Pojo's HeroClix news, tips, strategies and more!

HeroClix Home Page
Message Board
Clix Chat
News Page


Clix Game
Click of the Day
Top 10 Lists
Tips & Strategies
Custom Scenarios
Custom Clix
Tourney Reports


Resources
Inventory Spreadsheet

Other
Staff

Magic
Yu-Gi-Oh!
DBZ
Pokemon
Yu Yu Hakusho
NeoPets
HeroClix
Harry Potter
Anime
Vs. System
Megaman

This Space
For Rent

Rating the Hulks
A rating of all 14 Hulk figures from
Infinity Challenge to Mutant Mayhem
by Godwin

14. Rookie Hulk (Infinity Challenge / Universe) – 103 points
Rookie Hulk from Infinity Challenge is the first ever Hulk Heroclix figure I got. I have to be honest and say he is also one of the most disappointing figures in the Heroclix game. If I had a list of the 25 worst figures in my collection he would be on it. I have probably used him about 5 or 6 times in a game stubbornly trying to get him to be effective and almost half the time he dies without ever landing a hit. The problem with Rookie Hulk is that for 103 points you expect him to be able to go toe to toe with most of the 100-point brawlers in the game and he just can’t. His dial takes to long to develop and his major weakness is his Damage. He doesn’t even get a Damage of 3 until his 6th click so without an object he can’t touch a figure with Impervious or Invulnerability. By the time he can start laying the smack down on a figure he only has a few clicks left and another blow by your opponent and he is KO’d. If you miss an attack on his best clicks its over. Overall this is not a version of Hulk that inspires fear in your opponent and its best to leave him in the unused figure bin.

13. Experienced Hulk (Infinity Challenge / Universe) – 117 points
Even though the Experienced version comes in only one spot ahead of the Rookie I think he is a much improved figure. The extra points allow for his dial to be fleshed out a bit more. His Attack value and Damage value increase quicker and so he has more clicks were he can effectively fight back. He still suffers from the same setup in that when he gets on his best clicks it only takes one hit to KO him completely and you have no way to try to heal him or pull him back. The Experienced version also gets the Defender ability and it works nicely with Hulk. Early on have Hulk use the Defense of another team member for protection and then when Hulk’s Defense goes to 17 use that to protect his other teammates. This figure is not bad and I’ve had some success with him, but as we will find out there are better Hulks to be found.

12. Mail Away Hulk (Infinity Challenge) – 96 points
At the time this was the cheapest Hulk in the game. He had a different sculpt then any you could get in a booster and it showed him raising his fist like King Kong on top of the Empire State Building. The thing about this Hulk is there wasn’t anything super exciting about him, although he had a good consistent dial for his point cost. His Attack slowly rises to a 12 on his second to last click. His Damage goes to 4 for a couple of clicks. His Defense rises to 17 with a couple of clicks of Invulnerability. He has a consistent dial of Leap/Climb, Super Strength, Toughness, and Battle Fury. Overall he was a good toned down Hulk for less than 100 points, but nothing really more then that. I’m not really sure what else to say. He is not great, and not bad at the same time.


11. Mail Away Gamma Radiation Hulk (Mutant Mayhem) – 82 points
I just received my main away Gamma Radiated Hulk in the mail, but I have not had a chance to use him in a game yet. I held off writing this list because I wanted to make sure his stats were similar to what Wizkids showed on their website before I lay my judgment on this figure. First off I have to say that for those who haven’t seen him yet his sculpt alone is worth getting him for. They use the clear green plastic, which makes him look really cool. As for playability though I am hesitant about this Hulk. The Mutant Mayhem set produced the first Hulks with Charge as so many have begged for, but with this Hulk he doesn’t get Charge until his 4th click. By this time he will most likely be deep into trouble and in base contact with an opponent. Charge at this point is actually a hindrance as the other Hulks could simply break away free by using Leap/Climb. The other major problem is his Attack and Damage don’t synch up. Hi s Attack goes up and then back down while the Damage steadily rises to his last click. So when his Attack is at its highest value of 10 his Damage is only 3. When he can really lay the smackdown with a 5 Damage his Attack is a lowly 7 giving him only about a 50% chance of hitting anything. Also his Damage steadily declines so when he gets Invulnerability and Impervious he is easier to hit. The Mail Away Magneto as Zorn had a similar dial on the website, but they changed it on the actual figure and it made for a much more playable character. Perhaps after I use him a couple of times I will find him quite useful, but for right now he will have to stay towards the bottom of my Hulk list.

10. Rookie Hulk (Mutant Mayhem) – 76 points
The Hulk set from Mutant Mayhem gave us a much cheaper Hulk with playability at even 300-point games, without sacrificing the “essense” of what a Hulk figure should be. At 76 points the Mutant Mayhem Rookie Hulk is the cheapest Hulk in Heroclix. Though this means he is the easiest figure to fit on a 300-point team the low point cost leaves some weaknesses in his dial. First off the good news is that after he pushes past his “Bruce Banner” click he immediately gets Charge. Many of players have complained (I not being one of them) that Hulk will never be a good figure to play until he gets Charge to start with. The only problem is a Charge with a Speed of 8 only gives you 4 squares to cover and still attack. That leaves him vulnerable for too long with a weak Defense against ranged combat figures. His low point value also means that his Attack never gets above 10 and he only has one click with a Damage of 4. Plus his Defense is mundane with only 2 clicks of Invulnerability. Overall he is not a bad figure, but to me Hulk shouldn’t be a figure that you make to fit onto any size team. He is a big ugly monster that doesn’t play well with others and should be a big hog and take up a lot of points and scare the bejeezes out of your opponent. I consider the Rookie Mutant Mayhem Hulk to be the Scrappy Doo of the Heroclix world and will never compare to the Scooby Hulks of the game.

9. Experienced Hulk (Mutant Mayhem) – 91 points
If Hulks ranked 11 – 14 were the sub par Hulks, and Hulk number 10 was the average Hulk, then at number 9 I feel we begin to get into the Hulks that can be considered above average even if they are not necessarily tournament worthy. The Experienced Hulk from Mutant Mayhem follows the same dial as the Rookie but fleshes it out better. The Charge is still limited with a Speed of 8, but his Attack now reaches 11 and he has 2 clicks with a Damage of 4 instead of 1. His Defense is the same, but he gains an extra click of Invulnerability and another click of health. The major improvement of the Mutant Mayhem REV versus the Infinity Challenge REV is that their dial reaches its potential much quicker and then drops off on the last few clicks. So he can deal damage quicker and if he gets knocked past his best clicks he can still break away with Leap/Climb and try to get healed. Overall the Experienced is a good solid figure less than 100 points and you should feel free to use him in 300 and 400-point games.

8. Unique Mr. Fixit (Clobberin Time) – 104 points
Our first Unique on the list comes form the second Marvel expansion set, Clobberin Time. This Hulk represents the Grey, smart yet evil, Hulk who happens to don a suit and be a ganster in Vegas. Still his dial is set up like a traditional Hulk with some twists. First he is one of only 2 Hulk figures to have Leadership. Secondly he has a couple of clicks of Perplex in the middle of his dial to help boost his Attack or Damage or a friendly figure’s stats. The other thing to notice is he is the first Hulk not to require an activation click so he starts his dial as Hulk and not Bruce Banner. The other nice ability is that he has 2 clicks of Regeneration at the end of his dial to help boost him up to his best clicks. The down side to Mr. Fixit though is most of his stats are mediocre with an Attack only up to 10, Damage only up to 3, and Defense only up to 16. Plus his Speed never gets above 8 so he is not a very speedy Hulk. Still he has the quintessential Hulk powers of Super Strength, Leap/Climb, Invulnerability, Toughness, but lacks Battle Fury, which isn’t always a bad thing.

7. Veteran Hulk (Mutant Mayhem) – 110 points
The Veteran Hulk from Mutant Mayhem rounds out the powers and stats of the Rookie and Experienced version and makes for a very tough figure at just over 100 points. After the activation click he still has a Charge with Speed of 8, but he now has 3 clicks with Charge and the last one has a Speed of 10. So if he finds himself free on this click it gives him flexibility to run right back into the action. His stats are not drastically different then the Experienced, but he has an extra click of health and gains a click of Impervious sandwiched between 2 clicks of Invulnerability. Another useful power that all of these version of Hulk have is a couple of clicks of Quake at the end of their dial. This is useful if your opponent is trying to swarm your Hulk and overwhelm him. Use Quake to knock them back a few squares and force them to move up into combat again, wasting a turn. Overall this Hulk is very playable in my opinion, but the one question I have is if he gets enough for the extra 19 points he cost over his Experienced. The stats are almost identical with a few changes in his power. Still a Hulk with Impervious just feels right.

6. Savage Hulk (Xplosion) – 201 points
The Unique Hulk from Xplosion gives us the most expensive Hulk yet in the Heroclix game. Clocking in at 201 points this Hulk is a behemoth and is just nasty from the get go. He is one of only three Hulks not to require an activation or as I call it a “Bruce Banner” click. With a starting Attack of 9 and Damage of 3 Savage Hulk can start wounding figures with Impervious and Invulnerability right away. His stats only get better as well. His Attack goes up to 12, Defense up to 17, and Damage up to a whopping 5 on 2 clicks. He has 7 clicks, count them, 7 clicks of Invulnerability. Good god! That must be the most for any Heroclix figure. He also peaks at his 6th and 7th click so can still take a beating and not get KO’d immediately like the Rookie and Experienced Infinity Challenge Hulks. He also has the Hulk must have powers of Leap/Climb, and Super Strength for his entire dial and Toughness on all his non-Invulnerability clicks. He doesn’t have Battle Fury, which seems odd for a Hulk called Savage Hulk, but a lot of players won’t gripe about that. So why isn’t this guy higher then #6? Mainly because he is 201 points and is more expensive then figures such as Veteran Thor, Veteran Dr. Doom, and Unique Thanos. The other thing to note is that his Attack of 12 is not any higher then other Hulks, his Damage of 5 is not any higher then some other Hulks, his Defense of 17 is quite common among other Hulks, and his powers are common throughout almost all the Hulks. Plus with the plethora of Outwitters in the game it only takes one to Outwit Invulnerability and then any figure that can land a hit could seriously cripple the Savage Hulk. Since he won’t fit in games under 400-points your opponent will be sure to target him with everything they have. Don’t get me wrong, this Hulk is pure destruction waiting to happen and I would love to play him, but there are better Hulks out there for the price you pay for them.

5. Limited Edition Dr. Bruce Banner (Mutant Mayhem) – 92 points
The LE version of the Mutant Mayhem Hulk is only 1 more point then the Experienced Hulk. So why is it 4 spots higher on the list? The only real difference is that on his 2nd, 3rd, and 4th click his Defense is 15, 16, and 17 instead of 14, 15, and 16. This may seem like a small difference, but it really rounds out the figure. For 92 points I honestly believe that in a 300-point tournament this version of Hulk is the most playable. He is still 18 points cheaper then the Veteran and that could mean another solid support piece on your team. For being the most tourney worthy version of Hulk he comes in at number 5.

4. Smart Hulk (Critical Mass) – 149 points
This Hulk was hard for me to rank because he has such a different style of play then all the others. Originally I had him higher, then lower and finally settled at the 4th spot. The main thing that makes this Hulk different is he has a ranged attack. Yes that giant tank turret gun he is carrying is not just for show. It gives him a Range of 8 and opens him up to a whole new world of destruction. Since this is supposed to represent a Hulk that has both his brawn and his brains he does not have an activation, “Bruce Banner” click. The other difference is his dial doesn’t go up and then back down. Instead it yo-yos back and forth a little. For instance his Attack starts at a very nice 11 and then goes down to a 10 and works up to a 12 and then down to a 9. Still a starting Attack of 11 gives him an excellent chance to land attacks from the start. To keep Smart Hulk from being an all exclusive ranged combat leviathan his best clicks have Battle Fury so he is forced to swing the gun like a baseball bat instead of firing it. He has the typical Leap/Climb, Super Strength combo and has 5 clicks of Invulnerability. He also starts with Leadership and for an added touch has the Spider-Man team ability to allow for flexibility in how you play him. Overall the Smart Hulk is a very interesting figure that gives you some versatility in a Hulk figure, which is rare. Still at 149 points he is not as big of a brawler as some other equally expensive Hulks, and he only has 2 clicks where he can use a Ranged attack with a Damage of 3. All the others have a Damage of 2, so if you play this Hulk use some Perplexers. But one of the coolest things about this Hulk that makes him worth having is his figure sculpt. He is just massive and him carrying that gun turret is just way cool. Its worth having him for that sculpt alone.

3. Veteran Hulk (Infinity Challenge / Universe) – 147 points
Ok so the Veteran Hulk from Infinity Challenge made it much higher up on the list then his predecessor Rookie and Experienced. So what makes him so different? The fact of the matter is starting on his 3rd click he is dangerous and by his 5th he is deadly. For 5 straight clicks his Attack is either and 11 or 12, his Damage is a 3, 4, or even 5 and his Defense is identical on each click with a 17 and Invulnerability. This means he can take a couple of clicks of damage and not wither under the beating. If you can get the edge over an opponent it will be harder and harder for him to hit that 17 Defense. The added bonus he gets is a single click of Regeneration. Its not always easy to land him on that single click, but if he does a roll of anything other then a 1 or 2 puts him right on one of his most powerful clicks. With Probability Control you should have no problem pushing him back up to being deadly. The one thing I don’t like about this Hulk is that he doesn’t have Super Strength on his second click. So he has to wait until his third click before he can pick up an item and this tends to cause Hulk to walk past some useful lamp posts and trash bins that he can use to smash over his opponents head.

2. Limited Edition Bruce Banner (Infinity Challenge) – 151 points
His stats are almost identical to the Veteran Infinity Challenge Hulk except his last click of Defense is a 16 instead of 15. The other difference you get for 4 points is he gets his powers of Leap/Climb and Super Strength on his second click. This means he can pick up an item after pushing off his “Bruce Banner” click and can start dealing some solid damage early. Also the Leap/Climb allows him to ignore terrain and attack even soaring figures. All in all this added ability for 4 points is worth it and puts him just ahead of his Veteran counterpart.

1. Unique Ultimate Hulk (Ultimates) – 182 points
In my opinion the quintessential Hulk figure should be over 150 points, have Leap/Climb, Super Strength, Battle Fury, and a mix of Invulnerability and Impervious along with a good Defense and Attack and a hellacious Damage. Well without question I believe that the Unique Ultimate Hulk meets all of these requirements. For 182 points this monster has an Attack that gets up to 13 and a Defense that gets up to 17. He has all the powers necessary for a Hulk and the 3 clicks of Impervious sandwiched between 4 clicks of Invulnerability help lessen the blow from Outwitters. Also this is the only Hulk to have only one KO click. The Savage Hulk doesn’t even have as deep of a dial. The most amazing thing about this Hulk is that he can start doing 4 damage by his 2nd click and gets up to a whopping Damage of 6 on his 6th click. If he has a Heavy Object in his hand that is 8 clicks of damage, which is simply awe inspiring! Some will complain that this Hulk doesn’t have Charge, or is too expensive for 300-point teams, but if you want a figure that best represents what we have come to love and hate about Hulk in the comics then this figure is it.
 



Pick up our
Big Book of YuGiOh!

This Space
For Rent


Copyright© 1998-2005 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.