DEDs' 10 HeroClix Trix
HeroClix Trix, by
DED
Hay, My name's Eddie and I've been playing the hell
outta HeroClix ever sense they came out. These are a few of the little
tricks that I've figured out while I've been playing. If you want to ask any
questions about anything, please Email me at Causeimded@AOL.com. And for the
love of God, please don't Email me and say something stupid like ,"You suck ass"
or something as stupid as that. If I wanted to hear insults I'd hang out with my
family. Other than that I hope you like the Tricks of the Trade I've come up
with.
Telekinesis/Super Strength Move: (Magneto, Mandroid Armor,
Thing)
When setting up, place Magneto next to
Mandroid Armor. Make sure that Thing is close enough to perform a Charge (4
spaces for a Vet). Use Magnetos' telekinesis to move Mandroid Armor next to any
object within 10 spaces. Then use Mandroid Armors' telekinesis to move the
object next to an opponent. Then use Thing's Charge to attack the opponent for
either 6 or 7 damage. If no one's moved and you gotta go first, use a flyer and
taxi Thing over to the opposition. Doom is a good taxi because of his
Mastermind. He can deflect the damage off onto Thing, which Thing then absorbs,
as long as it's not more than 2.
Doom/Absorbing Man Strategy:
(Doom, Absorbing Man, Destiny)
This one's
rather easy, and I'm sure there's been someone to think of it before me, but
here it goes anyway. Dooms' Mastermind power can deflect damage off onto another
character, therefore if you keep Absorbing Man next to Doom, Absorbing Man can
use his Impervious Power to either reduce the damage by 2 or take none at all.
Use Destiny to reroll if you'd like to try for no damage at
all.
Telekinesis/ Mind Control Move: (Magneto, Mandroid Armor,
White Queen, Paramedic)
This is another
Telekinesis maneuver, so you can see what I like doing... Place Magneto and the
Mandroid Armor next to each other like before. Place White Queen (Really any
Mind Control Character will work, but I like her because of her Super Senses.)
right behind Magneto like this:
/Mandroid
Armor/Magneto /
/ Paramedic /White
Queen/
Usually, if your friends are like
mine, they hate Magneto and White Queen, so eventually someone is going to come
after them. When their in close combat position, use Magnetos' Telekinesis to
move them away at least 2 spaces. Mind Control the character, and use everything
the character has. The up side to it all is, if you roll snake-eyes, their
character takes the damage, if not, another of their characters gets the brunt
of the friendly fire. Plus you moved them away from you so they don't hurt your
guys any more. The Paramedic is for healing White Queen if she takes damage from
the Mind Control. Mandroid Armor is there for another Telekinesis move, if the
need should arise. In theory, you could use this maneuver and the first one in
conjunction. However, the conditions would have to be just right to work
though.
The Suicide Squad Maneuver: (Dr. Doom or Nebula and absolutely
any weak character)
As I said before (I seem
to be repeating myself) Mastermind is a good power to have. Doom and Nebula have
the power and with Dooms' Perplex, they both do 4 damage on the first click. If
you amass a giant team of crap characters i.e.; Thugs, Hoes, sorry I mean Con
Artists, and Skrulls, they can go out and decimate your opponents without taking
any damage. Besides the one click the Con Artist has with Perplex, all of the
above mentioned characters are just filler, so you might as well use the
worthless masses. Kill em all. I made a team with nothing but Thugs, Con Artists
and various Shield personnel that added up to 300 exactly, so I still had 500
left over. (We usually play 800 games by the way, if you didn't figure that out
by now.) That means I could still use both Nebula and Doom, some healers, and
other various worthy characters for help.
The Fiery Poison Team:
(Firelord and Diablo)
If you put these two
Clix together, they can take down a pissed off Hulk without much trouble.
Firelord, with his Ranged Combat Expert, does 5 damage as we all know, but
usually the people you tend to go after with him has Invulnerability. This won't
do, so use Diablos Outwit to get rid of that, and get that full 5 damage you
need. This usually does a good chunk of damage to whoever your fighting, so go
after the opponent again with Diablo. With the 5 clicks already taken, he can
hit just about anybody for 3 more. Now, if for some reason this isn't instant
death for the one your fighting, throw up the Smoke Cloud using Diablos Will
Power. This is just in case you feel your about to get clobbered by someone
else, if your in the clear though, use the Will Power to finish the job with 3
more damage. Note: You aren't going to make friends doing this, and they will
want to take out the two characters that just killed their big character, so it
might be advisable to exert Firelord and get the two of them the hell outta
Dodge. Otherwise you won't get to do this but one time. Make it
count.
The Moon Knight Maneuver: (Moon
Knight)
Moon Knight isn't used too much, but
with this move you can use him to take out a weak Power House character, a mid
range character or insta-kill a weak character. Moon Knight has Super Strength
and Stealth, so you can pick up an object and carry it around with you to hide
in. Then you can attack your opponent while hiding conveniently. With Will Power
you get to attack twice for a total of four damage. (A death sentence for a
Skrull) I just like the thought of a guy running around holding up a table and
poking an opponent from underneath it, while their trying to figure out where
it's coming from. It would never work in real life but it's funny that it works
like that in HeroClix.
The "What's that in the Sky" Move: (Kitty Pride
and the Vet.
I'm
sure people have been doing this for a while, but I'm typing it. Have Kitty
Pride pick up the Vet.
The Ameba: ( Vet.
Invisible Woman and anybody else)
My friend
uses this tactic a lot, and for the most part, it's impervious until someone
gets lucky. When moving your characters, make sure to move the Vet Invisible
Woman out and surround her completely with other characters. Her Defend ability
will give everyone around her a 19 defense. Even lowly little Skrulls and Thugs.
Wow... a thug with a 19 defense. Then just move the group around like that,
destroying everything in sight. The next click is 18 and so forth, so for a
little while, the Ameba is invincible.
The
Ameba Destroyer: (2 or more Perplex Characters, 2 Probability Control
Characters,
2 Blades/Claws/Fangs Character, 1 Telekinesis Character)
To be fair, I'm going to have to tell you the weak point of this defense. You
only hope is if you thought things through and have at least two people with
Perplex. Send in a character with Blades/Claws/Fangs with the highest attack you
can find, then add all of the Perplexes to his/her attack. This will give you a
little boost, keep a Probability Control character around and give one of the
head opponents a good thrashing. If you don't get it the first time, use PC. If
you succeed in attacking but get like a 1 for the B/C/F, reroll that to try and
get a 6. Usually this is enough to kill the little guy. Push the character to
break away, and either use another PC character to make sure you can get the
hell outta there, or everything that you did is for nothing. After he moves,
have your next B/C/F character next to a Telekinesis character. Telekinesis him
right at Invisible Woman, and go to town on her. No more Defend...no more Ameba.
Beware however Medics. They can screw the whole thing up for you.
The
Lazy Susan: (Magneto, any kind of Medics, and insert character
here)
I like to set up a base of operations
where I started, I think everybody does this. I like to use Magneto as a Lazy
Susan. If you place your Medics on both sides of him he can Telekinesis them to
whoever needs the health. If an opposing character is up against the guy your
trying o heal, you can't heal the guy up, so you can use good old Eric to
kill-knock back-or scare off Mr. or Mrs. Baddy, and heal the guy up. Be careful
though...everybody hates medics for some reason, and love to keep you from
healing your guys up. Try to get a flyer out there or a body guard,
quick.
Well, that's all I can think of right now. So until I think of
some more, I'll smell ya later.
-DED-