Today we
are going to review the Legacy Unique Kingdom Come
(KC) Green Lantern
This
Green Lantern is a very old Alan Scott. He’s
obviously from the incredibly popular Kingdom Come
Storyline in the “What If?” style universe. Old
Greeny has merged himself with the Lantern and is
currently the most powerful Green Lantern ever. He
isolates himself in an Emerald City High above
earth. I can only assume he built this, because he
is a die hard Wizard of Oz fan.
Cost and Abilities:
Unique =
225 Points, 10 clicks of life, 10 range / 2 targets,
Kingdom Come team ability
Movement:
10
with Running shot. With a ten range and running
shot attack for 5 that is fifteen squares away that
he can hit you. He does lose running shot after the
first two clicks and then gains it back mid-way
through his dial. Unless you have stealth the
Lantern will light you up. (sorry, no more puns, I
promise.)
Attack:
12 on his starting click and then progressively goes
down. He also has telekinesis to move your troops
into battle. This saves you the points of using a
rookie Jean Grey or Marvel Girl.
Defense:
20. Yes he starts with 20! “What? But I can’t hit
a twenty!” Exactly! He does not go down fast
either. 20,19,18,17,16,15,14,13,17,16. You have to
get lucky at least twice to hit him or you have to
play with Galactus. He has willpower for the first
8 clicks, giving him the advantage in an Ultimate
Thor vs. KC Green Lantern match-up. Then for the
last two click he gains 17 defend, which is always
useful that late in the game.
Damage:
4 on his starting three clicks. But he also has
ranged combat expert. So he hits for 6 clicks as
long as you don’t use running shot. (Running shot
may not be used in conjunction with Ranged Combat
expert, because Wiz Kids are poopy heads) He
doesn’t go below hitting for 5 clicks until 7 clicks
in his own dial.
Sculpt:
Personally I think it is pretty cool. Without a
doubt the sculpts have been getting better and
better. If you are allergic to the color green
though, you might want to consider a different
figure.
Team Ability:
KC Team Ability. One of the rarest team abilities.
If you want to move adjacent to this figure you must
roll a die. On a 1 or 2 you can’t. So unless
wolverine has a gun, he’s a bad match-up against old
green and mighty.
Overview:
In my view on this game the most devastating thing
to do is miss. If you miss with your heavy hitter
and your opponent gets a shot off at him, he may not
be your heavy hitter anymore. 20 defense is
absurd. I make that call right now; nobody for 225
points should have a 20 defense. Ares is broken
with 19. Think about how much 18 defend on
Invisible girl would change games. Whenever
something is broken you have two options, use the
brokenness or prepare for the brokenness. You will
see ever balding scalp of KC Green Lantern at a
tournament near you. The question is will you be
playing it or will you be the one that says “DARN, I
rolled a 10, plus my nine is 19. MISS!”
How to Beat Him: A team of perplex can rock KC GL. Teamed with a little
probability control and maybe an outwitter for his
ranged combat expert just may tip the scales.
Remember go after him first while you are strong.
At the mid game even a 10 attack is very low to hit
him. Tip the scales and don’t rely on luck.
Perplex his defense down and your attack up and make
him feel a little more human.
How to Play Him:
I have
had the good fortune to be on the opposite side of
Green Lantern twice at tournaments so far. Both
times I have won. “Why? Were you the skilled
heroclix master like I believe you may be?” No. I
was lucky. I rolled an 11 then a 10. BOOM he was
gone. The other time I lost my whole team to him,
except for Veteran Domino hiding in a bush. He came
to me and I rolled well and beat him. “What does
this have to do with playing him?” Well the key
here is I got lucky. They didn’t play any
probability control so when I rolled 12 they just
cried. (not really cried, but cursed my name and my
deal pact with Satan) KC Green Lantern is your team
when you play him. Use probability control and make
them roll 10 twice or 3 times.
Overall Score:
I’m not going to go through a rating system on this
one. He is broken and I hate giving out all 5’s
out of 5, because it makes my rating system look
weak. In constructed, play him or be played by
him. In sealed, play him or I will beat you with my
friends Galactus figure over the head. If you pull
him, you have probably won this tournament.
= This is Cramcompany. (Please no hate mail)
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