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Damage Control
Supernova

Reviewed 01.18.2007

Average Rating: 3

Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating

DrStrange86

Today's review is Damage Control from Supernova

 

Change of pace today as we go for one of the newest Battle Field Conditions


The Good:  Makes teams heavy on nanobots be in trouble

The Bad:   Keeps pouncers and HSS pieces from doing the damage they need


Overall:    I have to say it, I am not a big fan of BCF’s and I normally try not to use them.  Sometimes though, they can make or break a battle, and this is one of those feats.   This feat basically goes like this, if you plan on using this, you are already not relying on objects.  It is also cool that when you destroy walls to get through them, they repair at the end, kind of covering your tracks to keep from being followed.  Using HSS and Serpant Society with this could actually be a really cool combination.  If your using it, you know why, and you know just how to hurt your opponent with it.  If you get hit with it…good luck.

Constructed/Unrestricted: 3.5 / 5

Sealed/Draft:  2 / 5

 

Overall: 3.5 / 5

 

“Heroclix….they’re cool, addictive, and available….the things practically sell themselves.”

Need help? Send any emails to batmandx@aol.com.

-DrStrange86

 


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