Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating
Dario
Now is the turn for Celestial Madonna… I
don’t have the slightest idea of who this is. So, let’s get
started: she costs 64 points, she has no TA, no range,
flight, archenemy. She has 7 clicks of health:
Stats:
Speed: 8, 7, 7, 6, 6, 5, 5. 1st and 2nd clicks have
Leap/Climb, 3rd and 4th have Flurry, 5th and 6th have
Phasing/Teleport. Last one has nothing.
Attack: 10, 9, 9, 9, 8, 8, 7. All but the 2nd and 3rd clicks
have Incapacitate.
Defense: 16, 16, 15, 15, 14, 14, 13. First 2 clicks have
Super Senses. Then all but the last one have Combat
Reflexes, and the last one has Regeneration.
Damage: 3, 2, 2, 2, 2, 1, 1. Has Support from the 4th click
on.
Analysis:
Her Speed is decent… I think. L/C gives her mobility, Flurry
is always nice to have, and Phasing lets her run to safety
(although her values are low by that time).
Her Attack is definitely nice for the points. All that
Incapacitate is wasted points.
Her Defense is decent, I think. If you factor in her powers,
she remains hard to hit at all times but her last click
(this is, if she can make use of her Combat Reflexes). That
last click with Regeneration can be nice, if you land on it.
Her Damage is not too bad, but she won’t be much help on a
battle with that.
All that Support is wasted, I think.
Conclusion: It’s not useless, but I can’t find a real use
for her. I mean, she does nothing for me. No range and no
Charge makes her slow, and while her attack and defense are
nice, that (useless) Incapacitate combined with a lackluster
damage… If she was at least a wildcard, then maybe…
Speed: Decent I guess, but not really great, phasing
to start would have been better
Attack: good values, the incapacitate is wasted
points
Defense: Average, the abilities help him though
Damage: Eh, alright I guess, kinda expensive to be a
healer
The Good: Support always helps
Good attack values
Good defensive
abilities
The Bad: Not really playable
Incapacitate is big time
wasted points
Feats: Pummel, Vault, and Heightened reflexes work,
I would just stick with Pummel though
Overall: Close combat piece with good attack
values and decent defensive values. Her powers could keep
her in the game a little longer, but she is basically
useless.
Constructed/Unrestricted: 2.5 / 5
Sealed/Draft: 2 / 5
Overall: 2.5 / 5
“Heroclix….they’re cool,
addictive, and available….the things practically sell
themselves.”