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Reader's Top 10 Heroclix
Hello, fellow clixer's; Just thought I'd send you guys a
list of my top ten
most dangerous figures that I have, as well as a few
honerable mentions. Let's
get started...
11. Dr. Doom (V) Clobberin' Time 198
One of the classics, Doc here is a finesse piece. His first
2 clicks are incredible, with a speed of 8 w/running shot,
attack 12 with Energy Ex, defense 18 with Mastermind, and
damage 3 with Perplex. Unfortionately, his glass jaw
prevents him from quite making the top ten., he crumples
like tin foil. Still, if you can manage to keep him on his
top clicks, he can be one of the most dangerous figs on the
board.
10.) Black Bolt (U) Sinister 166
My personal favorite Marvel hero, he is tremendously
underpowered here, yet incredibly over-priced as well.
Though I must admit, he has a significant damage output, and
I have used him to good effect, as he starts with Running
Shot, Pulse Wave, and Perplex, granting an 11 AV. However,
his measly 17 defense (without damage reducers) means one
good hit will send him to useless ville. Unless you're lucky
enough to land on your last click, in which case you can go
out with a nuclear explosion. (You are using Nova Blast,
right?)
9.) The Joker (E) 85
Ah, good 'ol Joker. Even today, this guy still brings the
funny, in the hands of an experienced player. (And a little
dice luck, as well.) My favorite villain, Experienced Joker
(by far the best of the three) is the ultimate finesse
piece. The keys to playing the Legacy Jokers are relatively
simple, yet no easy task: Memorize their dials. Once you
accomplish that, they become a nightmare to deal with. This
stratagy enables you to predict Joker's next click(s). For
example, Joker is at full health, and Ult. Thor is about to
clobber him. In a high point game, that's fine with me. I
know exactly what click I'll be landing on, and I'll be able
to return the favor next turn! (E) Joker's first click is
why he makes the list: 10,9,18,2 with L/C, Poison, Combat
Reflex's (granting a 20 defense!), and Exploit Weakness.
With Armor Piercing, Joker can seriously put a dent in just
about anybody. Even if he does get hit,(and there's a good
chance he will) he can always go out with a BANG...
8.) Dormammu (U) Critical Mas 206
This guy's a ranged beast! 11 clicks of health, combined
with 10 clicks of PB, and 6 clicks of Outwit, and a starting
12 AV = Holy freakin' Heroclix, Batman! Properly supported,
Dormy here can rule the board with his pumpkin looking flame
head. I know. I've done it. He's my favorite old-fashioned
heavy hitter, and will always have a special place in my
heart.
7.) Zoom (U) Arkham Asylum 130
Wow. He says, "I'll Make you BETTTTTER, and that's just what
he does. He can zip around the field, smack you twice, and
runaway. Give him ICWO, Nanobots, and/or Armor Piercing and
your all set. With an 11 AV, Prob. Control, and Flurry, the
chances are...He won't miss! By far, the best secondary
attacker in the game, close-combat wise.
6.) Dr. Strange (V) Secret Invasion 149
Best sniper piece in the game. 33% chance at double Perplex,
and his trait, "Eye of Agamotto" with a 10 range/double shot
makes my jaw drop. Can you say OHMYGOSH?! And, he's a
wildcard! Place Bombastic Bagman in front of him, as a meat
shield, and he becomes the ultimate cheese piece... Nuff'
said.
5) Hulk (U) Ultimates 182
Once you get past the activation click, HULK SMASH! This
version of Hulk is famous for really being the first to
immediately power up, once pushed. The Infinity Challenge
version's are the most frustrating and hair-pulling model's
I've ever played with, but this grey monster takes beats 'em
all. However, he needs either a taxi, or some TK in order to
really make him shine. By the way, he was the first
character in the game to possess a natural 6 damage, not
including Galactus.
4) Karnak (U) Supernova 79
Watch out, he's gotta big green head, and he's not afraid to
use it! This is the Persuader that people order when they're
on a diet. He packs the same punch, except he's about 50
points cheaper. I have to admit, I've probably KO'd more
figures with Karnak than with any of my other figs. I used
to have Lockjaw carry Karnak (With Protected) up too my
opponent's heavy hitter, so that Lockjaw's blocking line of
sight. Now, the opponent has a choice. Either risk a 50-50
chance of breaking away, or they can attack Lockjaw, wasting
an action. Next turn, Karnak maneuvers around Lockjaw
(thanks to Charge) with Ex. Weakness, and clocks the heavy
hitter for 3-4 damage, and there's nothing they can do about
it. It's very key that you have Protected on Karnak, or you
risk him getting severely clobbered.
3) Thor(U) Ultimates 186
What can I say? Goldilocks has a 10 speed with Running Shot,
12 AV, and 5 damage with a 10 range. Victory points win
games. Thor gets victory points. Need I go on? Oh, he's
anti-stealth, by the way. "Is that you, Batsy? Come out and
play! Come on, now, don't be shy"...(WHACK!) "Aw, Batman
looks so peaceful... He's taking a nice wittle nap."
I don't care what anyone says, Thor can go toe-to-toe with
any of the big dogs.
2) Ghost Widow (LE) City of Villains 54
"Holy Victoria's Secret!" I'm sorry, but this chick is the
hottest fem fatale (Did I spell that right?) in the game,
when it comes to Heroclix. OK, let's start with 1. her point
value: 54. Meaning she can fit snugly onto any team you can
think of. Nice. 2. She's a taxi. Double nice. 3. She's got
the Arachnos TA, which translates into Mystics for all
you ignoramus's who don't know your team abilities.
Wait...What!? I believe she is the cheapest Mystic in the
game right now. Dang. 4. A 9 attack value. WITH SUPPORT. Say
what!? That's right, Support. OK, she just became IMHO, the
best support figure in the game, people. 5. She's got an 18
defense. (19 with the Loner feat card!) And, last but not
least, she possess's Regeneration! She can heal herself!!
There's just one, slight downside. She's only got 5 clicks
of health. But hey, they had to give her something to
balance out her uber-cheap Support/Mystic abilities.
Ghost Widow, I love you...
Drum roll please...Numero Uno is...
1) Ares (U) Legacy 275
Yeah, I'm a sucker for uber-powerful heavy hitters. What can
I say? Don't ask me what I had to do to get him. The
nick-name I dubbed him is Maximus Kingdom Comes.
Starting stat's are 12, 14, 19, 5 with Phasing/Teleport,
Super Strength, Impervious, and Outwit. Ares always
shish-kabobs anyone foolish enough to challenge him. "Puny
mortals!" He's got the Mystics TA (My favorite team
ability!) 10 clicks of health, and an 8 range. Sometimes
I'll use Fortitude, but other times I'll give him Shellhead,
Protected, and Alias. It all depends. Make sure if you field
him you've got TK, Barrier, and a good medic. (Ghost Widow,
anyone?) There is no doubt about it, though: This guy is the
King of all my Heroclix.
There you have it. My top ten most dangerous figs I have.
Now for some Honorable Mentions:
(U) Nick Fury (Sinister)
(V) Bullseye (Sinister)
(U) Mastermind (Mutations/Monsters)
(U) Bombastic Bagman (Web of Sp.)
(E) Batman (Icons)
(V) Question (DC Origins)
(U) Iron Man (Ultimates)
(U) Nightmare (Infinity Challenge)
Email me @ bercawje@palmbeachstate.edu
"Keep spinning dials, people!"
Owlman out.
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