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HeroClix "Click of the Day"


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Young Superman
Legion of Super Heroes

Reviewed 06.01.2007

Average Rating: 4.00

Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating

DrStrange86

Today's review is Young Superman from Legion of Super Heroes

 

This is when a younger superman was taken to the future by the Legion of Super heroes to help them and lead them…I think…never really read LOSH.

 

He is a Rookie, 100 points, 8 range 1 target, 7 clicks of life, a flier, no AE, and LoSH member

 

1

2

3

4

5

6

7

8

9

10

11

12

Speed - Wing

12

10

10

10

9

8

8

Attack

10

10

10

9

9

8

8

Defense

18

18

17

17

17

16

16

Damage

4

4

3

3

3

3

2

 

Speed:  3 of charge aint bad, but a click of running shot would have been nice

Attack:  Charge and SS work great, values stay pretty good

Defense:  WOW, 2 of 18 with invuln for 100 points is nuts, the values stay high the whole time

Damage:  Always good and dangerous

The Good:  Great movement, attack, defense, and damage

      Wildcard

      8 Range is a nice option

The Bad:   Almost impossible to heal

    Superman robot has HSS, easily healed, Superman team, and same points


Feats:   Besides the standards, nothing special really applies, you need Protected to keep him on those 18 def clicks


Overall:    Well, here is an interesting click.  One thing to look at first off is with an object, he can do 6 damage.  That is almost unheard of for these points.  Also, his defense is crazy, and he can tie up an opponents team whole not worrying about take little damage hits from chump characters.  He is not a hard piece to use, and there are no real downsides to using him.  Superman Robot I would say is better, but since you do not have to order a magazine subscription to use him, I really like this piece.  This is along the same ideas of Origin Unique superman, only this piece is done right.  I like him, I like him a lot.  Also, he is a wildcard, so that make shim even better.  Watch out, pieces with range will probably always get the first hit off on him, and he can almost never be healed back to his best clicks.

Constructed/Unrestricted:  4 / 5

Sealed/Draft:  N/A / 5

 

Overall:  4 / 5

 

“Heroclix….they’re cool, addictive, and available….the things practically sell themselves.”

Need help? Send any emails to batmandx@aol.com.

-DrStrange86

 
Dario This time we check out Young Superman. I know little more than you about him, probably: he’s good ol’ Supes in his early days as the man of steel, taken to the future by the LoSH and helping them out. Because he’s young, he hasn’t fully developed all of his powers. This is the Rookie, costs exactly 100 points, has flight, no archenemy, LoSH TA of course, 8 range 1 target and 7 clicks of health:

Stats:

Speed: 12, 10, 10, 10, 9, 8, 8. Charge for the first 3 clicks.

Attack: 10, 10, 10, 9, 9, 8, 8. Super Strength for the first 5 clicks.

Defense: 18, 18, 17, 17, 17, 16, 16. First 2 clicks have Invulnerability, then it’s Toughness all the way.

Damage: 4, 4, 3, 3, 3, 3, 2. No powers.

Analysis:

His Speed is good. Charge with those nice values are likable, specially since he has Super Strength to grab an object in his way and use it to up his already good damage. Nice. His range allows him to attack from a good distance, until you feel the time is right for him to go up to his enemies and crush them with something.

His Attack is above average. Not because of higher than usual values, but because it goes down really slow, and that’s cool. Super Strength is good with Charge.

His Defense is what makes him special, I’d say. Two clicks of Invulnerability for a 100 points guy is very rare. Add the rest of Toughness and he won’t be taken out easily, if you avoid (or take out) Outwitters.
Another thing you don’t usually see for 100 points is 18! And it goes down very slowly, so he’ll be hard to hit. Definitely, very sweet defense.

His Damage is good. Nothing fancy, no power, but high damage… anything wrong with that?


Conclusion: He can be the center piece of a pretty good 300 point team.
Remember, he’s a wildcard, so try to take advantage of that. Giving him
stealth with a Bat ally (perhaps the 47 point Batman?) makes this guy really
hard to deal with. Giving him Supes TA, while might be not as easy as giving
him Bats ally, makes him very dangerous too.
As for feats, keep it simple: ICWO to up his attack or give him a nearly
un-hittable :P defense, and/or Protected to save him from that lucky dice
roll… and I think I’d leave it there.
In a 500 points match, he’s probably awesome. Interesting how a clix that is
so simple can be so powerful, huh?

Rating: 4/5.

“YES FORCEBLAST! NOW I CAN WIN!”

This is Dario, mails to

darioferni@hotmail.com
Rurouni KJS

 

Rookie Young Superman
wing speed
100 points
Team Ability: Legion of Super-Heroes
Keywords: "Legion of Super-Heroes" "Teen"
Range: 8 x 1

DIAL:
http://www.wizkidsgames.com/heroclix/dc/figures_dials.asp?dialid=11240&unitid=13055&universeid=6

ANALYSIS:
He-Who-May-No-Longer-Be-Referred-To-As-Superboy boasts a pretty super start to his dial with high-speed Charge and high numbers for Defense and Damage in particular. His stats hold pretty steady through his 7 clicks, too.

FEATS?
He doesn't need any. But putting SIDEKICK on him means a 50-point or cheaper comrade will get to share his nice 18 DV.

ETC.
"Young Superman?" Yeah. The heirs of the creators of Superman successfully sued that while DC may own Superman, they didn't own SuperBOY. Therefore DC can't use the name anymore unless appeals go through.

Boy, is the "Teen" keyword going to have a lot of good pieces.

IN SUM: He's a simple Charging flying brick wildcard.
Players who don't like seeing a "Superman" on the other team just got a new piece to fear and loathe.

RATING: 4.5 of 5.
 


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