STRENGTHS:
Deathstroke's starting with Stealth, 8 range and
high stats with Outwit make him a great figure from
the beginning, especially when you add his Wildcard
abilities. But he only holds that Stealthed Outwit
for one click as it gives way to Charge until his
middial.
But also with that 2nd click, he gains Outwit-Plus:
"Master Tactician." Granting him Outwit and +1 to
his attack for each enemy he's basing. The more the
merrier for Mr. Slade here! This power also allows
him to split his damage among all the foes he's
basing, similar to a multi-target ranged attack.
Combined with his Blades clicks, this could be an
awesome power to use! Mid-dial, he really hits a
sweet click: Flurry, BCF, Regeneration and Master
Tactician. He has the potential to hit for 12 damage
or heal back to his first click.
On the back end, he switches to ranged fighting with
Leap/Climb to get away, Willpower + Psychic Blast to
fire away, and Perplex to make it all easier for
himself and his team. And with a DV whose low point
is 16, he may be able to hang in there for a good
while!
WEAKNESSES:
At over 150 points, he's not quite heavy-duty enough
to front most teams, and lacks the keywords to
easily form themes. He'll also be heavily dependent
on good TAs to wildcard from.
FEATS?
ARMOR PIERCING could give his Master Tactician power
some bite if you don't trust Blades rolls. RUNNING
START is a cheap way to give him some mobility on
that first sweet Stealthy click. He can use
BRILLIANT TACTICIAN, but only near the end of his
life; I wouldn't use it except in bizarro games.
Among retired cards, AUTOMATIC REGENERATION will be
worth every point.
IN SUM:
98 whole points better than his previous Vet, this
Deathstroke looks like he really could (with the
right die rolls) take on the Identity Crisis JLA
team!