Today's review is Sandman
from Origin
Wesley Dodds….the original
Sandman (besides Morpheus)…and a former original JSA
member…he also gave Norman McKay the visions in Kingdom Come
He is a Unique, 59 points, 6
range 1 target, 7 clicks of life, and a JSA member
Speed:
Stealth, L/C, Mind Control, then more Stealth…that is a
pretty unique dial
Attack: Lots of Smoke Cloud and Incap with decent
values for the points
Defense: Not bad, stealth and Wilpower never hurts,
the late Combat Reflexes works cool with stealth
Damage: The Prob Control helps, and the CCE can keep
him hurtin late dial
The Good: Stealth and Smoke Cloud / Combat Reflexes
A cheap Prob Controller
for JSA
You don’t normally see a
dial like this
The Bad: 6 range 1 target sucks for mind control
and Incapacitate
Damage values are not
great
Damage values get a
little low
Feats: I wouldn’t bother, but Nanobots, ICWO,
Protected, and Armor Piercing all help
Overall: This guy is not really a great piece, but
he is different. I think that is why I like him. He brings
something new to JSA teams. He is actually a great value
for what you get for a JSA team. You almost get everything
you get with the old E Doc Fate for 70 points less. In a
standard format, he is really nothing special. On the hole,
I want to give him a not great review….but I can see this
guy being annoying, and sometimes that is better than being
a one-click wonder
Constructed/Unrestricted: 2.5 / 5
Sealed/Draft: 2.5 / 5
Overall: 2.5 / 5
“Heroclix….they’re cool,
addictive, and available….the things practically sell
themselves.”
Need help? Send any emails to batmandx@aol.com.
-DrStrange86 |