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HeroClix "Click of the Day"


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Super-Nova
Supernova

Reviewed 12.01.2006

Average Rating: 3.41

Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating


Cram-company
2006 Philly
Wizard World
Champion.
Top 10 regional player in Chicago.

REVIEWED BY CRAMCOMPANY

Edited by Jamie Lewis

 

Today we'll be reviewing Super-Nova from Super Nova

 

The Nova that should have been.

 

Unique: 91 points, No Team

 

 

MOVEMENT:  Front loaded Hyper Sonic Speed and under 100 points.  That right there is worth 3 stars.  Running Shot on his next two clicks is not too bad either.

 

ATTACK: His attack is his weakest part.  9 is reasonable considering the rest of his dial is absolutely broken.  But he does have Pulsewave as well, so he can really be both Flash and Emerald Empress.

 

DEFENSE:  16 with Energy/Shield is pretty darn good on a Hypersonic Speed figure.  Those figures usually get attacked at a range so they'll probably be hitting on an 18.  Hey, it works well for Veteran Strange!

 

DAMAGE:  As a general rule there are only 2 types of Hyper Sonic Speed figures.  Those that are around 100 points or lower and hit for 2 damage.  The other type are those that are over 200 points and hit for 5 damage.  Whenever this formula is broken the figure becomes broken.  Such as Black Adam, LE Aurora and Robot Superman.  Let's see Nova is 91points and hits for... 4 damage!!!  Uh.... where did this come from?

 

SCULPT:  I love most of the sculpts, but sometimes the poses are just too generic.

 

FEATS:  Nanobots is perfect, he drops to 2 damage on his second click so it is easy to push and then Nanobots up.  Protected is a must so he never gets hit out of the game in one hit.  In contact is also a must to balance out his lousy attack.  Nova blast works well, because you can use Nanobots to heal those two clicks.

 

OVERALL: 

     10 range with a single target

    Not just a Hyper Sonic Speed figure, but also a flyer

    Easy to heal

    High Defense from ranged

          7 long clicks

          Can survive Inertia Inference Field

          Has a reach of 15 squares

    Having a TKer with him is a must

 

Wow... this character is broken beyond belief.  While you can not use Pulsewave and Hyper Sonic Speed together it gives you an amazing amount of options.  As long as you have TK you can sling shot him out into the fray and have him run away.  Or you can TK him into the fray and have him Nova Blast your opponents’ entire team.  Have him heal up those 2 clicks with a well placed Nanobots object and then have him push to Hyper Sonic Speed attack and run away to yet another object.  The key here is he is the best Hyper Sonic Speed character under 100 points and he's one of the best Pulsewave figures in the game today.  Combining two of the most dangerous abilities in the game makes for one of the most dangerous figures ever made.  This is the second best figure in the set hands down.

 

 

HE RECEIVES 5 OUT OF A POSSIBLE 5 THUMBS UP!

 

Good, Bad, I’m the Guy with the Clix

Cramcompany

Questions, comments, sexually confused?  Email me at cramcompany@hotmail.com.

Please no hate mail

 

Warning global warming fun facts: The most energy-efficient CF bulbs carry the Energy Star label, the imprimatur of the government-backed energy efficiency program. (More about how bulbs qualify for Energy Star.)

 

Dario Hey there, people. Today we check the click which gives this set its name… Supernova! Is it any good? Well, his suit certainly isn’t :P As for the really interesting part, let’s see… 7 clicks of health, flight, no archenemy, no TA, 10 range 1 target; all of that for 91 points… and also:

Stats:

Speed: 10, 10, 8, 8, 7, 7, 6. 1st click has HSS, 2nd and 3rd have Running Shot and that’s it.

Attack: 9, 9, 9, 10, 10, 9, 8. 1st click has Pulse Wave, 2nd and 3rd clicks have Super Strength, 4th and 5th have Quake and the last 2 have Pulse Wave.

Defense: 16, 16, 17, 17, 17, 14, 13. 1st click has Energy Shield/Deflection, after that comes Toughness till the 5th click inclusive, then the rest is Energy S/D again

Damage: 4, 2, 2, 4, 4, 3, 3. 4th and 5th clicks have Battle Fury

Analysis:

His Speed is not half bad. Starting 10 with HSS then 2 clicks of Running Shot and a 10 range is sweet for his points.

His Attack… while not half bad values for the price, I don’t like him having his best values when he has no move and shot… and not only that, he doesn’t even have his range there, because of BF. Pulse Wave doesn’t suck at the end, but at the beginning is no good, ‘cuz you cant use it with HSS. Then, when he gets Running Shot, and you could use it, you get Super Strength!!!
Quake is pretty useless, specially where it’s placed.

His Defense is about ok… I dunno if it wouldn’t be better for him to start with Toughness, because you might pass through most of those Toughness click if you get a good hit. High values and then easy to heal at the end, and help if the attack is from a range… no too bad.

His Damage is so – so… starting 4 damage for a 91 points guy is pretty sweet, but the rest is not very nicely arranged.

Conclusion: Not too easy to decide. His speed is very nice, and his defense
isn’t bad. Even his damage has some very sweet moments. The thing is, Battle
Fury ruins him. Also, if at least he had the 3’s on his 2nd and 3rd click,
then he would be able to do decent damage on his RS clicks… I know this way
he can Nanobot to full health, but you would only end on those clicks if you
push, as an attack will probably hit you pass those clicks… but the thing
is, why would you push?? So…
Also, his attack is messed up in every single way :P
He has some uses (specially if you put a couple of Feats on him), but there
are better certainly.

Ranking: 2.75/5.

“YES FORCEBLAST! NOW I CAN WIN!”

This is Dario, mails to

darioferni@hotmail.com

P.D.: About Karnak’s review, I forgot to finish the Damage comment. I simply
wanted to say that the values are nice, and that EW made that much nicer.
Also, Perplex is a nice ability to have. Sorry about that.
 
DrStrange86

Today's review Super-Nova is from Supernova

 

The LE of nova and still kickin some backside in the pages of Annihilation

 

He is an LE, 91 points, 10 range 1 target, a flier, and no team

 

 

1

2

3

4

5

6

7

8

9

10

11

12

Speed

10

10

8

8

7

7

6

Attack

9

9

9

10

10

9

8

Defense

16

16

17

17

17

14

13

Damage

4

2

2

4

4

3

3

 


Speed:  BAM! HSS on the first click followed by Running Shot. I love it

Attack:  Alright values all around,  I like pulse wave but why is it not with running shot…and why is SS with Running Shot…WHAT THE?  WHY?

Defense:  Alright values and the toughness can keep him around a little while

Damage:  I like the 4’s, but with no movement, you want to use your range, and battle fury keeps that from happening.  What wasted potential.

The Good:  HSS frontloaded followed by running shot

      Pulse wave I always like

      HE can do some good damage

      10 range

The Bad:   Bad power combinations

     Will die fairly quickly

     Quake is useless

     Battle fury really really hurts him


Feats:   ICWO and Protected can work on him, that is about it


Overall:    This is a piece that I like to call the definition of wasted potential.  His power combinations suck so bad.  He can’t even take advantage of his range for the full time because of his useless battle fury.  He could have been as good as Invincible, even better because of the range, but it’s the combinations of powers that keep him from being amazing.  He is not really bad, but not good either.

Constructed/Unrestricted:  2.5 / 5

Sealed/Draft:  N/A / 5

 

Overall:  2.5 / 5

 

“Heroclix….they’re cool, addictive, and available….the things practically sell themselves.”

Need help? Send any emails to batmandx@aol.com.

-DrStrange86

 


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