WONDER WOMAN (#D-001)
wing indomitable symbol
190 points
Team: none
Keywords: Amazon, Ruler, Trinity, Warrior
Range: 0 x 1
DIAL & CARD:
http://wizkidsgames.com/wp-content/uploads/2011/04/WonderWoman-D-001.jpg
STRENGTHS:
In addition to the now-standard Wonder Woman
powerset of Charge+Super Strength+good AV, her first
Special Power, "Princess of the Amazons," gives her
Perplex with a bonus for fellow Amazons on the first
few clicks of her dial. Invulnerability is also a
welcome sight.
Mid-dial, she upgrades a bit to Hypersonic Speed
(only the 2nd time it's appeared on a WW fig). This
is also when she gets her other SP, "Lasso Capture,"
which enables her to keep hit targets from breaking
away no matter WHAT their powers are if she bases
them.
But her best strength is her "Bullets and
Bracelets" trait, which grants permanent Energy
Shield Deflection and Super Senses against ranged
attacks. That way, when she's on the latter clicks
of her dial, she can use Outwit fairly safely, then
Flurry foes to KO if they come in close.
Did I mention she's Indomitable, too? No? Just
DID.
WEAKNESSES:
For nearly 200 points, her 17-16 DV and 8-click dial
are a little bit under par. Her starting damage
could also stand to be higher. She lacks some
Justice League-related keywords.
CARDS OR COMPANIONS TO CONSIDER:
She qualifies for BRILLIANT TACTICIAN, so definitely
use it in Golden Age — especially with fellow
Amazons. She can also use DAMAGE SHIELD on every
click except her last.
IN SUM:
Finally, this is a perfect Wonder Woman with all her
classic powers — strength, speed, durability, lasso
and her sharp mind — for nearly 60-points less than
the 248-points Arkham Asylum version. Her high cost
per click keeps her from getting a rating higher
than 3.5 of 5; add a half-point if she's teamed up —
or battling against — fellow Amazons.
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