ANALYSIS:
Naturally, Green Arrow Jr. here is a shooter through
and through. He's starting with Running Shot and ESD
and 3 damage at 10 range. But his 2nd click is the
good stuff, adding 11 AV, his Special Power
"Fusillade" (a power action giving him two attacks
against two separate targets) and RCE. Basically,
he's the full range package here. Mid-dial, he's
also a close combat piece with normal Flurry and
Super Senses, and in the end he gets his 3 damage
back with Combat Reflexes and Willpower. If you
bother with a feat at all, pick one: HEIGHTENED
REFLEXES against those move+attackers who can
actually threaten him at his comfort zone, POINT
BLANK for those who get in close, and TRICK SHOT for
unrestricted games.
RATING: 5 of 5. No real weaknesses in this piece.
~ Romanco ~
Connor Hawke erupts into HeroClix. Better
than his Oliver Queen counterpart? Let's find out.
Green Arrow: Common
70 Points 10 Range; 1 Bolt
JLA Team Grounded
#
1
2
3
4
5
6
7
8
9
10
11
12
8
8
7
7
7
6
6
KO
KO
KO
KO
KO
10
11
10
9
9
8
8
KO
KO
KO
KO
KO
17
17
16
16
15
15
15
KO
KO
KO
KO
KO
3
2
2
2
2
3
3
KO
KO
KO
KO
KO
Special Power: Give Green Arrow a power
action. He makes two separate ranged combat attacks as free
actions (making two separate attack rolls against two
different target opposing characters). Resolve the first
attack before making the second; if he loses Fusillade
before making the second attack, he can't make the second
attack.
Speed
-- Whoa talk about your cheap attacking piece. 10 Range,
Running Shot.. I can't recall many figures like this with
his cost since the old Infinity Challenge days. Flurry is
incredibly random, yet useful.
Attack
-- Sweet three double digit values. I really like that
special power, especially since he has 4 damage from range.
Defense
-- Talk about hard to hit. 19 from range. Then later on, 17
from close combat. Then Super Senses.. and Willpower.. yeah
good luck killing this guy.
Damage
-- 3.. not that bad. I already mentioned the 4 damage and as
we continue down the dial, more threes.
Sculpt
-- Lime-Green Arrow? I really hope he glows in the dark.
Feat
Options
~ Protected. ~ Armor Piercing
will ensure some clicks dealt.
~~ What a week. And what a way to end. Green Arrow will be
spotted at the upcoming tourneys, that's a guarantee. Only 5
KO clicks too. For 70 points? Thunderball from Armor Wars
(140 points, double Green Arrow's point value) has 5 KO
clicks! I promise next week or soon we'll dig into the
drawer of awful "misfit" heroclix, because we might have
just reviewed the #2 of #1 best figure in the Justice League
set. ~~