sets of Selene/Black Queen are selling for CHEAP on Ebay right now. No
idea why, since she’s a pretty powerful tournament piece. The recent low end
sale was a whopping $1.85 (SHIPPING INCLUDED!) and the recent high end sale
was $8.00, shipping included, so for a few bucks you can get a great set of
pieces that are very versatile.
My Ratings: (Playability first, then Collectability)
R – 3, 3
E – 4, 3
C – 4, 4
Tomorrow – He who became Monarch, and then became Extant. |
Monger |
Veteran Selene
Critical Mass #081
Selene is one of my favorite casual game figures. Once Infinity drops out of
the type 2 rotation, she might make it onto a few tournament teams as well.
If you read any of my reviews, you’ll know – if I say its tourny worthy –
it’s a great piece! Her first 4 clicks are pretty devastating and demand
respect from your opponent. There’s only one major problem with this figure,
but I’ll get to it later…on with my review.
Speed: Ah, I love looking at a figure with a decent attack value, decent
range and Mind Control! Specially four clicks of mind control to boot! She
only has two clicks that are blank of abilities and her last two offers
phasing, which enables rapid movement through any map in order to find a
much needed medic. Mind control is one of the most underrated abilities in
the game, and for only 71 points, she has a lot of it!
Attack: An eleven attack and TK on top of each other, I’m getting all
excited… What’s that? She has energy explosion and steal energy too, OMG!!
Ok, sure, steal energy isn’t the greatest ability ever created, but it gets
you back into her mind control range, which is VERY GOOD! There are no blank
clicks on her attack; this means she’ll stay busy all the way to her death
(if your opponent is lucky enough to take her out).
Defense: As with every figure, the higher the defense, the better, right?
Well, Selene enters the game at 17, which is nothing to laugh at. Tack on
some toughness and she’s ready to battle with some of the big boys. If you
have to put her into position where she might get hit, try to keep the
damage possible below four clicks, this will keep her in fighting form.
Although her defensive numbers drop all the way to twelve, your medics will
love the fact you only need a 4-5 to make a successful support roll.
Damage: Probably the only weak spot on Selene that I can see (other then her
4 dead clicks at the end of her dial). Two clicks of damage is nothing I’ll
ever be impressed with but you won’t be making straight attacks with this
figure anyhow. She’ll spend her time using TK, energy explosion or mind
control, those are her strengths. So, even though her damage numbers are
low, don’t let them distract you!
Overall: A high attack, high defense and mind control with six range make
this figure a good all around combatant. Try to keep her within the first
four clicks of life if at all possible. Your opponent must keep an eye on
this figure, and play around her, if they don’t, they will definitely regret
it!
~Monger~ |
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