DrStrange86 |
Today's review is Flash
from Legacy
Another fan request today, KC
Flash
If you don’t know who he
is…THEN YOU DO NOT PLAY HEROCLIX!!!!!
He is a Unique, 150 points, 0
range, 8 clicks of life, a flier, no AE, and KC team
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1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
Speed - Wing |
15 |
15 |
14 |
14 |
13 |
13 |
12 |
12 |
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Attack |
12 |
11 |
10 |
9 |
9 |
8 |
8 |
7 |
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Defense |
20 |
19 |
18 |
17 |
16 |
15 |
15 |
14 |
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Damage |
2 |
2 |
2 |
2 |
2 |
2 |
2 |
2 |
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Speed: Second best movement in the game next to Jay
Garrick Flash
Attack: Awesome for the points, he is pretty much
always dangerous, quake is wasted points
Defense: You know that Sue Storm LE, the one where
the 19 defense annoys the hell out of you, add one to
that…that’s right, since the average attack in the game is a
9, you need an 11 to hit. If he does actually take enough
damage to be on his last 2 clicks, he has super senses to
help him avoid attacks.
Damage: Nothing is ever perfect, a click of outwit
helps, great for nanobots though
The Good: 15 move, full dial HSS
Ridiculous defense
Opening Outwit
KC team can keep him
from being based
Do I need to go on?
The Bad: Against damage reducers, it is going to
take a while to hit
Not much bad with him,
attack drops pretty fast
Feats: I could list them, but look at all the last
winners of any Wizard World championship. You will see at
least 4 out of 8 KC flash teams, and you can take it from
there. For the casual player, nanobots and armor piercing
is all you really need
Overall: He has dominated the tournaments the last
few years (especially since the ranged HSS nerf). He can
move, hit, run, and not get hit. To use him, have a ton of
feats and a prob controller. To beat him, have a high
attack and hope for the best. Also, destroy objects so he
can’t heal. Outwit always helps, but he always has
fortitude slapped on him, so good luck with that. Also,
after the retirement, I cannot wait to see the new
tournament. I am SICK of seeing him pop up everywhere at
the big tournaments. Good riddance I say. Not only that,
the ultimate annoyance Lockjaw will be gone too. You tend
to not see one without the other anymore. I guess that is
the price of being an amazing heroclix, you get abused then
people hate you, but you are kind of a necessary evil. I
still love the KC storyline though.
Constructed/Unrestricted: 4.5 / 5
Sealed/Draft: 4 / 5 (damage reducers are a problem here)
Overall: 4.5 / 5
“Heroclix….they’re cool,
addictive, and available….the things practically sell
themselves.”
Need help? Send any emails to batmandx@aol.com. |
~ Romanco ~ |
Today's Click of the Day is
Flash
Unique from Legacy
In my last review I said Steel is
next. I guess Flash is so fast his name dashed right by
me. But this isn't any regular Flash; it's KC FLASH! One
of the most abused pieces in tournaments over the last
few years. Still playable? We'll see.
He is 150 points; Kingdom Come
Team; Flies; 0 Range; 1 Bolt
# |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
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15
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15
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14
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14
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13
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13
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12
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12
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KO
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KO
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KO
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KO
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12
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11
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10
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9
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9
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8
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8
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7
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KO
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KO
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KO
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KO
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20
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19
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18
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17
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16
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15
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15
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14
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KO
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KO
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KO
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KO
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2
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2
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2
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2
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2
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2
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2
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2
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KO
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KO
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KO
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KO
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Speed
-- 15 WITH HYPERSONIC SPEED?! ON TWO CLICKS? Wow this
couldn't be any better and all the way down the dial,
too; incredible.
Attack
-- I'd enjoy it if there wasn't a consectutive number
drop. 12 is awesome but just like that you see a 9 in
the slot. Mid-life Quake comes at the perfect time.
Defense -- Who cares if
there's a consectutive number drop here; its 20 defense!
I prefer the Super Senses up front but at least he has
some backup when your opponent's about to cash 150
points.
Damage
-- Outwit got to love it.
Sculpt
-- He looks like a robot. What's with the wings on that
viking hat?
Romanco's Breakdown
~ Can always break away
~ SUPER high defense
~ Can't be pushed
~ Short dial
Strategy
Stay out of the heavy hitter's range.
The key is to remain at full health because with one
click and a not-so intimidiating 19 pops up and Outwit
pops out.
~ Flash should be your main component.
ICWO is a must to make that 20 a nearly impossible 21.
2's till death = nonstop Nanobots. Anyone ever notice I
never mention Protected? That's another my bad. Pretty
much there's no weakness in him other than four KO
clicks. Use him while you can! ~
I rate Flash with a
4.5/5.
Have a good weekend!
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