Mr. Freeze. Ignore the crappy Batman
movie that had Arnold portraying this character. The
comic-written Mr. Freeze is a Bad-A$$. Does his
figure do him justice? Let's find out...
Cost~
Rookie~ 49 points, 5 clicks of life,
6 range / 1 target, Anti-Batman team ability
Experienced~ 66 points,
6 clicks of life, 8 range / 1 target, Anti-Batman
team ability
Veteran~ 77 points, 6
clicks of life, 8 range / 2 target, Anti-Batman team
ability
LE~ 75 points, 6 clicks
of life, 8 range / 2 target, Anti-Batman team
ability
Movement~
Mr. Freeze is about as fast
as an iceberg on his click. He starts out with a
move of 7 on all but the rookie (6), with a click or
2 of stealth. The stealth is nice, but you'll need a
taxi to get him around.
Attack~ Starts
out at 9 on all but the rookie (8), and incapacitate
on all but the final click. Decent, but like all
batman enemies, seems underpowered as the numbers
slide off as he gets damaged.
Defense~ 16
on the Vet and LE, 15 on the Rookie and Experienced,
all have barrier followed by toughness. Bleh, with
how few clicks of health he has, a bigger piece will
have him blown down to toughness in one swipe.
Damage~
2's through most of
it, final click of 1. A couple of clicks of RCE at
the front of the dial. This is the difference for
the LE, as it rounds out with 2 clicks of Outwit at
the end of its dial, the other versions don't.
Sculpt~
Nice, simple. It fits the
character quite well, and doesn't try to overdo it.
Thank gawd they didn't do the corny Arnie look from
the movie. And the LE looks particularly nice with
the clear blue "ice" look.
Final Thoughts~
I think there are way
better pieces out there to spend the points on. You
just don't quite get enough bang for the buck so to
speak. He'll fit in in a theme team, he'll be a
decent enough draw in a sealed booster, but I just
can't see him getting any play in serious
tournaments.
Tournament Play:
2.0 / 5
Sealed Booster:
2.75 / 5
Friendly Play:
2.5 / 5
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