Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating
Rurouni KJS
Unique Batman (Unleashed)
wing speed
188 points
Team: Kingdom Come
Range: 6 x 2
Link to dial:
http://www.wizkidsgames.com/heroclix/dc/figures_dials.asp?dialid=6332&unitid=4791&universeid=6
Just as Magog is still one of the best offensive
Heroclix figures, his setmate Batman is just plain
offensive in the other sense. Sure, he starts mostly
stellar with 11 AV Running Shot, double-target
Incapacitate and 3 damage Outwit -- nothing to
sneeze at. That is, until you sniff his paltry 15
defense with Willpower. Then his defense goes
steadily down from there, even as he gets Super
Senses and ends with more Willpower.
Just have to reiterate that. This is a 188-point
character WHO WEARS A SUIT OF ARMOR that lacks even
a SINGLE damage reducer. This is a 188-point
character whose peak defense is less than the
36-point Vet Mandroid's. This is a 188-point
character whose AVERAGE defense is lower than that
Mandroid's. Which all adds up to a 188-point
character that's less survivable than one that's 152
points cheaper.
True, Bats has Super Senses. But with a DV of just
14 and 13, those rolls will HAVE to be made, without
fail.
A full dial of Outwit is his sole strength -- he can
make damage stick.
Feats:
PROTECTED is mandatory -- you've GOT to defend that
point investment somehow -- and works with his
opening Willpower. STUNNING BLOW helps him get the
most out of his early Incap clicks. Either of the
new Outwit-friendly feats THWART or DISSENT would
work OK, but I wouldn't add more than 20 points of
cards on him, ever.
Themes/Comic accuracy:
Team Bats up with other KC figures
like...uh...well...he wasn't actually friendly with
any of the other made characters. As for accuracy,
I've probably harped enough on the total lack of
damage reducers for "Iron Bat" here. What I haven't
harped on is the fact that KC Batman, despite
needing a exoskeleton rig just to move his battered
body around, somehow rates Super Senses?!?? What the
[insert strong injection here]?!?
In sum:
His good offense completely neutered by lack of
staying power, he's overpriced by at least 50
points.
Only use old Bats here if you just like a challenge
or don't mind taking one for the theme. Or if you're
forced to somehow. Like if you lose a bet, or your
archenemy holds your loved ones hostage. Or if
someone pays you to.
Rating:
1.5 of 5. Got half-a-point for having flight and all
that Outwit. At least he won't be useless.
This is the Batman from
Kingdom Come, when Bruce is old, his body broken, but his
will strong. He teams with Luthor to try to take down the
Justice League, but later double crosses him and tries to
help during the big final battle…until everyone got nuked
that is.
He is a unique, 188 points, 6
range 2 targets, 8 clicks of life, no AE, and KC team
Speed: Running shot then flury…its different…but not
bad
Attack: Pretty solid values for the points, incap
works good with 2 targets
Defense: WOW…..this guy will get hit every time…and
for 188 points that is real bad
Damage: Again, crap numbers for the points, but all
that outwit is pretty good
The Good: Dual targets
Incap
works with 2 targets
Full dial
incap is always good
Running Shot and Flurry
isn’t bad
The Bad: Low defense numbers, and the willpower
means he will get destroyed
Low damage numbers, but
the outwit can help it get through…even at the 1’s…
6 range sucks…even
chargers can get to him
Feats: ICWO is a must for the defense, Protected is
a must too
Overall: Wow, here is a piece that I have NEVER
seen used, and it is easy to see why. The movement and
attack numbers aren’t bad, but the defense and damage are so
low he is completely unusable for the points. If he was 120
points, he would be perfect. At 188….wow
Constructed/Unrestricted: 1 / 5
Sealed/Draft: 1 / 5
Overall: 1 / 5
“Heroclix….they’re cool,
addictive, and available….the things practically sell
themselves.”
Need help? Send any emails to batmandx@aol.com.
-DrStrange86
Dario
Today we check out our second KC… and I can safely say that
he’s the worst of them, hands down. He’s possible a Top 10
worst figures in the game! Yes, I see you’ve guessed it!
It’s KC Batman! He’s of course a Unique, no archenemy, has
flight, 6 range 2 targets, KC TA, 8 clicks of health and:
Stats:
Speed: 10, 10, 10, 9, 9, 9, 8, 8. First 3 clicks have
Running Shot, the next
4 have Flurry, and that’s all.
Attack: 11, 11, 10, 10, 9, 9, 8, 8. First 4 clicks have
Incapacitate, and that’s it.
Defense: 15, 14, 14, 14, 13, 13, 12, 12. First and last 2
clicks have Willpower, what’s left in the middle is all
Super Senses.
His Speed isn’t bad… 3 clicks of RS followed by some Flurry
is cool… but a 6 range kinda sucks… if he had at least 8,
that’d be so much better.
His Attack is not too bad… although it’s nothing special.
Incapacitate with
2 targets is nice, but on a guy that’s nearly 190 points…
not so much… and even worse with 6 range.
His Defense is what breaks him. Totally. I really don’t know
what the heck were they thinking… or if they made a mistake
or what… is sooooooo low.
His Damage is sad too… only starts with a 3… and goes down
sooo fast. Full dial of Outwit is cool, so… boomer :P
Conclusion: Well I guess it’s pretty obvious what goes here.
Do you want to
spend nearly 190 points on a clix with low damage and no
protection
whatsoever? (very low DV, no damage reducers and not even
the Batman TA!!).
Yeah, didn’t think so.
Rating: 1.5/5.
“YES FORCEBLAST! NOW I CAN WIN!”
This is Dario, mails to
darioferni@hotmail.com
~ Romanco ~
Today's Click of the Day is
KC Batman
Unique from Unleashed
This is Batman with a more high-tech
arsenal for combat and is by far one of the most
dangerous reincarnations ever. Let's see if the figure
lives up to the hero.
He is 188 points; Flyer;
Kingdom Come Team; 6 Range; 2 Bolts
10
10 10 19
19
19 18
18
KO
KO KO KO
11 11 10 10
19
19 18
18 KO
KO KO KO
15
14 14
14 13 13 12 12
KO KO KO
KO
3 3 2
2 2 2 1 1
KO KO KO KO
Speed
-- 10 with Running Shot is a relief for three clicks but
then Flurry shows up. It makes up for the sufficient
loss of damage.
Attack -- The numbers are
almost a mirror image of the Speed. I doubt that
Incpacitate will ever be used, but you never know when
you might need to use it. Consistent values.
Defense -- I've always said
low defense can turn out perfect but only when they're
ready to die. 15 is HORRIBLE, and it's only there for 1
click! Willpower is nice though and Super Senses will
make up for the defense.
Damage
-- This is probably why Batman is so many points: a full
dial of Outwit. Ever notice those 150+ clix that always
look overrated but have so much Outwit (ahem Nimrod)?
Batman is one of them. Still, Outwit is good and will
definetely help out the low values.
Sculpt -- It's not just the
stats that makes KC figs so collectable.
Romanco's
Breakdown
~ Can move himself around
~ Running Shot with very short range
~ Incredibly low defense
~ Have to switch to close combat very
quickly
I never read the Kingdom Come series but
by judging the clix version of Batman, I can only wonder
if he was the sacrifice. Obviously he wasn't but by
looking at all the Kingdom Come figures's attack values,
then Bat's defense, he doesn't seem too hard to kill. No
feats recommended; you don't want to break 200 points.
He could be efficient if you played Dark Shadows but
after taking 3 damage, KC Bats is hopeless; 50 points
overrated.