Today's review is Aquaman from Justice League
Today we review the new installment of Fishboy!!!!
He is a rookie(common), 68 points, 0 range, 7 clicks of life, and
no team
Defense – Parry – When hit by a close combat attack, Aquaman
can use supersenses
Damage – Telepathic Communication – Aquaman can use perplex, but
can only target figures with the dolphin or dolphin
transporter symbol. He can use the power on any dolphin
figures within 10 clear spaces.
Speed: Charge in front and back…not bad…not great
Attack: Two clicks of 9 to start isn’t great. At
least the powers work good.
Defense: Low numbers, but semi protected from close
combat attacks
Damage: Lots of 3’s is good, and I guess the power
gives you a reason to use….the other…aquamen…and black
manta…hey at least E OMAC has the dolphin symbol
The Good: Not too expensive
Capable of doing some
good damage
A reason to use those
dolphin symbol pieces
The Bad:
Just blah…nothing stands out
Defense won’t keep him in long
Feats: I wouldn’t bother
Overall: Like I said, this guy is boring. He is
your standard charging brick, though he gets the advantage
of being less costly than most of them and is able to do
some decent damage for more than 1 click of his dial. He
isn’t terrible…just isnt’t anything worth writing a lot
about. You could always use him on a team with a swarm of E
OMACS to get some good use out of that telepathic
communication.
Constructed/Unrestricted: 2.25 / 5
Sealed/Draft: 2 / 5
Overall: 2.25 / 5
“Heroclix….they’re cool, addictive, and available….the things
practically sell themselves.”
Need help? Send any emails to batmandx@aol.com.
-DrStrange86
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