Reviewed by Cramcompany
Today
we are going to review the POG Mary Jane
Watson/Parker from the Marvel Map Set
A WORD
ON POGS: (same as last reviews) Personally hate the
Pogs. I dislike the idea that they can be used in
competitive play to tie up figures or hide behind
with trick shot. Nubula with 10 Aunt May Pogs and
trick shot, pretty much can not be killed. The Fact
that a veteran Superman needs to “break away” with
Iris West-Allen seems ridiculous to me. I love
getting that something extra in the pack and I love
the idea of doing a “save Ben Urich” scenario, but
if we are taking competitive tournament, the Pogs
can be way too abused. I hate playing with them,
but I do when I really want to win.
Cost and Abilities:
POG =
5 Points, 1 clicks of life, Spiderman Team Ability.
Movement:
7 in
movement. Seven is just a great amount of movement
when you cost 5 points.
Attack:
6. It will rarely come up since she has no damage.
Defense:
14.
She can be and probably will be hit, but here is an
outside chance they will miss and have to take two
painful turns to get that 5 points. Yes Harvey
Bullock has 14 as well and I said they can’t miss in
my review, but Harvey is 12 points and meant to
attack.
Damage:
0. But with Haymaker it’s 2!
Sculpt:
What sculpt? Stupid, stupid, stupid, stupid, stupid
Pog!
Team Ability:
This is why the Pog’s should be burned. Spiderman
Ally means she is a wild card. Nothing is more
disturbing then sitting across the table from 20
Mary Jane Pogs that can copy “Outwit” from
Anti-Super man, have stealth from Batman Ally, can
heal a character then they are killed from the
Suicide Squad Ability and finally all have the
Mystic Team Ability (you take a mandatory click
every time you hurt one.)
Overview:
This is the best Pog. There is no question. I will
go a step further and say this may be the most
powerful (figure/non-figure) in the game for the
point cost. Unless you are playing no team
abilities there is almost no reason not to play
her. I am always glad when I hear no name
duplicates at a tournament, because you can not beat
a person that is playing trick shot, behind 12 Mary
Janes, that have Outwit from the Superman Enemy Team
Ability and are Mystics. Buy Mary Janes by the
dozen.
How to Beat Her:
Well, Pulse Wave can really turn the tables, but the
Mystic team ability can literally wipe your
pulsewaver off the board. Playing Fortitude can
help a lot and save you from losing all your
abilities, but the honest truth is…one or two Mary
Janes are not a problem, but 16 with the right team
abilities are unbeatable.
How to Play Him
Get as many of her as possible. Put one on every
team you ever make and more if you can. Then just
grab the best from every different team and watch
your opponent kill themselves wading through Mary
Janes. She and Alfred make a nice pair and so do
her and an Intergang Medic.
Overall Score:
300 Point Games 5/5
400 Point Games 5/5
500 Point Games 5/5
Fun Games 0/5 (Let’s put it this way. You will
never win fellowship playing with her)
= This is Cramcompany. (Please no hate mail)
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