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Moloid - Critical Mass

Reviewed 10.15.2004

Rank Veteran
Point Value  9
Collector's Number 003
Rarity 3

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Click of the Day Reviews 

Monger Moloid
Marvel Critical Mass

The six point headache. That’s what we call Moloid at our local venue. He is one of the best shields Marvel has to offer. Taxi this little fellow around and place him in front of your big hitters, preferably in some sort of hindering terrain as well if possible – to abuse his stealth ability. Standing in at only six points, this guy can be used on just about any team and he can be worth his weight in gold at certain times!

The rookie is the best of the three! Although he only offers one click of stealth and two clicks of life, he does his job well and you do not bust into tears when he becomes KO’ed. The uses for this little guy are endless… He can be TK’ed or run into opposing figures, to tie them up for a single turn. He can stand in hindering terrain and become a blocker for line of sight between your important figures and your opponent’s big threats. He can even pull off a little damage when needed as well, even though he only has a base one damage and a horrid six attack, you would think twice before sending in a low point figure to fight him.

He may not be the prettiest figure in the game, but he has the ability to get you into tough positions without drawing fire. This can be priceless in some game situations and has even helped me to pull out a few wins in tight games.

 
Godwin Ok so when I first pulled my Rookie Moloid I could swear that he looked just like Golem from Lord of the Rings. It was uncanny.. When I saw the 6 points I began to laugh. It should be noted that Rookie Moloid is the cheapest figure currently in the Heroclix game if you don’t include bystander tokens.

Before I review this figure (which won’t take long) let me say one thing. I love my Rookie Moloid. I have never been disappointed with him in a game (which is not hard to do because a figure with 6 points doesn’t have high expectations)

So here is Moloid in a nutshell. Starting Speed of 6 with 1, 2, or 3 clicks of Stealth on the Rookie, Experienced, and Veteran respectively. His starting Attack is 6 on the Rookie, and 7 on the other two. He never has a Damage above 1, and his starting Defense is a measly 13 on all three. Oh and the Rookie only has 2 clicks of life so even a Henchman can kill him in one turn.

So why do I love my Rookie Moloid so much? Ladies in gentlemen he is a Stealth figure for 6 points! How many games have you played with 6 or more points remaining on your team? He is the ultimate moving terrain. There are two ways that I like to use Moloid. One I put him in hiding in the front lines with my forces next to figures I want to keep opponents away from. If someone gets close and looks like they are going to Charge or attack my figure I simply move Moloid into base contact. Now if they want to Charge they have to try to break away. If they don’t succeed they lose an action. If they attack Moloid they waste an action. If they have ranged attack they can’t use it until Moloid is KO’d.

The other way to use him is as blocking terrain. Move him in front of figure to block against ranged attacks. If they attack Moloid that is an attack that normally would have been aimed at your other figures. I had a hilarious game where my Bat Sentry was actually hiding behind Moloid from Kingdom Come Superman. It was so impractical and funny to see, but it worked.

Overall you can’t go wrong with this guy. I think the Rookie is the best because it’s harder to digest even 8 or 9 points then it is to digest 6 measly points. If he dies then who cares, but if used correctly he can buy you an extra round or two and that can make a difference in the game.

Overall Score: (Out of 10. Score of: 4 = horrible, 5 = below average, 6 = slightly above average, 7 = great, 8 = outstanding)

Rookie Moloid – 6.75
Experienced Moloid – 6.5
Veteran Moloid – 6.5
 

 

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