Killowatt_SD@hotmail.com
I have used this tactic several times, winning many
tournaments.
(V) Riddler 47 Points
(V) Harley Quinn 42
Points
(V) Green Lantern (Unleashed) 165 Points OR (V) Green Lantern (Cosmic
Justice) 145 Points OR (U) Green Lantern (Cosmic Justice) 151 Points
(V)
SHIELD Medic 16 points
(E) SHIELD Medic 15 points
(U) Spiderman (Infinity
Challenge) AKA Secret Wars Spiderman 116 Points
The experience levels of Riddler, Harley Quinn, and
SHIELD Medics can be different to suit your needs but DO NOT modify Green
Lantern or Spiderman. This team is best used for a 500 Point Team so you
can add extra characters for Outwit and maybe some back up
Perplexers.
Now, this is the formation they must be
in...
R = Riddler
H = Harley Quinn
G = Green Lantern
S = Spiderman
M = SHIELD Medics
R G H (this in front)
M S M (this in back)
Now, Spiderman has an 18 defend, giving all of his
buddies next to him an 18 defense, and if Green Lantern as Energy Shield, he has
a 20 Defense! Really hard to beat. Also, Spiderman has his very own
team ability as a Wild Card. Need an extra SHIELD agent? You got
it! Need an extra Batman Enemy? You got it! He's got an 11
attack that can be shared easily to Harley Quinn OR Riddler if things get
hairy.
The Perplex Ability of Harley and Riddler is good to
have. They tend to keep it for a few clicks, which will be needed for
Range, Attack, or Damage. Remember the new rule called the Rule of Three,
so also keep in mind of the modification to damage SHIELD teammates can use and
(if using GL) Ranged Combat Expert's
Modification.
Lastly, The SHIELD Medics. They both can use
Support AND SHIELD team ability. I recommend only using on SHIELD Medic if
you plan on doing more damage, so that the other can heal when needed. So
if you want to use 2 SHIELD Damage Modifications, use Spidey's WildCard team
ability.
Green Lantern Corp is gonna get you out of hairy
situations. He can carry everyone into or out of battle easily, especially
since 2/3 of the GL's have Phasing on their first
click!
Major Weakness:
Always keep this in mind if you are facing this team or
if you are using this team. If someone gets a figure behind Green Lantern,
Spiderman is in big trouble. If Spiderman is gone, you better have a
backup plan. For example, anyone of the Kingdom Come can really stir up
trouble for this team because of their HIGH damage values and HIGH attack
values.
A way around this, though it may only be a temporary
solution is Green Lantern's Telekinesis or Carry ability. Always protect
your Spiderman.