Danielle Lafrance [mailto:patdan@videotron.ca]
 

Scenario : Reinforcements by Francesco Rook

 

This is a scenario that includes a couple of custom rules and real fun.

 

Enjoy!

 

The villains are in the process of stealing a shipment of Wakadan vibranium from an armoured truck.  The heroes arrive in the nick of time and engage the villains.  What the heroes ignore is that the villains are waiting for another group of their friends and thus, they will be caught in the cross fire.

 

 

Reinforcements

            - This scenario is to take place on an outdoor map.

            - The armoured truck is 2 squares wide by 3 squares long.  It is indestructible and considered to be blocking terrain.  The truck must be placed adjacent to the villain’s starting area.

- The truck can be used as a heavy weapon and inflicts 4 extra clicks of damage. The truck cannot be thrown to inflict damage. The truck is considered blocking terrain.

- Characters carrying the truck can only move at half speed (modified by terrain)

            - The underdog player (villains) starts off with 400 points while his opponent gets 600 points. Both players get action tokens according to their current points total.

            - After a full six turns have passed, the underdog player, gets to bring in an additional 300 points of fresh troops using the standard deployment rules.  The new characters will be entering the map on a random side.  The underdog player will roll a d4 and enter the map accordingly (1= North, 2= East, 3=South, 4= West).  These characters are chosen before the start of the game and cannot be modified.

            - When one of the players controls no more characters, count the points as per standard rules for victory (take note that it is possible to lose the game before the 5th round).