Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating
Dario
Elongated Man
Sorry for being late, hope you cans till use this :)
Well, what do you know? I’ve been late with reviews
again… man, I hate that…
so I’ll try to keep up from now, at least for a
couple of weeks :P Anyway, let’s take a look at
Elongated Man here. If you have been following the
latest of DC (which you should) you should have very
clear who this guy is.
So, which (R/E/V) is the best? All have the JLA TA
(the vet. has the new costume, it’s not important
but I just felt like pointing it out) The rookie
is no good at 47 points and a starting 8 as the best
attack value, no range whatsoever, and starts with
no powers on the damage dial. Between the Exp.
and the Vet. the difference is 17 points, the vet.
has just 2 longer of a range, and 2 clicks of
Toughness (which the Exp. lacks) and 1 more click
with Probability control; but given the fact that
they have the same health
(6 clicks) and pretty much the same values on the
dials… I’m not sure if the
Vet. is not worth those extra points, but I think
the Exp. is a better figure for the cost. Range 2 1
target, costs 58 points:
Stats:
Speed: 8, 8, 8, 7, 7, 6. The first 3 clicks are
Leap/Climb, the following 3 are Plasticity.
Attack: 9, 8, 8, 7, 7, 7. He sports Incapacitate
from the 2nd till the 4th click.
Defense: 17, 16, 17, 16, 16, 15. He starts with 2
clicks of Super Senses, and that’s it.
Damage: 2, 2, 2, 2, 2, 2. Starts with 2 clicks of
Probability Control and then follows 2 of Outwit.
Analysis: A decently represented character. His
speed dial, while not the best ever, is pretty much
what you should expect from him, and also gets him
around, helps him tie up bigger figures. The attack
is not so great, but isn’t sucky for his cost.
Incapacitate at such short range and only 1 target
is pretty much nothing, but hey, who knows… at least
it doesn’t hurt. His defense is the best from him.
If he takes a shot, he takes it big time, but it’s
not gonna be that easy: a 17 is pretty good defense,
and Super Senses just make it that much harder.
Although I’d advise against it, you can even
push the guy. Finally the damage… really not so
great values, average for the cost, but Probability
Control is excellent, as well as Outwit.
Conclusion: A great supporter. You can use him to
tie up opponents main attackers, as even for them it
will be hard. If they try to hit him, they have to
overcome a 17 defense TWICE and then you have to
miss Super Senses.
That is just great. ICWO can help him be untouchable
or dish some damage to finish someone, but better
don’t drive up the cost.
Ratings:
100 – 1/5 Nope, not here.
200 – 1.75/5 It’s a little costy hear
300 - 3.5/5 Very good if he fits into your strategy
400+ – 4/5 Excellent for big games.
As a final comment, I think pretty much the same
Cram does about Ultimate Clayface, although I do
have something to say about GL (man, I really wanted