Reviewed
by Cramcompany
Today
(upon request) we are going to review the Unique
Mail-Away Worlds at War Superman
Superman
is faster then a speeding bullet, more powerful then
a locomotive and in the mid-80’s and early 90’s his
comics were used as a Fast and Powerfully sedative.
Nothing is more interesting then watching the worlds
most powerful being fight a small man incapable of
growing hair….WHO WILL WIN? However, if you want
some good superman humor check out; http://www.nationallampoon.com/supermanisadick/
Cost and Abilities:
Unique =
236 Points, 11 clicks of life, 8 range / 1 targets,
Superman team ability
Movement:
11
with hyper sonic speed for his first three clicks.
Then later on he gains force blast. FORCE BLAST,
YES NOW I CAN WIN!
Attack:
11 with super strength through most of his dial. He
starts with 11,11,10,9,9,8,8,7,6,5,4. Yeah he goes
down to a four, which means at one point he is as
strong as Aunt May. This would be great, if I saw
Superman like that I would slap him, because he
couldn’t do anything about it. I am assuming I am
stronger then Aunt May here, (except for the one
issue she was Golden Oldie)
Defense:
16
with impervious for 4 clicks. Then he becomes a 17
with toughness. He never goes down below a 14.
Damage:
3 for the first 6 clicks, then two for the rest. He
never loses leadership…sweet I guess.
Sculpt:
Hypertime Superman is the best example I have of a
really crappy sculpt. All the paint jobs either
make him look retarded or just confused. Is he
punching or just flying dramatically?
Team Ability:
Superman Team Ability is fantastic, ignoring stealth
and hindering terrain. This can be useful, but most
of the time he will be picking up a heavy object and
doing close combat, so it is not useful in this
case.
Feats:
I think the obvious one to use here is Fortitude.
If you are committing 236 points to the man, I would
think that you want to protect him as much as you
can. You don’t want them outwitting your
LEADERSHIP! The less obvious one to use is Large
Object to boost your attack when it starts to get
low or when you need to pound some KC Green Lantern.
Battle Field Condition
Darkness
is pretty good since it makes you harder to catch.
Cutting your opponents range attacks down to only 6
makes HSS all that much better. Earthquake is good
when you play against a well balanced team with a
lot of ground beaters.
How to Beat Him: Create a well balanced team and realize that he will take out one
of your guys. Make sure when you put up the bait
you will be able to hit him after he takes it. You
really just have to hit him off those first three
clicks with hypersonic speed and he will become very
pathetic. Only hitting for two is just plain sad.
How to Play Him: Use him like you would Black Adam. (or maybe just use Black
Adam) Grab a dumpster and knock somebody out for 6
clicks then run away. With your remaining few
points use a cheap telekinesis character to get him
close then use the rest of your movement to run
away. Running away is the best thing you can do
with this character.
Overview:
The power of a flyer with HSS and Super Strength is
undeniable. Black Adam is one of the most powerful
figures in the game and this Superman is a lot like
him. This Superman can be used, but why would you?
Black Adam is clearly better in nearly everyway.
This piece is just designed oddly. I respect that
this was the start of the HSS and Super Strength
Combo and that this figure used to be the most
expensive points pieces ever, but some of it just
makes no sense. If you have this expensive of a
piece why would you need leadership? You probably
won’t even have as many pieces as there will be
turns. Next his defense is designed well in the
beginning, but then he never goes below 14, making
him really hard to heal. Yet his attack goes down
to a four, but he still has force blast? Speaking
of Force Blast…force blast blows it is almost never
useful. But the major thing is that he is 236
points and hits for 3 clicks. Havoc (who is my
favorite click) hits for 4 and is 44 points. Sure
superman can crush you with a heavy object in the
beginning, but once HE loses his speed. YOU will
lose the game.
Overall Score:
1.2/5 300 Points
1.4/400 Points
1.2/500 Points
1/5 Fun Games (The Sculpt is horrible and since
everybody plays Black Adam they will be burned out
on HSS with Super Strength. He gets the one point
because mail away stuff is cool)
= This is Cramcompany. (Please no hate mail)
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