From the pages of Thunderbolts and Dark Avengers
comes the #4 piece...
Venom
boot symbol
73 points
Team: none
Keywords: Celebrity, Thunderbolts
Range: 4 x 1
DIAL:
http://wizkidsgames.com/heroclix/gallery/
STRENGTHS:
Not just his opening click, but his whole half-dial
sports this killer power combo: Plasticity,
Blades/Claws/Fangs, Super Senses and Shape Change.
Added to his Leap/Climb trait and steady 9 AV, and
you've got a piece that can get in the enemy's face
and keep them tied down there and avoid attacks
while dealing its own.
The back half of the dial shifts to four more
identical clicks: Flurry, Steal Energy, Combat
Reflexes and Battle Fury. And with 10 AV, Venom has
a fine chance of remaining on the field for some
time.
WEAKNESSES:
His initial base damage is a bit low at 2, but
that's more than mitigated by BCF. Battle Fury
prevents him from being hauled off to the medic in a
desperate situation. He's quite expensive for his
chief role as tie-up. His keywords are pretty thin,
too.
CARDS TO CONSIDER:
Venom is incredibly feat-friendly. Start with LUNGE
to give him more flexibility in attacking swarms
he's tied up. Or consider POUNCE to give his initial
tie-up move some bite (his 2nd click being identical
to the first doesn't hurt). Attack avoidance cards
like CAMOUFLAGE vs. range or ENTANGLE vs. close
attacks are tempting, but I wouldn't go with both.
TAKEDOWN is beyond awesome on him.
IN SUM:
He's the ultimate tie-up piece, bar none. Only the
Clayfaces come close, and Venom's amazing mobility
leaves them in the dirt.
#3 is as good as Venom is bad...
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