ANALYSIS: Barry Allen fans, who've clamored for his
official inclusion as a clix can't catch a break.
Last fall, he made his debut with a space starfish
on his mug. Now he's a double-based fig and is
dying.
The good news is that this is a fun fig to field. He
starts with Hypersonic Speed and middling stats but
also Super Senses and Outwit. He loses the latter in
favor of the first of many scattered clicks of
Probability Control and his stats begin to climb. By
click four, he's peaking with a Defense Special
Power (Super Senses + Willpower) that covers his
midlife and a Speed one for the rest of his life
that essentially allows him to combine HSS and
Phasing.
Late-dial, though, while his Speed and Attack values
climb to KC Flash-like heights, his DV sinks to just
13 with Willpower. That's when you, if you lack a
medic to operate on that very-healable defense, may
want to go down attacking with his third Special
that grants him 4-range Pulse Wave to deal that 1
extra click to someone.
FEATS?
ARMOR PIERCING to help his low damage. Use NANOBOTS
beCAUSE of his low damage. DEEP SHADOWS could help
his big base stay out of sniper range.
ETC.
He could be a real boon to the Scientist theme
teams.
IN SUM:
Can't deal enough damage to really be a game-maker.
But his support powers and sheer harassment ability
makes up for that shortcoming, at least until Armor
Piercing is retired.